| Index: src/gpu/gl/GrGLCaps.cpp
|
| diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp
|
| index beee39dc43c01bbeab42d288f6819e482e07ae01..236aeac76179244db2ea35453df6050947b91146 100644
|
| --- a/src/gpu/gl/GrGLCaps.cpp
|
| +++ b/src/gpu/gl/GrGLCaps.cpp
|
| @@ -95,18 +95,18 @@ void GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
|
| return;
|
| }
|
|
|
| - GrGLBinding binding = ctxInfo.binding();
|
| + GrGLStandard standard = ctxInfo.standard();
|
| GrGLVersion version = ctxInfo.version();
|
|
|
| /**************************************************************************
|
| * Caps specific to GrGLCaps
|
| **************************************************************************/
|
|
|
| - if (kES_GrGLBinding == binding) {
|
| + if (kGLES_GrGLStandard == standard) {
|
| GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS,
|
| &fMaxFragmentUniformVectors);
|
| } else {
|
| - SkASSERT(kDesktop_GrGLBinding == binding);
|
| + SkASSERT(kGL_GrGLStandard == standard);
|
| GrGLint max;
|
| GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max);
|
| fMaxFragmentUniformVectors = max / 4;
|
| @@ -125,7 +125,7 @@ void GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
|
| GR_GL_GetIntegerv(gli, GR_GL_MAX_VERTEX_ATTRIBS, &fMaxVertexAttributes);
|
| GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &fMaxFragmentTextureUnits);
|
|
|
| - if (kDesktop_GrGLBinding == binding) {
|
| + if (kGL_GrGLStandard == standard) {
|
| fRGBA8RenderbufferSupport = true;
|
| } else {
|
| fRGBA8RenderbufferSupport = version >= GR_GL_VER(3,0) ||
|
| @@ -133,7 +133,7 @@ void GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
|
| ctxInfo.hasExtension("GL_ARM_rgba8");
|
| }
|
|
|
| - if (kDesktop_GrGLBinding == binding) {
|
| + if (kGL_GrGLStandard == standard) {
|
| fBGRAFormatSupport = version >= GR_GL_VER(1,2) ||
|
| ctxInfo.hasExtension("GL_EXT_bgra");
|
| } else {
|
| @@ -147,14 +147,14 @@ void GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
|
| kSkia8888_GrPixelConfig != kBGRA_8888_GrPixelConfig);
|
| }
|
|
|
| - if (kDesktop_GrGLBinding == binding) {
|
| + if (kGL_GrGLStandard == standard) {
|
| fTextureSwizzleSupport = version >= GR_GL_VER(3,3) ||
|
| ctxInfo.hasExtension("GL_ARB_texture_swizzle");
|
| } else {
|
| fTextureSwizzleSupport = version >= GR_GL_VER(3,0);
|
| }
|
|
|
| - if (kDesktop_GrGLBinding == binding) {
|
| + if (kGL_GrGLStandard == standard) {
|
| fUnpackRowLengthSupport = true;
|
| fUnpackFlipYSupport = false;
|
| fPackRowLengthSupport = true;
|
| @@ -169,10 +169,10 @@ void GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
|
| ctxInfo.hasExtension("GL_ANGLE_pack_reverse_row_order");
|
| }
|
|
|
| - fTextureUsageSupport = (kES_GrGLBinding == binding) &&
|
| + fTextureUsageSupport = (kGLES_GrGLStandard == standard) &&
|
| ctxInfo.hasExtension("GL_ANGLE_texture_usage");
|
|
|
| - if (kDesktop_GrGLBinding == binding) {
|
| + if (kGL_GrGLStandard == standard) {
|
| // The EXT version can apply to either GL or GLES.
|
| fTexStorageSupport = version >= GR_GL_VER(4,2) ||
|
| ctxInfo.hasExtension("GL_ARB_texture_storage") ||
|
| @@ -186,7 +186,7 @@ void GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
|
|
|
| // ARB_texture_rg is part of OpenGL 3.0, but mesa doesn't support it if
|
| // it doesn't have ARB_texture_rg extension.
|
| - if (kDesktop_GrGLBinding == binding) {
|
| + if (kGL_GrGLStandard == standard) {
|
| if (ctxInfo.isMesa()) {
|
| fTextureRedSupport = ctxInfo.hasExtension("GL_ARB_texture_rg");
|
| } else {
|
| @@ -198,13 +198,13 @@ void GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
|
| ctxInfo.hasExtension("GL_EXT_texture_rg");
|
| }
|
|
|
| - fImagingSupport = kDesktop_GrGLBinding == binding &&
|
| + fImagingSupport = kGL_GrGLStandard == standard &&
|
| ctxInfo.hasExtension("GL_ARB_imaging");
|
|
|
| // ES 2 only guarantees RGBA/uchar + one other format/type combo for
|
| // ReadPixels. The other format has to checked at run-time since it
|
| // can change based on which render target is bound
|
| - fTwoFormatLimit = kES_GrGLBinding == binding;
|
| + fTwoFormatLimit = kGLES_GrGLStandard == standard;
|
|
|
| // Known issue on at least some Intel platforms:
|
| // http://code.google.com/p/skia/issues/detail?id=946
|
| @@ -228,7 +228,7 @@ void GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
|
| fFullClearIsFree = true;
|
| }
|
|
|
| - if (kDesktop_GrGLBinding == binding) {
|
| + if (kGL_GrGLStandard == standard) {
|
| fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) ||
|
| ctxInfo.hasExtension("GL_ARB_vertex_array_object");
|
| } else {
|
| @@ -236,7 +236,7 @@ void GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
|
| ctxInfo.hasExtension("GL_OES_vertex_array_object");
|
| }
|
|
|
| - if (kES_GrGLBinding == binding) {
|
| + if (kGLES_GrGLStandard == standard) {
|
| if (ctxInfo.hasExtension("GL_EXT_shader_framebuffer_fetch")) {
|
| fFBFetchType = kEXT_FBFetchType;
|
| } else if (ctxInfo.hasExtension("GL_NV_shader_framebuffer_fetch")) {
|
| @@ -263,7 +263,7 @@ void GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
|
| }
|
| }
|
|
|
| - if (kDesktop_GrGLBinding == binding) {
|
| + if (kGL_GrGLStandard == standard) {
|
| // we could also look for GL_ATI_separate_stencil extension or
|
| // GL_EXT_stencil_two_side but they use different function signatures
|
| // than GL2.0+ (and than each other).
|
| @@ -277,14 +277,14 @@ void GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
|
| fStencilWrapOpsSupport = true;
|
| }
|
|
|
| - if (kDesktop_GrGLBinding == binding) {
|
| + if (kGL_GrGLStandard == standard) {
|
| fBufferLockSupport = true; // we require VBO support and the desktop VBO extension includes
|
| // glMapBuffer.
|
| } else {
|
| fBufferLockSupport = ctxInfo.hasExtension("GL_OES_mapbuffer");
|
| }
|
|
|
| - if (kDesktop_GrGLBinding == binding) {
|
| + if (kGL_GrGLStandard == standard) {
|
| SkASSERT(ctxInfo.version() >= GR_GL_VER(2,0) ||
|
| ctxInfo.hasExtension("GL_ARB_texture_non_power_of_two"));
|
| fNPOTTextureTileSupport = true;
|
| @@ -301,7 +301,7 @@ void GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
|
| fMipMapSupport = fNPOTTextureTileSupport || ctxInfo.hasExtension("GL_IMG_texture_npot");
|
| }
|
|
|
| - fHWAALineSupport = (kDesktop_GrGLBinding == binding);
|
| + fHWAALineSupport = (kGL_GrGLStandard == standard);
|
|
|
| GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize);
|
| GR_GL_GetIntegerv(gli, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize);
|
| @@ -320,7 +320,7 @@ void GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
|
| kQualcomm_GrGLVendor != ctxInfo.vendor();
|
|
|
| // Enable supported shader-related caps
|
| - if (kDesktop_GrGLBinding == binding) {
|
| + if (kGL_GrGLStandard == standard) {
|
| fDualSourceBlendingSupport = ctxInfo.version() >= GR_GL_VER(3,3) ||
|
| ctxInfo.hasExtension("GL_ARB_blend_func_extended");
|
| fShaderDerivativeSupport = true;
|
| @@ -375,7 +375,7 @@ void GrGLCaps::initConfigRenderableTable(const GrGLContextInfo& ctxInfo) {
|
| kYes_MSAA = 1,
|
| };
|
|
|
| - if (kDesktop_GrGLBinding == ctxInfo.binding()) {
|
| + if (kGL_GrGLStandard == ctxInfo.standard()) {
|
| // Post 3.0 we will get R8
|
| // Prior to 3.0 we will get ALPHA8 (with GL_ARB_framebuffer_object)
|
| if (ctxInfo.version() >= GR_GL_VER(3,0) ||
|
| @@ -389,7 +389,7 @@ void GrGLCaps::initConfigRenderableTable(const GrGLContextInfo& ctxInfo) {
|
| fConfigRenderSupport[kAlpha_8_GrPixelConfig][kYes_MSAA] = fTextureRedSupport;
|
| }
|
|
|
| - if (kDesktop_GrGLBinding != ctxInfo.binding()) {
|
| + if (kGL_GrGLStandard != ctxInfo.standard()) {
|
| // only available in ES
|
| fConfigRenderSupport[kRGB_565_GrPixelConfig][kNo_MSAA] = true;
|
| fConfigRenderSupport[kRGB_565_GrPixelConfig][kYes_MSAA] = true;
|
| @@ -458,7 +458,7 @@ bool GrGLCaps::readPixelsSupported(const GrGLInterface* intf,
|
| void GrGLCaps::initFSAASupport(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
|
|
|
| fMSFBOType = kNone_MSFBOType;
|
| - if (kDesktop_GrGLBinding != ctxInfo.binding()) {
|
| + if (kGL_GrGLStandard != ctxInfo.standard()) {
|
| // We prefer the EXT/IMG extension over ES3 MSAA because we've observed
|
| // ES3 driver bugs on at least one device with a tiled GPU (N10).
|
| if (ctxInfo.hasExtension("GL_EXT_multisampled_render_to_texture")) {
|
| @@ -506,7 +506,7 @@ void GrGLCaps::initStencilFormats(const GrGLContextInfo& ctxInfo) {
|
| // gS = {GR_GL_STENCIL_INDEX, kUnknownBitCount, kUnknownBitCount, false},
|
| gDS = {GR_GL_DEPTH_STENCIL, kUnknownBitCount, kUnknownBitCount, true };
|
|
|
| - if (kDesktop_GrGLBinding == ctxInfo.binding()) {
|
| + if (kGL_GrGLStandard == ctxInfo.standard()) {
|
| bool supportsPackedDS =
|
| ctxInfo.version() >= GR_GL_VER(3,0) ||
|
| ctxInfo.hasExtension("GL_EXT_packed_depth_stencil") ||
|
|
|