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Side by Side Diff: src/gpu/gl/GrGLCaps.cpp

Issue 133413003: Rename GrGLBinding->GrGLStandard, no longer a bitfield (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: actually fix enum names? Created 6 years, 11 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #include "GrGLCaps.h" 9 #include "GrGLCaps.h"
10 #include "GrGLContext.h" 10 #include "GrGLContext.h"
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88 return *this; 88 return *this;
89 } 89 }
90 90
91 void GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { 91 void GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
92 92
93 this->reset(); 93 this->reset();
94 if (!ctxInfo.isInitialized()) { 94 if (!ctxInfo.isInitialized()) {
95 return; 95 return;
96 } 96 }
97 97
98 GrGLBinding binding = ctxInfo.binding(); 98 GrGLStandard standard = ctxInfo.standard();
99 GrGLVersion version = ctxInfo.version(); 99 GrGLVersion version = ctxInfo.version();
100 100
101 /************************************************************************** 101 /**************************************************************************
102 * Caps specific to GrGLCaps 102 * Caps specific to GrGLCaps
103 **************************************************************************/ 103 **************************************************************************/
104 104
105 if (kES_GrGLBinding == binding) { 105 if (kGLES_GrGLStandard == standard) {
106 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS, 106 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS,
107 &fMaxFragmentUniformVectors); 107 &fMaxFragmentUniformVectors);
108 } else { 108 } else {
109 SkASSERT(kDesktop_GrGLBinding == binding); 109 SkASSERT(kGL_GrGLStandard == standard);
110 GrGLint max; 110 GrGLint max;
111 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max); 111 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max);
112 fMaxFragmentUniformVectors = max / 4; 112 fMaxFragmentUniformVectors = max / 4;
113 if (version >= GR_GL_VER(3, 2)) { 113 if (version >= GR_GL_VER(3, 2)) {
114 GrGLint profileMask; 114 GrGLint profileMask;
115 GR_GL_GetIntegerv(gli, GR_GL_CONTEXT_PROFILE_MASK, &profileMask); 115 GR_GL_GetIntegerv(gli, GR_GL_CONTEXT_PROFILE_MASK, &profileMask);
116 fIsCoreProfile = SkToBool(profileMask & GR_GL_CONTEXT_CORE_PROFILE_B IT); 116 fIsCoreProfile = SkToBool(profileMask & GR_GL_CONTEXT_CORE_PROFILE_B IT);
117 } 117 }
118 if (!fIsCoreProfile) { 118 if (!fIsCoreProfile) {
119 fFixedFunctionSupport = true; 119 fFixedFunctionSupport = true;
120 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_COORDS, &fMaxFixedFunctionT extureCoords); 120 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_COORDS, &fMaxFixedFunctionT extureCoords);
121 // Sanity check 121 // Sanity check
122 SkASSERT(fMaxFixedFunctionTextureCoords > 0 && fMaxFixedFunctionText ureCoords < 128); 122 SkASSERT(fMaxFixedFunctionTextureCoords > 0 && fMaxFixedFunctionText ureCoords < 128);
123 } 123 }
124 } 124 }
125 GR_GL_GetIntegerv(gli, GR_GL_MAX_VERTEX_ATTRIBS, &fMaxVertexAttributes); 125 GR_GL_GetIntegerv(gli, GR_GL_MAX_VERTEX_ATTRIBS, &fMaxVertexAttributes);
126 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &fMaxFragmentTextureUn its); 126 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &fMaxFragmentTextureUn its);
127 127
128 if (kDesktop_GrGLBinding == binding) { 128 if (kGL_GrGLStandard == standard) {
129 fRGBA8RenderbufferSupport = true; 129 fRGBA8RenderbufferSupport = true;
130 } else { 130 } else {
131 fRGBA8RenderbufferSupport = version >= GR_GL_VER(3,0) || 131 fRGBA8RenderbufferSupport = version >= GR_GL_VER(3,0) ||
132 ctxInfo.hasExtension("GL_OES_rgb8_rgba8") || 132 ctxInfo.hasExtension("GL_OES_rgb8_rgba8") ||
133 ctxInfo.hasExtension("GL_ARM_rgba8"); 133 ctxInfo.hasExtension("GL_ARM_rgba8");
134 } 134 }
135 135
136 if (kDesktop_GrGLBinding == binding) { 136 if (kGL_GrGLStandard == standard) {
137 fBGRAFormatSupport = version >= GR_GL_VER(1,2) || 137 fBGRAFormatSupport = version >= GR_GL_VER(1,2) ||
138 ctxInfo.hasExtension("GL_EXT_bgra"); 138 ctxInfo.hasExtension("GL_EXT_bgra");
139 } else { 139 } else {
140 if (ctxInfo.hasExtension("GL_APPLE_texture_format_BGRA8888")) { 140 if (ctxInfo.hasExtension("GL_APPLE_texture_format_BGRA8888")) {
141 fBGRAFormatSupport = true; 141 fBGRAFormatSupport = true;
142 } else if (ctxInfo.hasExtension("GL_EXT_texture_format_BGRA8888")) { 142 } else if (ctxInfo.hasExtension("GL_EXT_texture_format_BGRA8888")) {
143 fBGRAFormatSupport = true; 143 fBGRAFormatSupport = true;
144 fBGRAIsInternalFormat = true; 144 fBGRAIsInternalFormat = true;
145 } 145 }
146 SkASSERT(fBGRAFormatSupport || 146 SkASSERT(fBGRAFormatSupport ||
147 kSkia8888_GrPixelConfig != kBGRA_8888_GrPixelConfig); 147 kSkia8888_GrPixelConfig != kBGRA_8888_GrPixelConfig);
148 } 148 }
149 149
150 if (kDesktop_GrGLBinding == binding) { 150 if (kGL_GrGLStandard == standard) {
151 fTextureSwizzleSupport = version >= GR_GL_VER(3,3) || 151 fTextureSwizzleSupport = version >= GR_GL_VER(3,3) ||
152 ctxInfo.hasExtension("GL_ARB_texture_swizzle"); 152 ctxInfo.hasExtension("GL_ARB_texture_swizzle");
153 } else { 153 } else {
154 fTextureSwizzleSupport = version >= GR_GL_VER(3,0); 154 fTextureSwizzleSupport = version >= GR_GL_VER(3,0);
155 } 155 }
156 156
157 if (kDesktop_GrGLBinding == binding) { 157 if (kGL_GrGLStandard == standard) {
158 fUnpackRowLengthSupport = true; 158 fUnpackRowLengthSupport = true;
159 fUnpackFlipYSupport = false; 159 fUnpackFlipYSupport = false;
160 fPackRowLengthSupport = true; 160 fPackRowLengthSupport = true;
161 fPackFlipYSupport = false; 161 fPackFlipYSupport = false;
162 } else { 162 } else {
163 fUnpackRowLengthSupport = version >= GR_GL_VER(3,0) || 163 fUnpackRowLengthSupport = version >= GR_GL_VER(3,0) ||
164 ctxInfo.hasExtension("GL_EXT_unpack_subimage") ; 164 ctxInfo.hasExtension("GL_EXT_unpack_subimage") ;
165 fUnpackFlipYSupport = ctxInfo.hasExtension("GL_CHROMIUM_flipy"); 165 fUnpackFlipYSupport = ctxInfo.hasExtension("GL_CHROMIUM_flipy");
166 fPackRowLengthSupport = version >= GR_GL_VER(3,0) || 166 fPackRowLengthSupport = version >= GR_GL_VER(3,0) ||
167 ctxInfo.hasExtension("GL_NV_pack_subimage"); 167 ctxInfo.hasExtension("GL_NV_pack_subimage");
168 fPackFlipYSupport = 168 fPackFlipYSupport =
169 ctxInfo.hasExtension("GL_ANGLE_pack_reverse_row_order"); 169 ctxInfo.hasExtension("GL_ANGLE_pack_reverse_row_order");
170 } 170 }
171 171
172 fTextureUsageSupport = (kES_GrGLBinding == binding) && 172 fTextureUsageSupport = (kGLES_GrGLStandard == standard) &&
173 ctxInfo.hasExtension("GL_ANGLE_texture_usage"); 173 ctxInfo.hasExtension("GL_ANGLE_texture_usage");
174 174
175 if (kDesktop_GrGLBinding == binding) { 175 if (kGL_GrGLStandard == standard) {
176 // The EXT version can apply to either GL or GLES. 176 // The EXT version can apply to either GL or GLES.
177 fTexStorageSupport = version >= GR_GL_VER(4,2) || 177 fTexStorageSupport = version >= GR_GL_VER(4,2) ||
178 ctxInfo.hasExtension("GL_ARB_texture_storage") || 178 ctxInfo.hasExtension("GL_ARB_texture_storage") ||
179 ctxInfo.hasExtension("GL_EXT_texture_storage"); 179 ctxInfo.hasExtension("GL_EXT_texture_storage");
180 } else { 180 } else {
181 // Qualcomm Adreno drivers appear to have issues with texture storage. 181 // Qualcomm Adreno drivers appear to have issues with texture storage.
182 fTexStorageSupport = (version >= GR_GL_VER(3,0) && 182 fTexStorageSupport = (version >= GR_GL_VER(3,0) &&
183 kQualcomm_GrGLVendor != ctxInfo.vendor()) || 183 kQualcomm_GrGLVendor != ctxInfo.vendor()) ||
184 ctxInfo.hasExtension("GL_EXT_texture_storage"); 184 ctxInfo.hasExtension("GL_EXT_texture_storage");
185 } 185 }
186 186
187 // ARB_texture_rg is part of OpenGL 3.0, but mesa doesn't support it if 187 // ARB_texture_rg is part of OpenGL 3.0, but mesa doesn't support it if
188 // it doesn't have ARB_texture_rg extension. 188 // it doesn't have ARB_texture_rg extension.
189 if (kDesktop_GrGLBinding == binding) { 189 if (kGL_GrGLStandard == standard) {
190 if (ctxInfo.isMesa()) { 190 if (ctxInfo.isMesa()) {
191 fTextureRedSupport = ctxInfo.hasExtension("GL_ARB_texture_rg"); 191 fTextureRedSupport = ctxInfo.hasExtension("GL_ARB_texture_rg");
192 } else { 192 } else {
193 fTextureRedSupport = version >= GR_GL_VER(3,0) || 193 fTextureRedSupport = version >= GR_GL_VER(3,0) ||
194 ctxInfo.hasExtension("GL_ARB_texture_rg"); 194 ctxInfo.hasExtension("GL_ARB_texture_rg");
195 } 195 }
196 } else { 196 } else {
197 fTextureRedSupport = version >= GR_GL_VER(3,0) || 197 fTextureRedSupport = version >= GR_GL_VER(3,0) ||
198 ctxInfo.hasExtension("GL_EXT_texture_rg"); 198 ctxInfo.hasExtension("GL_EXT_texture_rg");
199 } 199 }
200 200
201 fImagingSupport = kDesktop_GrGLBinding == binding && 201 fImagingSupport = kGL_GrGLStandard == standard &&
202 ctxInfo.hasExtension("GL_ARB_imaging"); 202 ctxInfo.hasExtension("GL_ARB_imaging");
203 203
204 // ES 2 only guarantees RGBA/uchar + one other format/type combo for 204 // ES 2 only guarantees RGBA/uchar + one other format/type combo for
205 // ReadPixels. The other format has to checked at run-time since it 205 // ReadPixels. The other format has to checked at run-time since it
206 // can change based on which render target is bound 206 // can change based on which render target is bound
207 fTwoFormatLimit = kES_GrGLBinding == binding; 207 fTwoFormatLimit = kGLES_GrGLStandard == standard;
208 208
209 // Known issue on at least some Intel platforms: 209 // Known issue on at least some Intel platforms:
210 // http://code.google.com/p/skia/issues/detail?id=946 210 // http://code.google.com/p/skia/issues/detail?id=946
211 if (kIntel_GrGLVendor != ctxInfo.vendor()) { 211 if (kIntel_GrGLVendor != ctxInfo.vendor()) {
212 fFragCoordsConventionSupport = ctxInfo.glslGeneration() >= k150_GrGLSLGe neration || 212 fFragCoordsConventionSupport = ctxInfo.glslGeneration() >= k150_GrGLSLGe neration ||
213 ctxInfo.hasExtension("GL_ARB_fragment_coo rd_conventions"); 213 ctxInfo.hasExtension("GL_ARB_fragment_coo rd_conventions");
214 } 214 }
215 215
216 // SGX and Mali GPUs that are based on a tiled-deferred architecture that ha ve trouble with 216 // SGX and Mali GPUs that are based on a tiled-deferred architecture that ha ve trouble with
217 // frequently changing VBOs. We've measured a performance increase using non -VBO vertex 217 // frequently changing VBOs. We've measured a performance increase using non -VBO vertex
218 // data for dynamic content on these GPUs. Perhaps we should read the render er string and 218 // data for dynamic content on these GPUs. Perhaps we should read the render er string and
219 // limit this decision to specific GPU families rather than basing it on the vendor alone. 219 // limit this decision to specific GPU families rather than basing it on the vendor alone.
220 if (!GR_GL_MUST_USE_VBO && 220 if (!GR_GL_MUST_USE_VBO &&
221 (kARM_GrGLVendor == ctxInfo.vendor() || kImagination_GrGLVendor == ctxIn fo.vendor())) { 221 (kARM_GrGLVendor == ctxInfo.vendor() || kImagination_GrGLVendor == ctxIn fo.vendor())) {
222 fUseNonVBOVertexAndIndexDynamicData = true; 222 fUseNonVBOVertexAndIndexDynamicData = true;
223 } 223 }
224 224
225 fDiscardFBSupport = ctxInfo.hasExtension("GL_EXT_discard_framebuffer"); 225 fDiscardFBSupport = ctxInfo.hasExtension("GL_EXT_discard_framebuffer");
226 226
227 if (kARM_GrGLVendor == ctxInfo.vendor() || kImagination_GrGLVendor == ctxInf o.vendor()) { 227 if (kARM_GrGLVendor == ctxInfo.vendor() || kImagination_GrGLVendor == ctxInf o.vendor()) {
228 fFullClearIsFree = true; 228 fFullClearIsFree = true;
229 } 229 }
230 230
231 if (kDesktop_GrGLBinding == binding) { 231 if (kGL_GrGLStandard == standard) {
232 fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) || 232 fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) ||
233 ctxInfo.hasExtension("GL_ARB_vertex_array_ob ject"); 233 ctxInfo.hasExtension("GL_ARB_vertex_array_ob ject");
234 } else { 234 } else {
235 fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) || 235 fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) ||
236 ctxInfo.hasExtension("GL_OES_vertex_array_ob ject"); 236 ctxInfo.hasExtension("GL_OES_vertex_array_ob ject");
237 } 237 }
238 238
239 if (kES_GrGLBinding == binding) { 239 if (kGLES_GrGLStandard == standard) {
240 if (ctxInfo.hasExtension("GL_EXT_shader_framebuffer_fetch")) { 240 if (ctxInfo.hasExtension("GL_EXT_shader_framebuffer_fetch")) {
241 fFBFetchType = kEXT_FBFetchType; 241 fFBFetchType = kEXT_FBFetchType;
242 } else if (ctxInfo.hasExtension("GL_NV_shader_framebuffer_fetch")) { 242 } else if (ctxInfo.hasExtension("GL_NV_shader_framebuffer_fetch")) {
243 fFBFetchType = kNV_FBFetchType; 243 fFBFetchType = kNV_FBFetchType;
244 } 244 }
245 } 245 }
246 246
247 this->initFSAASupport(ctxInfo, gli); 247 this->initFSAASupport(ctxInfo, gli);
248 this->initStencilFormats(ctxInfo); 248 this->initStencilFormats(ctxInfo);
249 249
250 /************************************************************************** 250 /**************************************************************************
251 * GrDrawTargetCaps fields 251 * GrDrawTargetCaps fields
252 **************************************************************************/ 252 **************************************************************************/
253 GrGLint numFormats; 253 GrGLint numFormats;
254 GR_GL_GetIntegerv(gli, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats); 254 GR_GL_GetIntegerv(gli, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats);
255 if (numFormats) { 255 if (numFormats) {
256 SkAutoSTMalloc<10, GrGLint> formats(numFormats); 256 SkAutoSTMalloc<10, GrGLint> formats(numFormats);
257 GR_GL_GetIntegerv(gli, GR_GL_COMPRESSED_TEXTURE_FORMATS, formats); 257 GR_GL_GetIntegerv(gli, GR_GL_COMPRESSED_TEXTURE_FORMATS, formats);
258 for (int i = 0; i < numFormats; ++i) { 258 for (int i = 0; i < numFormats; ++i) {
259 if (formats[i] == GR_GL_PALETTE8_RGBA8) { 259 if (formats[i] == GR_GL_PALETTE8_RGBA8) {
260 f8BitPaletteSupport = true; 260 f8BitPaletteSupport = true;
261 break; 261 break;
262 } 262 }
263 } 263 }
264 } 264 }
265 265
266 if (kDesktop_GrGLBinding == binding) { 266 if (kGL_GrGLStandard == standard) {
267 // we could also look for GL_ATI_separate_stencil extension or 267 // we could also look for GL_ATI_separate_stencil extension or
268 // GL_EXT_stencil_two_side but they use different function signatures 268 // GL_EXT_stencil_two_side but they use different function signatures
269 // than GL2.0+ (and than each other). 269 // than GL2.0+ (and than each other).
270 fTwoSidedStencilSupport = (ctxInfo.version() >= GR_GL_VER(2,0)); 270 fTwoSidedStencilSupport = (ctxInfo.version() >= GR_GL_VER(2,0));
271 // supported on GL 1.4 and higher or by extension 271 // supported on GL 1.4 and higher or by extension
272 fStencilWrapOpsSupport = (ctxInfo.version() >= GR_GL_VER(1,4)) || 272 fStencilWrapOpsSupport = (ctxInfo.version() >= GR_GL_VER(1,4)) ||
273 ctxInfo.hasExtension("GL_EXT_stencil_wrap"); 273 ctxInfo.hasExtension("GL_EXT_stencil_wrap");
274 } else { 274 } else {
275 // ES 2 has two sided stencil and stencil wrap 275 // ES 2 has two sided stencil and stencil wrap
276 fTwoSidedStencilSupport = true; 276 fTwoSidedStencilSupport = true;
277 fStencilWrapOpsSupport = true; 277 fStencilWrapOpsSupport = true;
278 } 278 }
279 279
280 if (kDesktop_GrGLBinding == binding) { 280 if (kGL_GrGLStandard == standard) {
281 fBufferLockSupport = true; // we require VBO support and the desktop VBO extension includes 281 fBufferLockSupport = true; // we require VBO support and the desktop VBO extension includes
282 // glMapBuffer. 282 // glMapBuffer.
283 } else { 283 } else {
284 fBufferLockSupport = ctxInfo.hasExtension("GL_OES_mapbuffer"); 284 fBufferLockSupport = ctxInfo.hasExtension("GL_OES_mapbuffer");
285 } 285 }
286 286
287 if (kDesktop_GrGLBinding == binding) { 287 if (kGL_GrGLStandard == standard) {
288 SkASSERT(ctxInfo.version() >= GR_GL_VER(2,0) || 288 SkASSERT(ctxInfo.version() >= GR_GL_VER(2,0) ||
289 ctxInfo.hasExtension("GL_ARB_texture_non_power_of_two")); 289 ctxInfo.hasExtension("GL_ARB_texture_non_power_of_two"));
290 fNPOTTextureTileSupport = true; 290 fNPOTTextureTileSupport = true;
291 fMipMapSupport = true; 291 fMipMapSupport = true;
292 } else { 292 } else {
293 // Unextended ES2 supports NPOT textures with clamp_to_edge and non-mip filters only 293 // Unextended ES2 supports NPOT textures with clamp_to_edge and non-mip filters only
294 // ES3 has no limitations. 294 // ES3 has no limitations.
295 fNPOTTextureTileSupport = ctxInfo.version() >= GR_GL_VER(3,0) || 295 fNPOTTextureTileSupport = ctxInfo.version() >= GR_GL_VER(3,0) ||
296 ctxInfo.hasExtension("GL_OES_texture_npot"); 296 ctxInfo.hasExtension("GL_OES_texture_npot");
297 // ES2 supports MIP mapping for POT textures but our caps don't allow fo r limited MIP 297 // ES2 supports MIP mapping for POT textures but our caps don't allow fo r limited MIP
298 // support. The OES extension or ES 3.0 allow for MIPS on NPOT textures. So, apparently, 298 // support. The OES extension or ES 3.0 allow for MIPS on NPOT textures. So, apparently,
299 // does the undocumented GL_IMG_texture_npot extension. This extension d oes not seem to 299 // does the undocumented GL_IMG_texture_npot extension. This extension d oes not seem to
300 // to alllow arbitrary wrap modes, however. 300 // to alllow arbitrary wrap modes, however.
301 fMipMapSupport = fNPOTTextureTileSupport || ctxInfo.hasExtension("GL_IMG _texture_npot"); 301 fMipMapSupport = fNPOTTextureTileSupport || ctxInfo.hasExtension("GL_IMG _texture_npot");
302 } 302 }
303 303
304 fHWAALineSupport = (kDesktop_GrGLBinding == binding); 304 fHWAALineSupport = (kGL_GrGLStandard == standard);
305 305
306 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize); 306 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize);
307 GR_GL_GetIntegerv(gli, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize); 307 GR_GL_GetIntegerv(gli, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize);
308 // Our render targets are always created with textures as the color 308 // Our render targets are always created with textures as the color
309 // attachment, hence this min: 309 // attachment, hence this min:
310 fMaxRenderTargetSize = GrMin(fMaxTextureSize, fMaxRenderTargetSize); 310 fMaxRenderTargetSize = GrMin(fMaxTextureSize, fMaxRenderTargetSize);
311 311
312 fPathRenderingSupport = GR_GL_USE_NV_PATH_RENDERING && 312 fPathRenderingSupport = GR_GL_USE_NV_PATH_RENDERING &&
313 ctxInfo.hasExtension("GL_NV_path_rendering"); 313 ctxInfo.hasExtension("GL_NV_path_rendering");
314 SkASSERT(!fPathRenderingSupport || fFixedFunctionSupport); 314 SkASSERT(!fPathRenderingSupport || fFixedFunctionSupport);
315 315
316 fDstReadInShaderSupport = kNone_FBFetchType != fFBFetchType; 316 fDstReadInShaderSupport = kNone_FBFetchType != fFBFetchType;
317 317
318 // Disable scratch texture reuse on Mali and Adreno devices 318 // Disable scratch texture reuse on Mali and Adreno devices
319 fReuseScratchTextures = kARM_GrGLVendor != ctxInfo.vendor() && 319 fReuseScratchTextures = kARM_GrGLVendor != ctxInfo.vendor() &&
320 kQualcomm_GrGLVendor != ctxInfo.vendor(); 320 kQualcomm_GrGLVendor != ctxInfo.vendor();
321 321
322 // Enable supported shader-related caps 322 // Enable supported shader-related caps
323 if (kDesktop_GrGLBinding == binding) { 323 if (kGL_GrGLStandard == standard) {
324 fDualSourceBlendingSupport = ctxInfo.version() >= GR_GL_VER(3,3) || 324 fDualSourceBlendingSupport = ctxInfo.version() >= GR_GL_VER(3,3) ||
325 ctxInfo.hasExtension("GL_ARB_blend_func_ext ended"); 325 ctxInfo.hasExtension("GL_ARB_blend_func_ext ended");
326 fShaderDerivativeSupport = true; 326 fShaderDerivativeSupport = true;
327 // we don't support GL_ARB_geometry_shader4, just GL 3.2+ GS 327 // we don't support GL_ARB_geometry_shader4, just GL 3.2+ GS
328 fGeometryShaderSupport = ctxInfo.version() >= GR_GL_VER(3,2) && 328 fGeometryShaderSupport = ctxInfo.version() >= GR_GL_VER(3,2) &&
329 ctxInfo.glslGeneration() >= k150_GrGLSLGenerati on; 329 ctxInfo.glslGeneration() >= k150_GrGLSLGenerati on;
330 } else { 330 } else {
331 fShaderDerivativeSupport = ctxInfo.hasExtension("GL_OES_standard_derivat ives"); 331 fShaderDerivativeSupport = ctxInfo.hasExtension("GL_OES_standard_derivat ives");
332 } 332 }
333 333
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368 368
369 // ES 3.0 369 // ES 3.0
370 // Same as ES 2.0 except R8 and RGBA8 are supported without extensions (the functions called 370 // Same as ES 2.0 except R8 and RGBA8 are supported without extensions (the functions called
371 // below already account for this). 371 // below already account for this).
372 372
373 enum { 373 enum {
374 kNo_MSAA = 0, 374 kNo_MSAA = 0,
375 kYes_MSAA = 1, 375 kYes_MSAA = 1,
376 }; 376 };
377 377
378 if (kDesktop_GrGLBinding == ctxInfo.binding()) { 378 if (kGL_GrGLStandard == ctxInfo.standard()) {
379 // Post 3.0 we will get R8 379 // Post 3.0 we will get R8
380 // Prior to 3.0 we will get ALPHA8 (with GL_ARB_framebuffer_object) 380 // Prior to 3.0 we will get ALPHA8 (with GL_ARB_framebuffer_object)
381 if (ctxInfo.version() >= GR_GL_VER(3,0) || 381 if (ctxInfo.version() >= GR_GL_VER(3,0) ||
382 ctxInfo.hasExtension("GL_ARB_framebuffer_object")) { 382 ctxInfo.hasExtension("GL_ARB_framebuffer_object")) {
383 fConfigRenderSupport[kAlpha_8_GrPixelConfig][kNo_MSAA] = true; 383 fConfigRenderSupport[kAlpha_8_GrPixelConfig][kNo_MSAA] = true;
384 fConfigRenderSupport[kAlpha_8_GrPixelConfig][kYes_MSAA] = true; 384 fConfigRenderSupport[kAlpha_8_GrPixelConfig][kYes_MSAA] = true;
385 } 385 }
386 } else { 386 } else {
387 // On ES we can only hope for R8 387 // On ES we can only hope for R8
388 fConfigRenderSupport[kAlpha_8_GrPixelConfig][kNo_MSAA] = fTextureRedSupp ort; 388 fConfigRenderSupport[kAlpha_8_GrPixelConfig][kNo_MSAA] = fTextureRedSupp ort;
389 fConfigRenderSupport[kAlpha_8_GrPixelConfig][kYes_MSAA] = fTextureRedSup port; 389 fConfigRenderSupport[kAlpha_8_GrPixelConfig][kYes_MSAA] = fTextureRedSup port;
390 } 390 }
391 391
392 if (kDesktop_GrGLBinding != ctxInfo.binding()) { 392 if (kGL_GrGLStandard != ctxInfo.standard()) {
393 // only available in ES 393 // only available in ES
394 fConfigRenderSupport[kRGB_565_GrPixelConfig][kNo_MSAA] = true; 394 fConfigRenderSupport[kRGB_565_GrPixelConfig][kNo_MSAA] = true;
395 fConfigRenderSupport[kRGB_565_GrPixelConfig][kYes_MSAA] = true; 395 fConfigRenderSupport[kRGB_565_GrPixelConfig][kYes_MSAA] = true;
396 } 396 }
397 397
398 // we no longer support 444 as a render target 398 // we no longer support 444 as a render target
399 fConfigRenderSupport[kRGBA_4444_GrPixelConfig][kNo_MSAA] = false; 399 fConfigRenderSupport[kRGBA_4444_GrPixelConfig][kNo_MSAA] = false;
400 fConfigRenderSupport[kRGBA_4444_GrPixelConfig][kYes_MSAA] = false; 400 fConfigRenderSupport[kRGBA_4444_GrPixelConfig][kYes_MSAA] = false;
401 401
402 if (this->fRGBA8RenderbufferSupport) { 402 if (this->fRGBA8RenderbufferSupport) {
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451 GR_GL_GetIntegerv(intf, 451 GR_GL_GetIntegerv(intf,
452 GR_GL_IMPLEMENTATION_COLOR_READ_TYPE, 452 GR_GL_IMPLEMENTATION_COLOR_READ_TYPE,
453 &otherType); 453 &otherType);
454 454
455 return (GrGLenum)otherFormat == format && (GrGLenum)otherType == type; 455 return (GrGLenum)otherFormat == format && (GrGLenum)otherType == type;
456 } 456 }
457 457
458 void GrGLCaps::initFSAASupport(const GrGLContextInfo& ctxInfo, const GrGLInterfa ce* gli) { 458 void GrGLCaps::initFSAASupport(const GrGLContextInfo& ctxInfo, const GrGLInterfa ce* gli) {
459 459
460 fMSFBOType = kNone_MSFBOType; 460 fMSFBOType = kNone_MSFBOType;
461 if (kDesktop_GrGLBinding != ctxInfo.binding()) { 461 if (kGL_GrGLStandard != ctxInfo.standard()) {
462 // We prefer the EXT/IMG extension over ES3 MSAA because we've observed 462 // We prefer the EXT/IMG extension over ES3 MSAA because we've observed
463 // ES3 driver bugs on at least one device with a tiled GPU (N10). 463 // ES3 driver bugs on at least one device with a tiled GPU (N10).
464 if (ctxInfo.hasExtension("GL_EXT_multisampled_render_to_texture")) { 464 if (ctxInfo.hasExtension("GL_EXT_multisampled_render_to_texture")) {
465 fMSFBOType = kES_EXT_MsToTexture_MSFBOType; 465 fMSFBOType = kES_EXT_MsToTexture_MSFBOType;
466 } else if (ctxInfo.hasExtension("GL_IMG_multisampled_render_to_texture") ) { 466 } else if (ctxInfo.hasExtension("GL_IMG_multisampled_render_to_texture") ) {
467 fMSFBOType = kES_IMG_MsToTexture_MSFBOType; 467 fMSFBOType = kES_IMG_MsToTexture_MSFBOType;
468 } else if (!GR_GL_IGNORE_ES3_MSAA && ctxInfo.version() >= GR_GL_VER(3,0) ) { 468 } else if (!GR_GL_IGNORE_ES3_MSAA && ctxInfo.version() >= GR_GL_VER(3,0) ) {
469 fMSFBOType = GrGLCaps::kES_3_0_MSFBOType; 469 fMSFBOType = GrGLCaps::kES_3_0_MSFBOType;
470 } else if (ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_multisample")) { 470 } else if (ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_multisample")) {
471 // chrome's extension is equivalent to the EXT msaa 471 // chrome's extension is equivalent to the EXT msaa
(...skipping 27 matching lines...) Expand all
499 499
500 static const StencilFormat 500 static const StencilFormat
501 // internal Format stencil bits total bits pa cked? 501 // internal Format stencil bits total bits pa cked?
502 gS8 = {GR_GL_STENCIL_INDEX8, 8, 8, fa lse}, 502 gS8 = {GR_GL_STENCIL_INDEX8, 8, 8, fa lse},
503 gS16 = {GR_GL_STENCIL_INDEX16, 16, 16, fa lse}, 503 gS16 = {GR_GL_STENCIL_INDEX16, 16, 16, fa lse},
504 gD24S8 = {GR_GL_DEPTH24_STENCIL8, 8, 32, tr ue }, 504 gD24S8 = {GR_GL_DEPTH24_STENCIL8, 8, 32, tr ue },
505 gS4 = {GR_GL_STENCIL_INDEX4, 4, 4, fa lse}, 505 gS4 = {GR_GL_STENCIL_INDEX4, 4, 4, fa lse},
506 // gS = {GR_GL_STENCIL_INDEX, kUnknownBitCount, kUnknownBitCount, fa lse}, 506 // gS = {GR_GL_STENCIL_INDEX, kUnknownBitCount, kUnknownBitCount, fa lse},
507 gDS = {GR_GL_DEPTH_STENCIL, kUnknownBitCount, kUnknownBitCount, tr ue }; 507 gDS = {GR_GL_DEPTH_STENCIL, kUnknownBitCount, kUnknownBitCount, tr ue };
508 508
509 if (kDesktop_GrGLBinding == ctxInfo.binding()) { 509 if (kGL_GrGLStandard == ctxInfo.standard()) {
510 bool supportsPackedDS = 510 bool supportsPackedDS =
511 ctxInfo.version() >= GR_GL_VER(3,0) || 511 ctxInfo.version() >= GR_GL_VER(3,0) ||
512 ctxInfo.hasExtension("GL_EXT_packed_depth_stencil") || 512 ctxInfo.hasExtension("GL_EXT_packed_depth_stencil") ||
513 ctxInfo.hasExtension("GL_ARB_framebuffer_object"); 513 ctxInfo.hasExtension("GL_ARB_framebuffer_object");
514 514
515 // S1 thru S16 formats are in GL 3.0+, EXT_FBO, and ARB_FBO since we 515 // S1 thru S16 formats are in GL 3.0+, EXT_FBO, and ARB_FBO since we
516 // require FBO support we can expect these are legal formats and don't 516 // require FBO support we can expect these are legal formats and don't
517 // check. These also all support the unsized GL_STENCIL_INDEX. 517 // check. These also all support the unsized GL_STENCIL_INDEX.
518 fStencilFormats.push_back() = gS8; 518 fStencilFormats.push_back() = gS8;
519 fStencilFormats.push_back() = gS16; 519 fStencilFormats.push_back() = gS16;
(...skipping 135 matching lines...) Expand 10 before | Expand all | Expand 10 after
655 r.appendf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO")); 655 r.appendf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO"));
656 r.appendf("Fragment coord conventions support: %s\n", 656 r.appendf("Fragment coord conventions support: %s\n",
657 (fFragCoordsConventionSupport ? "YES": "NO")); 657 (fFragCoordsConventionSupport ? "YES": "NO"));
658 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? "YES": "NO")); 658 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? "YES": "NO"));
659 r.appendf("Use non-VBO for dynamic data: %s\n", 659 r.appendf("Use non-VBO for dynamic data: %s\n",
660 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); 660 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO"));
661 r.appendf("Discard FrameBuffer support: %s\n", (fDiscardFBSupport ? "YES" : "NO")); 661 r.appendf("Discard FrameBuffer support: %s\n", (fDiscardFBSupport ? "YES" : "NO"));
662 r.appendf("Full screen clear is free: %s\n", (fFullClearIsFree ? "YES" : "NO ")); 662 r.appendf("Full screen clear is free: %s\n", (fFullClearIsFree ? "YES" : "NO "));
663 return r; 663 return r;
664 } 664 }
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