| Index: src/gpu/gl/builders/GrGLProgramBuilder.h
|
| diff --git a/src/gpu/gl/builders/GrGLProgramBuilder.h b/src/gpu/gl/builders/GrGLProgramBuilder.h
|
| index 4eea150ae26209b7f1f130868a389df291520cb1..589a67968121419bf72cf94125bb89d638fe7f7c 100644
|
| --- a/src/gpu/gl/builders/GrGLProgramBuilder.h
|
| +++ b/src/gpu/gl/builders/GrGLProgramBuilder.h
|
| @@ -13,7 +13,6 @@
|
| #include "GrGLVertexShaderBuilder.h"
|
| #include "../GrGLProgramDataManager.h"
|
| #include "../GrGLPathProgramDataManager.h"
|
| -#include "../GrGLUniformHandle.h"
|
| #include "../GrGLPrimitiveProcessor.h"
|
| #include "../GrGLXferProcessor.h"
|
| #include "../../GrPipeline.h"
|
| @@ -243,7 +242,7 @@ public:
|
| const char** outName) override;
|
|
|
| const GrGLShaderVar& getUniformVariable(UniformHandle u) const override {
|
| - return fUniforms[u.toShaderBuilderIndex()].fVariable;
|
| + return fUniforms[u.toIndex()].fVariable;
|
| }
|
|
|
| const char* getUniformCStr(UniformHandle u) const override {
|
|
|