| Index: src/gpu/gl/GrGLGeometryProcessor.cpp
|
| diff --git a/src/gpu/gl/GrGLGeometryProcessor.cpp b/src/gpu/gl/GrGLGeometryProcessor.cpp
|
| index 4026c72098103339aeec97b07893509f549bba13..8998af4d65af7879106336b88d175bb0b8bf1c35 100644
|
| --- a/src/gpu/gl/GrGLGeometryProcessor.cpp
|
| +++ b/src/gpu/gl/GrGLGeometryProcessor.cpp
|
| @@ -47,7 +47,7 @@ void GrGLGeometryProcessor::emitTransforms(GrGLGPBuilder* pb,
|
| pb->addUniform(GrGLProgramBuilder::kVertex_Visibility,
|
| kMat33f_GrSLType, precision,
|
| strUniName.c_str(),
|
| - &uniName).toShaderBuilderIndex();
|
| + &uniName).toIndex();
|
|
|
| SkString strVaryingName("MatrixCoord");
|
| strVaryingName.appendf("_%i_%i", i, t);
|
|
|