Index: cc/output/gl_renderer_unittest.cc |
diff --git a/cc/output/gl_renderer_unittest.cc b/cc/output/gl_renderer_unittest.cc |
index 6d80d81228e5b67db86d5aa4da9886b479f18e1d..697d79e562de9163f4f4a0775daca299a89d1494 100644 |
--- a/cc/output/gl_renderer_unittest.cc |
+++ b/cc/output/gl_renderer_unittest.cc |
@@ -2006,10 +2006,11 @@ class TestOverlayProcessor : public OverlayProcessor { |
public: |
Strategy() {} |
~Strategy() override {} |
- MOCK_METHOD3(Attempt, |
+ MOCK_METHOD4(Attempt, |
bool(ResourceProvider* resource_provider, |
RenderPassList* render_passes, |
- OverlayCandidateList* candidates)); |
+ OverlayCandidateList* candidates, |
+ gfx::Rect* damage_rect)); |
}; |
explicit TestOverlayProcessor(OutputSurface* surface) |
@@ -2089,7 +2090,7 @@ TEST_F(GLRendererTest, DontOverlayWithCopyRequests) { |
// added a fake strategy, so checking for Attempt calls checks if there was |
// any attempt to overlay, which there shouldn't be. We can't use the quad |
// list because the render pass is cleaned up by DrawFrame. |
- EXPECT_CALL(*processor->strategy_, Attempt(_, _, _)).Times(0); |
+ EXPECT_CALL(*processor->strategy_, Attempt(_, _, _, _)).Times(0); |
renderer.DrawFrame(&render_passes_in_draw_order_, 1.f, viewport_rect, |
viewport_rect, false); |
Mock::VerifyAndClearExpectations(processor->strategy_); |
@@ -2106,7 +2107,7 @@ TEST_F(GLRendererTest, DontOverlayWithCopyRequests) { |
gfx::PointF(1, 1), SK_ColorTRANSPARENT, vertex_opacity, |
flipped, nearest_neighbor); |
- EXPECT_CALL(*processor->strategy_, Attempt(_, _, _)).Times(1); |
+ EXPECT_CALL(*processor->strategy_, Attempt(_, _, _, _)).Times(1); |
renderer.DrawFrame(&render_passes_in_draw_order_, 1.f, viewport_rect, |
viewport_rect, false); |
} |