Chromium Code Reviews| Index: src/gpu/GrDrawState.cpp |
| =================================================================== |
| --- src/gpu/GrDrawState.cpp (revision 8436) |
| +++ src/gpu/GrDrawState.cpp (working copy) |
| @@ -46,23 +46,15 @@ |
| //////////////////////////////////////////////////////////////////////////////// |
| -const size_t GrDrawState::kVertexAttribSizes[kGrVertexAttribTypeCount] = { |
| - sizeof(float), // kFloat_GrVertexAttribType |
| - 2*sizeof(float), // kVec2_GrVertexAttribType |
| - 3*sizeof(float), // kVec3_GrVertexAttribType |
| - 4*sizeof(float), // kVec4_GrVertexAttribType |
| - 4*sizeof(char) // kCVec4_GrVertexAttribType |
| -}; |
| - |
| static size_t vertex_size(const GrVertexAttrib* attribs, int count) { |
| // this works as long as we're 4 byte-aligned |
| #if GR_DEBUG |
| uint32_t overlapCheck = 0; |
| #endif |
| - GrAssert(count <= GrDrawState::kVertexAttribCnt); |
| + GrAssert(count <= GrDrawState::kMaxVertexAttribCnt); |
| size_t size = 0; |
| for (int index = 0; index < count; ++index) { |
| - size_t attribSize = GrDrawState::kVertexAttribSizes[attribs[index].fType]; |
| + size_t attribSize = GrVertexAttribTypeSize(attribs[index].fType); |
| size += attribSize; |
| #if GR_DEBUG |
| size_t dwordCount = attribSize >> 2; |
| @@ -76,163 +68,109 @@ |
| } |
| size_t GrDrawState::getVertexSize() const { |
| - return vertex_size(fVertexAttribs.begin(), fVertexAttribs.count()); |
| + return vertex_size(fCommon.fVertexAttribs.begin(), fCommon.fVertexAttribs.count()); |
| } |
| -const GrAttribBindings GrDrawState::kAttribIndexMasks[kAttribIndexCount] = { |
| - 0, // position is not reflected in the bindings |
| - kColor_AttribBindingsBit, |
| - kCoverage_AttribBindingsBit, |
| - kLocalCoords_AttribBindingsBit, |
| -}; |
| - |
| //////////////////////////////////////////////////////////////////////////////// |
| void GrDrawState::setVertexAttribs(const GrVertexAttrib* attribs, int count) { |
| - GrAssert(count <= GrDrawState::kVertexAttribCnt); |
| - fVertexAttribs.reset(); |
| - for (int index = 0; index < count; ++index) { |
| - fVertexAttribs.push_back(attribs[index]); |
| + GrAssert(count <= kMaxVertexAttribCnt); |
| + fCommon.fVertexAttribs.reset(attribs, count); |
| + |
| + // Set all the indices to -1 |
| + memset(fCommon.fFixedFunctionVertexAttribIndices, |
| + 0xff, |
| + sizeof(fCommon.fFixedFunctionVertexAttribIndices)); |
| +#if GR_DEBUG |
| + uint32_t overlapCheck = 0; |
| +#endif |
| + for (int i = 0; i < count; ++i) { |
| + if (attribs[i].fBinding < kGrFixedFunctionVertexAttribBindingCnt) { |
| + // The fixed function attribs can only be specified once |
| + GrAssert(-1 == fCommon.fFixedFunctionVertexAttribIndices[attribs[i].fBinding]); |
| + GrAssert(GrFixedFunctionVertexAttribVectorCount(attribs[i].fBinding) == |
| + GrVertexAttribTypeVectorCount(attribs[i].fType)); |
| + fCommon.fFixedFunctionVertexAttribIndices[attribs[i].fBinding] = i; |
| + } |
| +#if GR_DEBUG |
| + size_t dwordCount = GrVertexAttribTypeSize(attribs[i].fType) >> 2; |
| + uint32_t mask = (1 << dwordCount)-1; |
| + size_t offsetShift = attribs[i].fOffset >> 2; |
| + GrAssert(!(overlapCheck & (mask << offsetShift))); |
| + overlapCheck |= (mask << offsetShift); |
| +#endif |
| } |
| + // Positions must be specified. |
| + GrAssert(-1 != fCommon.fFixedFunctionVertexAttribIndices[kPosition_GrVertexAttribBinding]); |
| } |
| //////////////////////////////////////////////////////////////////////////////// |
| void GrDrawState::setDefaultVertexAttribs() { |
| - static const GrVertexAttrib kPositionAttrib = {kVec2f_GrVertexAttribType, 0}; |
| - fVertexAttribs.reset(); |
| - fVertexAttribs.push_back(kPositionAttrib); |
| - |
| - fCommon.fAttribBindings = kDefault_AttribBindings; |
| - |
| - fAttribIndices[kPosition_AttribIndex] = 0; |
| + static const GrVertexAttrib kPositionAttrib = |
| + {kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding}; |
| + fCommon.fVertexAttribs.reset(&kPositionAttrib, 1); |
| + // set all the fixed function indices to -1 except position. |
| + memset(fCommon.fFixedFunctionVertexAttribIndices, |
| + 0xff, |
| + sizeof(fCommon.fFixedFunctionVertexAttribIndices)); |
| + fCommon.fFixedFunctionVertexAttribIndices[kPosition_GrVertexAttribBinding] = 0; |
| } |
| //////////////////////////////////////////////////////////////////////////////// |
| bool GrDrawState::validateVertexAttribs() const { |
| - // color and coverage can set indices beyond the standard count |
| - static const int kMaxValidAttribIndex = kVertexAttribCnt+2; |
| - int attributeTypes[kMaxValidAttribIndex]; |
| - for (int i = 0; i < kMaxValidAttribIndex; ++i) { |
| - attributeTypes[i] = -1; |
| +#if GR_DEBUG |
|
bsalomon
2013/03/29 21:18:13
I think I added this in support of asserts for cod
jvanverth1
2013/03/29 21:32:45
Done.
|
| + uint32_t attribMask = 0; |
| + for (int i = 0; i < fCommon.fVertexAttribs.count(); ++i) { |
| + attribMask = (1 << fCommon.fVertexAttribs[i].fBinding); |
| } |
| +#endif |
| - // sentinel to make sure effects don't try to use built-in attributes |
| - static const int kBuiltInAttributeType = 10000; |
| - |
| - // check our built-in indices |
| - if (fAttribIndices[kPosition_AttribIndex] >= kVertexAttribCnt) { |
| - return false; |
| + // check consistency of effects and attributes |
| + GrSLType slTypes[kMaxVertexAttribCnt]; |
| + for (int i = 0; i < kMaxVertexAttribCnt; ++i) { |
| + slTypes[i] = static_cast<GrSLType>(-1); |
| } |
| - attributeTypes[fAttribIndices[kPosition_AttribIndex]] = kBuiltInAttributeType; |
| - for (int j = kColor_AttribIndex; j <= kCoverage_AttribIndex; ++j) { |
| - if (fCommon.fAttribBindings & kAttribIndexMasks[j]) { |
| - int attributeIndex = fAttribIndices[j]; |
| - if (attributeIndex >= kMaxValidAttribIndex) { |
| - return false; |
| - } |
| - // they should not be shared at all |
| - if (attributeTypes[attributeIndex] != -1) { |
| - return false; |
| - } |
| - attributeTypes[attributeIndex] = kBuiltInAttributeType; |
| - } |
| - } |
| - if (fCommon.fAttribBindings & kAttribIndexMasks[kLocalCoords_AttribIndex]) { |
| - int attributeIndex = fAttribIndices[kLocalCoords_AttribIndex]; |
| - if (attributeIndex >= kVertexAttribCnt) { |
| - return false; |
| - } |
| - // they should not be shared at all |
| - if (attributeTypes[attributeIndex] != -1) { |
| - return false; |
| - } |
| - attributeTypes[attributeIndex] = kBuiltInAttributeType; |
| - } |
| - |
| - // now those set by effects |
| for (int s = 0; s < kNumStages; ++s) { |
| - const GrEffectStage& stage = fStages[s]; |
| - const GrEffectRef* effect = stage.getEffect(); |
| - if (effect == NULL) { |
| - continue; |
| - } |
| + if (this->isStageEnabled(s)) { |
| + const GrEffectStage& stage = fStages[s]; |
| + const GrEffectRef* effect = stage.getEffect(); |
| + // make sure that any attribute indices have the correct binding type, that the attrib |
| + // type and effect's shader lang type are compatible, and that attributes shared by |
| + // multiple effects use the same shader lang type. |
| + const int* attributeIndices = stage.getVertexAttribIndices(); |
| + int numAttributes = stage.getVertexAttribIndexCount(); |
| + for (int i = 0; i < numAttributes; ++i) { |
| + int attribIndex = attributeIndices[i]; |
| + if (attribIndex >= fCommon.fVertexAttribs.count() || |
| + kEffect_GrVertexAttribBinding != fCommon.fVertexAttribs[attribIndex].fBinding) { |
| + return false; |
| + } |
| - // make sure that the count in the stage and the effect matches |
| - int numAttributes = stage.getVertexAttribIndexCount(); |
| - if (numAttributes != effect->get()->numVertexAttribs()) { |
| - return false; |
| - } |
| - |
| - // make sure that any shared indices have the same type |
| - const int* attributeIndices = stage.getVertexAttribIndices(); |
| - for (int i = 0; i < numAttributes; ++i) { |
| - int attributeIndex = attributeIndices[i]; |
| - if (attributeIndex >= kVertexAttribCnt) { |
| - return false; |
| + GrSLType effectSLType = (*effect)->vertexAttribType(i); |
| + GrVertexAttribType attribType = fCommon.fVertexAttribs[attribIndex].fType; |
| + int slVecCount = GrSLTypeVectorCount(effectSLType); |
| + int attribVecCount = GrVertexAttribTypeVectorCount(attribType); |
| + if (slVecCount != attribVecCount || |
| + (-1 != slTypes[attribIndex] && slTypes[attribIndex] != effectSLType)) { |
| + return false; |
| + } |
| + slTypes[attribIndex] = effectSLType; |
| } |
| - |
| - GrSLType attributeType = effect->get()->vertexAttribType(i); |
| - if (attributeTypes[attributeIndex] != -1 && |
| - attributeTypes[attributeIndex] != attributeType) { |
| - return false; |
| - } |
| - attributeTypes[attributeIndex] = attributeType; |
| } |
| } |
| return true; |
| } |
| - |
| -void GrDrawState::VertexAttributesUnitTest() { |
| - // not necessarily exhaustive |
| - static bool run; |
| - if (!run) { |
| - run = true; |
| - |
| - GrVertexAttribArray<6> attribs; |
| - GrAssert(0 == vertex_size(attribs.begin(), attribs.count())); |
| - |
| - GrVertexAttrib currAttrib = {kFloat_GrVertexAttribType, 0}; |
| - attribs.push_back(currAttrib); |
| - GrAssert(sizeof(float) == vertex_size(attribs.begin(), attribs.count())); |
| - attribs[0].fType = kVec2f_GrVertexAttribType; |
| - GrAssert(2*sizeof(float) == vertex_size(attribs.begin(), attribs.count())); |
| - attribs[0].fType = kVec3f_GrVertexAttribType; |
| - GrAssert(3*sizeof(float) == vertex_size(attribs.begin(), attribs.count())); |
| - attribs[0].fType = kVec4f_GrVertexAttribType; |
| - GrAssert(4*sizeof(float) == vertex_size(attribs.begin(), attribs.count())); |
| - attribs[0].fType = kVec4ub_GrVertexAttribType; |
| - GrAssert(4*sizeof(char) == vertex_size(attribs.begin(), attribs.count())); |
| - |
| - currAttrib.set(kVec2f_GrVertexAttribType, attribs[0].fOffset + 4*sizeof(char)); |
| - attribs.push_back(currAttrib); |
| - GrAssert(4*sizeof(char) + 2*sizeof(float) == vertex_size(attribs.begin(), attribs.count())); |
| - currAttrib.set(kVec3f_GrVertexAttribType, attribs[1].fOffset + 2*sizeof(float)); |
| - attribs.push_back(currAttrib); |
| - GrAssert(4*sizeof(char) + 2*sizeof(float) + 3*sizeof(float) == |
| - vertex_size(attribs.begin(), attribs.count())); |
| - currAttrib.set(kFloat_GrVertexAttribType, attribs[2].fOffset + 3*sizeof(float)); |
| - attribs.push_back(currAttrib); |
| - GrAssert(4*sizeof(char) + 2*sizeof(float) + 3*sizeof(float) + sizeof(float) == |
| - vertex_size(attribs.begin(), attribs.count())); |
| - currAttrib.set(kVec4f_GrVertexAttribType, attribs[3].fOffset + sizeof(float)); |
| - attribs.push_back(currAttrib); |
| - GrAssert(4*sizeof(char) + 2*sizeof(float) + 3*sizeof(float) + sizeof(float) + 4*sizeof(float) == |
| - vertex_size(attribs.begin(), attribs.count())); |
| - } |
| -} |
| - |
| //////////////////////////////////////////////////////////////////////////////// |
| -bool GrDrawState::srcAlphaWillBeOne(GrAttribBindings bindings) const { |
| - |
| +bool GrDrawState::srcAlphaWillBeOne() const { |
| uint32_t validComponentFlags; |
| GrColor color; |
| // Check if per-vertex or constant color may have partial alpha |
| - if (bindings & kColor_AttribBindingsBit) { |
| + if (this->hasColorVertexAttribute()) { |
| validComponentFlags = 0; |
| color = 0; // not strictly necessary but we get false alarms from tools about uninit. |
| } else { |
| @@ -278,7 +216,7 @@ |
| return (kA_GrColorComponentFlag & validComponentFlags) && 0xff == GrColorUnpackA(color); |
| } |
| -bool GrDrawState::hasSolidCoverage(GrAttribBindings bindings) const { |
| +bool GrDrawState::hasSolidCoverage() const { |
| // If we're drawing coverage directly then coverage is effectively treated as color. |
| if (this->isCoverageDrawing()) { |
| return true; |
| @@ -287,7 +225,7 @@ |
| GrColor coverage; |
| uint32_t validComponentFlags; |
| // Initialize to an unknown starting coverage if per-vertex coverage is specified. |
| - if (bindings & kCoverage_AttribBindingsBit) { |
| + if (this->hasCoverageVertexAttribute()) { |
| validComponentFlags = 0; |
| } else { |
| coverage = fCommon.fCoverage; |
| @@ -329,7 +267,6 @@ |
| GrDrawState::BlendOptFlags GrDrawState::getBlendOpts(bool forceCoverage, |
| GrBlendCoeff* srcCoeff, |
| GrBlendCoeff* dstCoeff) const { |
| - GrAttribBindings bindings = this->getAttribBindings(); |
| GrBlendCoeff bogusSrcCoeff, bogusDstCoeff; |
| if (NULL == srcCoeff) { |
| @@ -347,14 +284,14 @@ |
| *dstCoeff = kOne_GrBlendCoeff; |
| } |
| - bool srcAIsOne = this->srcAlphaWillBeOne(bindings); |
| + bool srcAIsOne = this->srcAlphaWillBeOne(); |
| bool dstCoeffIsOne = kOne_GrBlendCoeff == *dstCoeff || |
| (kSA_GrBlendCoeff == *dstCoeff && srcAIsOne); |
| bool dstCoeffIsZero = kZero_GrBlendCoeff == *dstCoeff || |
| (kISA_GrBlendCoeff == *dstCoeff && srcAIsOne); |
| bool covIsZero = !this->isCoverageDrawing() && |
| - !(bindings & GrDrawState::kCoverage_AttribBindingsBit) && |
| + !this->hasCoverageVertexAttribute() && |
| 0 == this->getCoverage(); |
| // When coeffs are (0,1) there is no reason to draw at all, unless |
| // stenciling is enabled. Having color writes disabled is effectively |
| @@ -371,10 +308,8 @@ |
| // check for coverage due to constant coverage, per-vertex coverage, or coverage stage |
| bool hasCoverage = forceCoverage || |
| 0xffffffff != this->getCoverage() || |
| - (bindings & GrDrawState::kCoverage_AttribBindingsBit); |
| - for (int s = this->getFirstCoverageStage(); |
| - !hasCoverage && s < GrDrawState::kNumStages; |
| - ++s) { |
| + this->hasCoverageVertexAttribute(); |
| + for (int s = this->getFirstCoverageStage(); !hasCoverage && s < GrDrawState::kNumStages; ++s) { |
| if (this->isStageEnabled(s)) { |
| hasCoverage = true; |
| } |