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Side by Side Diff: src/gpu/GrDrawState.cpp

Issue 13296005: Revise attribute binding interface (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Created 7 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrDrawState.h" 8 #include "GrDrawState.h"
9 #include "GrPaint.h" 9 #include "GrPaint.h"
10 10
(...skipping 28 matching lines...) Expand all
39 this->setState(GrDrawState::kDither_StateBit, paint.isDither()); 39 this->setState(GrDrawState::kDither_StateBit, paint.isDither());
40 this->setState(GrDrawState::kHWAntialias_StateBit, paint.isAntiAlias()); 40 this->setState(GrDrawState::kHWAntialias_StateBit, paint.isAntiAlias());
41 41
42 this->setBlendFunc(paint.getSrcBlendCoeff(), paint.getDstBlendCoeff()); 42 this->setBlendFunc(paint.getSrcBlendCoeff(), paint.getDstBlendCoeff());
43 this->setColorFilter(paint.getColorFilterColor(), paint.getColorFilterMode() ); 43 this->setColorFilter(paint.getColorFilterColor(), paint.getColorFilterMode() );
44 this->setCoverage(paint.getCoverage()); 44 this->setCoverage(paint.getCoverage());
45 } 45 }
46 46
47 //////////////////////////////////////////////////////////////////////////////// 47 ////////////////////////////////////////////////////////////////////////////////
48 48
49 const size_t GrDrawState::kVertexAttribSizes[kGrVertexAttribTypeCount] = {
50 sizeof(float), // kFloat_GrVertexAttribType
51 2*sizeof(float), // kVec2_GrVertexAttribType
52 3*sizeof(float), // kVec3_GrVertexAttribType
53 4*sizeof(float), // kVec4_GrVertexAttribType
54 4*sizeof(char) // kCVec4_GrVertexAttribType
55 };
56
57 static size_t vertex_size(const GrVertexAttrib* attribs, int count) { 49 static size_t vertex_size(const GrVertexAttrib* attribs, int count) {
58 // this works as long as we're 4 byte-aligned 50 // this works as long as we're 4 byte-aligned
59 #if GR_DEBUG 51 #if GR_DEBUG
60 uint32_t overlapCheck = 0; 52 uint32_t overlapCheck = 0;
61 #endif 53 #endif
62 GrAssert(count <= GrDrawState::kVertexAttribCnt); 54 GrAssert(count <= GrDrawState::kMaxVertexAttribCnt);
63 size_t size = 0; 55 size_t size = 0;
64 for (int index = 0; index < count; ++index) { 56 for (int index = 0; index < count; ++index) {
65 size_t attribSize = GrDrawState::kVertexAttribSizes[attribs[index].fType ]; 57 size_t attribSize = GrVertexAttribTypeSize(attribs[index].fType);
66 size += attribSize; 58 size += attribSize;
67 #if GR_DEBUG 59 #if GR_DEBUG
68 size_t dwordCount = attribSize >> 2; 60 size_t dwordCount = attribSize >> 2;
69 uint32_t mask = (1 << dwordCount)-1; 61 uint32_t mask = (1 << dwordCount)-1;
70 size_t offsetShift = attribs[index].fOffset >> 2; 62 size_t offsetShift = attribs[index].fOffset >> 2;
71 GrAssert(!(overlapCheck & (mask << offsetShift))); 63 GrAssert(!(overlapCheck & (mask << offsetShift)));
72 overlapCheck |= (mask << offsetShift); 64 overlapCheck |= (mask << offsetShift);
73 #endif 65 #endif
74 } 66 }
75 return size; 67 return size;
76 } 68 }
77 69
78 size_t GrDrawState::getVertexSize() const { 70 size_t GrDrawState::getVertexSize() const {
79 return vertex_size(fVertexAttribs.begin(), fVertexAttribs.count()); 71 return vertex_size(fCommon.fVertexAttribs.begin(), fCommon.fVertexAttribs.co unt());
80 } 72 }
81 73
82 const GrAttribBindings GrDrawState::kAttribIndexMasks[kAttribIndexCount] = {
83 0, // position is not reflected in the bindings
84 kColor_AttribBindingsBit,
85 kCoverage_AttribBindingsBit,
86 kLocalCoords_AttribBindingsBit,
87 };
88
89 //////////////////////////////////////////////////////////////////////////////// 74 ////////////////////////////////////////////////////////////////////////////////
90 75
91 void GrDrawState::setVertexAttribs(const GrVertexAttrib* attribs, int count) { 76 void GrDrawState::setVertexAttribs(const GrVertexAttrib* attribs, int count) {
92 GrAssert(count <= GrDrawState::kVertexAttribCnt); 77 GrAssert(count <= kMaxVertexAttribCnt);
93 fVertexAttribs.reset(); 78 fCommon.fVertexAttribs.reset(attribs, count);
94 for (int index = 0; index < count; ++index) { 79
95 fVertexAttribs.push_back(attribs[index]); 80 // Set all the indices to -1
81 memset(fCommon.fFixedFunctionVertexAttribIndices,
82 0xff,
83 sizeof(fCommon.fFixedFunctionVertexAttribIndices));
84 #if GR_DEBUG
85 uint32_t overlapCheck = 0;
86 #endif
87 for (int i = 0; i < count; ++i) {
88 if (attribs[i].fBinding < kGrFixedFunctionVertexAttribBindingCnt) {
89 // The fixed function attribs can only be specified once
90 GrAssert(-1 == fCommon.fFixedFunctionVertexAttribIndices[attribs[i]. fBinding]);
91 GrAssert(GrFixedFunctionVertexAttribVectorCount(attribs[i].fBinding) ==
92 GrVertexAttribTypeVectorCount(attribs[i].fType));
93 fCommon.fFixedFunctionVertexAttribIndices[attribs[i].fBinding] = i;
94 }
95 #if GR_DEBUG
96 size_t dwordCount = GrVertexAttribTypeSize(attribs[i].fType) >> 2;
97 uint32_t mask = (1 << dwordCount)-1;
98 size_t offsetShift = attribs[i].fOffset >> 2;
99 GrAssert(!(overlapCheck & (mask << offsetShift)));
100 overlapCheck |= (mask << offsetShift);
101 #endif
96 } 102 }
103 // Positions must be specified.
104 GrAssert(-1 != fCommon.fFixedFunctionVertexAttribIndices[kPosition_GrVertexA ttribBinding]);
97 } 105 }
98 106
99 //////////////////////////////////////////////////////////////////////////////// 107 ////////////////////////////////////////////////////////////////////////////////
100 108
101 void GrDrawState::setDefaultVertexAttribs() { 109 void GrDrawState::setDefaultVertexAttribs() {
102 static const GrVertexAttrib kPositionAttrib = {kVec2f_GrVertexAttribType, 0} ; 110 static const GrVertexAttrib kPositionAttrib =
103 fVertexAttribs.reset(); 111 {kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding};
104 fVertexAttribs.push_back(kPositionAttrib); 112 fCommon.fVertexAttribs.reset(&kPositionAttrib, 1);
105 113 // set all the fixed function indices to -1 except position.
106 fCommon.fAttribBindings = kDefault_AttribBindings; 114 memset(fCommon.fFixedFunctionVertexAttribIndices,
107 115 0xff,
108 fAttribIndices[kPosition_AttribIndex] = 0; 116 sizeof(fCommon.fFixedFunctionVertexAttribIndices));
117 fCommon.fFixedFunctionVertexAttribIndices[kPosition_GrVertexAttribBinding] = 0;
109 } 118 }
110 119
111 //////////////////////////////////////////////////////////////////////////////// 120 ////////////////////////////////////////////////////////////////////////////////
112 121
113 bool GrDrawState::validateVertexAttribs() const { 122 bool GrDrawState::validateVertexAttribs() const {
114 // color and coverage can set indices beyond the standard count 123 #if GR_DEBUG
bsalomon 2013/03/29 21:18:13 I think I added this in support of asserts for cod
jvanverth1 2013/03/29 21:32:45 Done.
115 static const int kMaxValidAttribIndex = kVertexAttribCnt+2; 124 uint32_t attribMask = 0;
116 int attributeTypes[kMaxValidAttribIndex]; 125 for (int i = 0; i < fCommon.fVertexAttribs.count(); ++i) {
117 for (int i = 0; i < kMaxValidAttribIndex; ++i) { 126 attribMask = (1 << fCommon.fVertexAttribs[i].fBinding);
118 attributeTypes[i] = -1;
119 } 127 }
128 #endif
120 129
121 // sentinel to make sure effects don't try to use built-in attributes 130 // check consistency of effects and attributes
122 static const int kBuiltInAttributeType = 10000; 131 GrSLType slTypes[kMaxVertexAttribCnt];
132 for (int i = 0; i < kMaxVertexAttribCnt; ++i) {
133 slTypes[i] = static_cast<GrSLType>(-1);
134 }
135 for (int s = 0; s < kNumStages; ++s) {
136 if (this->isStageEnabled(s)) {
137 const GrEffectStage& stage = fStages[s];
138 const GrEffectRef* effect = stage.getEffect();
139 // make sure that any attribute indices have the correct binding typ e, that the attrib
140 // type and effect's shader lang type are compatible, and that attri butes shared by
141 // multiple effects use the same shader lang type.
142 const int* attributeIndices = stage.getVertexAttribIndices();
143 int numAttributes = stage.getVertexAttribIndexCount();
144 for (int i = 0; i < numAttributes; ++i) {
145 int attribIndex = attributeIndices[i];
146 if (attribIndex >= fCommon.fVertexAttribs.count() ||
147 kEffect_GrVertexAttribBinding != fCommon.fVertexAttribs[attr ibIndex].fBinding) {
148 return false;
149 }
123 150
124 // check our built-in indices 151 GrSLType effectSLType = (*effect)->vertexAttribType(i);
125 if (fAttribIndices[kPosition_AttribIndex] >= kVertexAttribCnt) { 152 GrVertexAttribType attribType = fCommon.fVertexAttribs[attribInd ex].fType;
126 return false; 153 int slVecCount = GrSLTypeVectorCount(effectSLType);
127 } 154 int attribVecCount = GrVertexAttribTypeVectorCount(attribType);
128 attributeTypes[fAttribIndices[kPosition_AttribIndex]] = kBuiltInAttributeTyp e; 155 if (slVecCount != attribVecCount ||
129 for (int j = kColor_AttribIndex; j <= kCoverage_AttribIndex; ++j) { 156 (-1 != slTypes[attribIndex] && slTypes[attribIndex] != effec tSLType)) {
130 if (fCommon.fAttribBindings & kAttribIndexMasks[j]) { 157 return false;
131 int attributeIndex = fAttribIndices[j]; 158 }
132 if (attributeIndex >= kMaxValidAttribIndex) { 159 slTypes[attribIndex] = effectSLType;
133 return false;
134 } 160 }
135 // they should not be shared at all
136 if (attributeTypes[attributeIndex] != -1) {
137 return false;
138 }
139 attributeTypes[attributeIndex] = kBuiltInAttributeType;
140 }
141 }
142 if (fCommon.fAttribBindings & kAttribIndexMasks[kLocalCoords_AttribIndex]) {
143 int attributeIndex = fAttribIndices[kLocalCoords_AttribIndex];
144 if (attributeIndex >= kVertexAttribCnt) {
145 return false;
146 }
147 // they should not be shared at all
148 if (attributeTypes[attributeIndex] != -1) {
149 return false;
150 }
151 attributeTypes[attributeIndex] = kBuiltInAttributeType;
152 }
153
154 // now those set by effects
155 for (int s = 0; s < kNumStages; ++s) {
156 const GrEffectStage& stage = fStages[s];
157 const GrEffectRef* effect = stage.getEffect();
158 if (effect == NULL) {
159 continue;
160 }
161
162 // make sure that the count in the stage and the effect matches
163 int numAttributes = stage.getVertexAttribIndexCount();
164 if (numAttributes != effect->get()->numVertexAttribs()) {
165 return false;
166 }
167
168 // make sure that any shared indices have the same type
169 const int* attributeIndices = stage.getVertexAttribIndices();
170 for (int i = 0; i < numAttributes; ++i) {
171 int attributeIndex = attributeIndices[i];
172 if (attributeIndex >= kVertexAttribCnt) {
173 return false;
174 }
175
176 GrSLType attributeType = effect->get()->vertexAttribType(i);
177 if (attributeTypes[attributeIndex] != -1 &&
178 attributeTypes[attributeIndex] != attributeType) {
179 return false;
180 }
181 attributeTypes[attributeIndex] = attributeType;
182 } 161 }
183 } 162 }
184 163
185 return true; 164 return true;
186 } 165 }
187 166
188
189 void GrDrawState::VertexAttributesUnitTest() {
190 // not necessarily exhaustive
191 static bool run;
192 if (!run) {
193 run = true;
194
195 GrVertexAttribArray<6> attribs;
196 GrAssert(0 == vertex_size(attribs.begin(), attribs.count()));
197
198 GrVertexAttrib currAttrib = {kFloat_GrVertexAttribType, 0};
199 attribs.push_back(currAttrib);
200 GrAssert(sizeof(float) == vertex_size(attribs.begin(), attribs.count())) ;
201 attribs[0].fType = kVec2f_GrVertexAttribType;
202 GrAssert(2*sizeof(float) == vertex_size(attribs.begin(), attribs.count() ));
203 attribs[0].fType = kVec3f_GrVertexAttribType;
204 GrAssert(3*sizeof(float) == vertex_size(attribs.begin(), attribs.count() ));
205 attribs[0].fType = kVec4f_GrVertexAttribType;
206 GrAssert(4*sizeof(float) == vertex_size(attribs.begin(), attribs.count() ));
207 attribs[0].fType = kVec4ub_GrVertexAttribType;
208 GrAssert(4*sizeof(char) == vertex_size(attribs.begin(), attribs.count()) );
209
210 currAttrib.set(kVec2f_GrVertexAttribType, attribs[0].fOffset + 4*sizeof( char));
211 attribs.push_back(currAttrib);
212 GrAssert(4*sizeof(char) + 2*sizeof(float) == vertex_size(attribs.begin() , attribs.count()));
213 currAttrib.set(kVec3f_GrVertexAttribType, attribs[1].fOffset + 2*sizeof( float));
214 attribs.push_back(currAttrib);
215 GrAssert(4*sizeof(char) + 2*sizeof(float) + 3*sizeof(float) ==
216 vertex_size(attribs.begin(), attribs.count()));
217 currAttrib.set(kFloat_GrVertexAttribType, attribs[2].fOffset + 3*sizeof( float));
218 attribs.push_back(currAttrib);
219 GrAssert(4*sizeof(char) + 2*sizeof(float) + 3*sizeof(float) + sizeof(flo at) ==
220 vertex_size(attribs.begin(), attribs.count()));
221 currAttrib.set(kVec4f_GrVertexAttribType, attribs[3].fOffset + sizeof(fl oat));
222 attribs.push_back(currAttrib);
223 GrAssert(4*sizeof(char) + 2*sizeof(float) + 3*sizeof(float) + sizeof(flo at) + 4*sizeof(float) ==
224 vertex_size(attribs.begin(), attribs.count()));
225 }
226 }
227
228 //////////////////////////////////////////////////////////////////////////////// 167 ////////////////////////////////////////////////////////////////////////////////
229 168
230 bool GrDrawState::srcAlphaWillBeOne(GrAttribBindings bindings) const { 169 bool GrDrawState::srcAlphaWillBeOne() const {
231
232 uint32_t validComponentFlags; 170 uint32_t validComponentFlags;
233 GrColor color; 171 GrColor color;
234 // Check if per-vertex or constant color may have partial alpha 172 // Check if per-vertex or constant color may have partial alpha
235 if (bindings & kColor_AttribBindingsBit) { 173 if (this->hasColorVertexAttribute()) {
236 validComponentFlags = 0; 174 validComponentFlags = 0;
237 color = 0; // not strictly necessary but we get false alarms from tools about uninit. 175 color = 0; // not strictly necessary but we get false alarms from tools about uninit.
238 } else { 176 } else {
239 validComponentFlags = kRGBA_GrColorComponentFlags; 177 validComponentFlags = kRGBA_GrColorComponentFlags;
240 color = this->getColor(); 178 color = this->getColor();
241 } 179 }
242 180
243 // Run through the color stages 181 // Run through the color stages
244 int stageCnt = getFirstCoverageStage(); 182 int stageCnt = getFirstCoverageStage();
245 for (int s = 0; s < stageCnt; ++s) { 183 for (int s = 0; s < stageCnt; ++s) {
(...skipping 25 matching lines...) Expand all
271 for (int s = this->getFirstCoverageStage(); s < GrDrawState::kNumStages; ++s) { 209 for (int s = this->getFirstCoverageStage(); s < GrDrawState::kNumStages; ++s) {
272 const GrEffectRef* effect = this->getStage(s).getEffect(); 210 const GrEffectRef* effect = this->getStage(s).getEffect();
273 if (NULL != effect) { 211 if (NULL != effect) {
274 (*effect)->getConstantColorComponents(&color, &validComponentFla gs); 212 (*effect)->getConstantColorComponents(&color, &validComponentFla gs);
275 } 213 }
276 } 214 }
277 } 215 }
278 return (kA_GrColorComponentFlag & validComponentFlags) && 0xff == GrColorUnp ackA(color); 216 return (kA_GrColorComponentFlag & validComponentFlags) && 0xff == GrColorUnp ackA(color);
279 } 217 }
280 218
281 bool GrDrawState::hasSolidCoverage(GrAttribBindings bindings) const { 219 bool GrDrawState::hasSolidCoverage() const {
282 // If we're drawing coverage directly then coverage is effectively treated a s color. 220 // If we're drawing coverage directly then coverage is effectively treated a s color.
283 if (this->isCoverageDrawing()) { 221 if (this->isCoverageDrawing()) {
284 return true; 222 return true;
285 } 223 }
286 224
287 GrColor coverage; 225 GrColor coverage;
288 uint32_t validComponentFlags; 226 uint32_t validComponentFlags;
289 // Initialize to an unknown starting coverage if per-vertex coverage is spec ified. 227 // Initialize to an unknown starting coverage if per-vertex coverage is spec ified.
290 if (bindings & kCoverage_AttribBindingsBit) { 228 if (this->hasCoverageVertexAttribute()) {
291 validComponentFlags = 0; 229 validComponentFlags = 0;
292 } else { 230 } else {
293 coverage = fCommon.fCoverage; 231 coverage = fCommon.fCoverage;
294 validComponentFlags = kRGBA_GrColorComponentFlags; 232 validComponentFlags = kRGBA_GrColorComponentFlags;
295 } 233 }
296 234
297 // Run through the coverage stages and see if the coverage will be all ones at the end. 235 // Run through the coverage stages and see if the coverage will be all ones at the end.
298 for (int s = this->getFirstCoverageStage(); s < GrDrawState::kNumStages; ++s ) { 236 for (int s = this->getFirstCoverageStage(); s < GrDrawState::kNumStages; ++s ) {
299 const GrEffectRef* effect = this->getStage(s).getEffect(); 237 const GrEffectRef* effect = this->getStage(s).getEffect();
300 if (NULL != effect) { 238 if (NULL != effect) {
(...skipping 21 matching lines...) Expand all
322 */ 260 */
323 return kOne_GrBlendCoeff == fCommon.fDstBlend || 261 return kOne_GrBlendCoeff == fCommon.fDstBlend ||
324 kISA_GrBlendCoeff == fCommon.fDstBlend || 262 kISA_GrBlendCoeff == fCommon.fDstBlend ||
325 kISC_GrBlendCoeff == fCommon.fDstBlend || 263 kISC_GrBlendCoeff == fCommon.fDstBlend ||
326 this->isCoverageDrawing(); 264 this->isCoverageDrawing();
327 } 265 }
328 266
329 GrDrawState::BlendOptFlags GrDrawState::getBlendOpts(bool forceCoverage, 267 GrDrawState::BlendOptFlags GrDrawState::getBlendOpts(bool forceCoverage,
330 GrBlendCoeff* srcCoeff, 268 GrBlendCoeff* srcCoeff,
331 GrBlendCoeff* dstCoeff) con st { 269 GrBlendCoeff* dstCoeff) con st {
332 GrAttribBindings bindings = this->getAttribBindings();
333 270
334 GrBlendCoeff bogusSrcCoeff, bogusDstCoeff; 271 GrBlendCoeff bogusSrcCoeff, bogusDstCoeff;
335 if (NULL == srcCoeff) { 272 if (NULL == srcCoeff) {
336 srcCoeff = &bogusSrcCoeff; 273 srcCoeff = &bogusSrcCoeff;
337 } 274 }
338 *srcCoeff = this->getSrcBlendCoeff(); 275 *srcCoeff = this->getSrcBlendCoeff();
339 276
340 if (NULL == dstCoeff) { 277 if (NULL == dstCoeff) {
341 dstCoeff = &bogusDstCoeff; 278 dstCoeff = &bogusDstCoeff;
342 } 279 }
343 *dstCoeff = this->getDstBlendCoeff(); 280 *dstCoeff = this->getDstBlendCoeff();
344 281
345 if (this->isColorWriteDisabled()) { 282 if (this->isColorWriteDisabled()) {
346 *srcCoeff = kZero_GrBlendCoeff; 283 *srcCoeff = kZero_GrBlendCoeff;
347 *dstCoeff = kOne_GrBlendCoeff; 284 *dstCoeff = kOne_GrBlendCoeff;
348 } 285 }
349 286
350 bool srcAIsOne = this->srcAlphaWillBeOne(bindings); 287 bool srcAIsOne = this->srcAlphaWillBeOne();
351 bool dstCoeffIsOne = kOne_GrBlendCoeff == *dstCoeff || 288 bool dstCoeffIsOne = kOne_GrBlendCoeff == *dstCoeff ||
352 (kSA_GrBlendCoeff == *dstCoeff && srcAIsOne); 289 (kSA_GrBlendCoeff == *dstCoeff && srcAIsOne);
353 bool dstCoeffIsZero = kZero_GrBlendCoeff == *dstCoeff || 290 bool dstCoeffIsZero = kZero_GrBlendCoeff == *dstCoeff ||
354 (kISA_GrBlendCoeff == *dstCoeff && srcAIsOne); 291 (kISA_GrBlendCoeff == *dstCoeff && srcAIsOne);
355 292
356 bool covIsZero = !this->isCoverageDrawing() && 293 bool covIsZero = !this->isCoverageDrawing() &&
357 !(bindings & GrDrawState::kCoverage_AttribBindingsBit) && 294 !this->hasCoverageVertexAttribute() &&
358 0 == this->getCoverage(); 295 0 == this->getCoverage();
359 // When coeffs are (0,1) there is no reason to draw at all, unless 296 // When coeffs are (0,1) there is no reason to draw at all, unless
360 // stenciling is enabled. Having color writes disabled is effectively 297 // stenciling is enabled. Having color writes disabled is effectively
361 // (0,1). The same applies when coverage is known to be 0. 298 // (0,1). The same applies when coverage is known to be 0.
362 if ((kZero_GrBlendCoeff == *srcCoeff && dstCoeffIsOne) || covIsZero) { 299 if ((kZero_GrBlendCoeff == *srcCoeff && dstCoeffIsOne) || covIsZero) {
363 if (this->getStencil().doesWrite()) { 300 if (this->getStencil().doesWrite()) {
364 return kDisableBlend_BlendOptFlag | 301 return kDisableBlend_BlendOptFlag |
365 kEmitTransBlack_BlendOptFlag; 302 kEmitTransBlack_BlendOptFlag;
366 } else { 303 } else {
367 return kSkipDraw_BlendOptFlag; 304 return kSkipDraw_BlendOptFlag;
368 } 305 }
369 } 306 }
370 307
371 // check for coverage due to constant coverage, per-vertex coverage, or cove rage stage 308 // check for coverage due to constant coverage, per-vertex coverage, or cove rage stage
372 bool hasCoverage = forceCoverage || 309 bool hasCoverage = forceCoverage ||
373 0xffffffff != this->getCoverage() || 310 0xffffffff != this->getCoverage() ||
374 (bindings & GrDrawState::kCoverage_AttribBindingsBit); 311 this->hasCoverageVertexAttribute();
375 for (int s = this->getFirstCoverageStage(); 312 for (int s = this->getFirstCoverageStage(); !hasCoverage && s < GrDrawState: :kNumStages; ++s) {
376 !hasCoverage && s < GrDrawState::kNumStages;
377 ++s) {
378 if (this->isStageEnabled(s)) { 313 if (this->isStageEnabled(s)) {
379 hasCoverage = true; 314 hasCoverage = true;
380 } 315 }
381 } 316 }
382 317
383 // if we don't have coverage we can check whether the dst 318 // if we don't have coverage we can check whether the dst
384 // has to read at all. If not, we'll disable blending. 319 // has to read at all. If not, we'll disable blending.
385 if (!hasCoverage) { 320 if (!hasCoverage) {
386 if (dstCoeffIsZero) { 321 if (dstCoeffIsZero) {
387 if (kOne_GrBlendCoeff == *srcCoeff) { 322 if (kOne_GrBlendCoeff == *srcCoeff) {
(...skipping 117 matching lines...) Expand 10 before | Expand all | Expand 10 after
505 } 440 }
506 fRestoreMask |= (1 << s); 441 fRestoreMask |= (1 << s);
507 GrEffectStage* stage = drawState->fStages + s; 442 GrEffectStage* stage = drawState->fStages + s;
508 stage->saveCoordChange(&fSavedCoordChanges[s]); 443 stage->saveCoordChange(&fSavedCoordChanges[s]);
509 stage->localCoordChange(invVM); 444 stage->localCoordChange(invVM);
510 } 445 }
511 } 446 }
512 drawState->viewMatrix()->reset(); 447 drawState->viewMatrix()->reset();
513 return true; 448 return true;
514 } 449 }
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