Index: Source/web/tests/sim/SimDisplayItemList.cpp |
diff --git a/Source/web/tests/sim/SimDisplayItemList.cpp b/Source/web/tests/sim/SimDisplayItemList.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..4a403e88b8934ec3c3fdd97bee1efe772734af07 |
--- /dev/null |
+++ b/Source/web/tests/sim/SimDisplayItemList.cpp |
@@ -0,0 +1,28 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "config.h" |
+#include "web/tests/sim/SimDisplayItemList.h" |
+ |
+#include "third_party/skia/include/core/SkPicture.h" |
+ |
+namespace blink { |
+ |
+SimDisplayItemList::SimDisplayItemList() |
+ : m_didDrawText(false) |
+ , m_drawCount(0) |
+{ |
+} |
+ |
+void SimDisplayItemList::appendDrawingItem(const SkPicture* picture) |
+{ |
+ // There's not much we can tell about a picture, but we can tell if it |
jbroman
2015/09/06 17:00:51
It's possible to play a picture back to a mock SkC
esprehn
2015/09/06 20:27:58
Using gtest mocks? The SkCanvas isn't virtual. Do
esprehn
2015/09/06 21:17:56
Oh I see all the onDraw* virtual methods that the
jbroman
2015/09/07 00:52:37
Yeah. Here's a simple example of this in a test (t
|
+ // contains text. Ideally paint slimming would have a higher level |
+ // display list (or special GraphicsContext) so unit tests could query |
+ // what kind of things were painted. |
+ m_didDrawText |= picture->hasText(); |
+ m_drawCount += picture->approximateOpCount(); |
+} |
+ |
+} // namespace blink |