Index: include/core/SkShader.h |
diff --git a/include/core/SkShader.h b/include/core/SkShader.h |
index 76b86a6cfe9d9eee4281e855f44f671a332daf45..abd50d6161157feb601e6b9385cb0150c188ef42 100644 |
--- a/include/core/SkShader.h |
+++ b/include/core/SkShader.h |
@@ -399,6 +399,8 @@ public: |
TileMode tmx, TileMode tmy, |
const SkMatrix* localMatrix = NULL); |
+ // NOTE: You can create an SkImage Shader with SkImage::newShader(). |
+ |
/** Call this to create a new shader that will draw with the specified picture. |
* |
* @param src The picture to use inside the shader (if not NULL, its ref count |