| Index: include/core/SkShader.h
|
| diff --git a/include/core/SkShader.h b/include/core/SkShader.h
|
| index 76b86a6cfe9d9eee4281e855f44f671a332daf45..abd50d6161157feb601e6b9385cb0150c188ef42 100644
|
| --- a/include/core/SkShader.h
|
| +++ b/include/core/SkShader.h
|
| @@ -399,6 +399,8 @@ public:
|
| TileMode tmx, TileMode tmy,
|
| const SkMatrix* localMatrix = NULL);
|
|
|
| + // NOTE: You can create an SkImage Shader with SkImage::newShader().
|
| +
|
| /** Call this to create a new shader that will draw with the specified picture.
|
| *
|
| * @param src The picture to use inside the shader (if not NULL, its ref count
|
|
|