| Index: src/effects/SkColorMatrixFilter.cpp
|
| diff --git a/src/effects/SkColorMatrixFilter.cpp b/src/effects/SkColorMatrixFilter.cpp
|
| index 92b26ebdf91ec901d1dc8bb44baff073288edb1c..d7f0a742955575aeff5399765c03a5a5e4a2ef46 100644
|
| --- a/src/effects/SkColorMatrixFilter.cpp
|
| +++ b/src/effects/SkColorMatrixFilter.cpp
|
| @@ -8,7 +8,7 @@
|
| #include "SkColorMatrixFilter.h"
|
| #include "SkColorMatrix.h"
|
| #include "SkColorPriv.h"
|
| -#include "SkPMFloat.h"
|
| +#include "SkNx.h"
|
| #include "SkReadBuffer.h"
|
| #include "SkWriteBuffer.h"
|
| #include "SkUnPreMultiply.h"
|
| @@ -239,25 +239,27 @@ uint32_t SkColorMatrixFilter::getFlags() const {
|
| return this->INHERITED::getFlags() | fFlags;
|
| }
|
|
|
| -static Sk4f premul(const Sk4f& x) {
|
| - float scale = SkPMFloat(x).a();
|
| - Sk4f pm = x * SkPMFloat(1, scale, scale, scale);
|
| +static Sk4f scale_rgb(float scale) {
|
| + static_assert(SK_A32_SHIFT == 24, "Alpha is lane 3");
|
| + return Sk4f(scale, scale, scale, 1);
|
| +}
|
|
|
| -#ifdef SK_DEBUG
|
| - SkPMFloat pmf(pm);
|
| - SkASSERT(pmf.isValid());
|
| -#endif
|
| +static Sk4f premul(const Sk4f& x) {
|
| + return x * scale_rgb(x.kth<SK_A32_SHIFT/8>());
|
| +}
|
|
|
| - return pm;
|
| +static Sk4f unpremul(const Sk4f& x) {
|
| + return x * scale_rgb(1 / x.kth<SK_A32_SHIFT/8>()); // TODO: fast/approx invert?
|
| }
|
|
|
| -static Sk4f unpremul(const SkPMFloat& pm) {
|
| - float scale = 1 / pm.a(); // candidate for fast/approx invert?
|
| - return pm * SkPMFloat(1, scale, scale, scale);
|
| +static Sk4f clamp_0_1(const Sk4f& x) {
|
| + return Sk4f::Max(Sk4f::Min(x, Sk4f(1)), Sk4f(0));
|
| }
|
|
|
| -static Sk4f clamp_0_1(const Sk4f& value) {
|
| - return Sk4f::Max(Sk4f::Min(value, Sk4f(1)), Sk4f(0));
|
| +static SkPMColor round(const Sk4f& x) {
|
| + SkPMColor c;
|
| + (x * Sk4f(255) + Sk4f(0.5f)).toBytes((uint8_t*)&c);
|
| + return c;
|
| }
|
|
|
| void SkColorMatrixFilter::filterSpan(const SkPMColor src[], int count, SkPMColor dst[]) const {
|
| @@ -285,7 +287,7 @@ void SkColorMatrixFilter::filterSpan(const SkPMColor src[], int count, SkPMColor
|
| const Sk4f c4 = Sk4f::Load(fTranspose + 16)*Sk4f(1.0f/255);
|
|
|
| // todo: we could cache this in the constructor...
|
| - SkPMColor matrix_translate_pmcolor = SkPMFloat(premul(clamp_0_1(c4))).round();
|
| + SkPMColor matrix_translate_pmcolor = round(premul(clamp_0_1(c4)));
|
|
|
| for (int i = 0; i < count; i++) {
|
| const SkPMColor src_c = src[i];
|
| @@ -294,22 +296,22 @@ void SkColorMatrixFilter::filterSpan(const SkPMColor src[], int count, SkPMColor
|
| continue;
|
| }
|
|
|
| - SkPMFloat srcf(src_c);
|
| + Sk4f srcf = Sk4f::FromBytes((const uint8_t*)&src_c) * Sk4f(1.0f/255);
|
|
|
| if (0xFF != SkGetPackedA32(src_c)) {
|
| srcf = unpremul(srcf);
|
| }
|
|
|
| - Sk4f r4 = Sk4f(srcf.r());
|
| - Sk4f g4 = Sk4f(srcf.g());
|
| - Sk4f b4 = Sk4f(srcf.b());
|
| - Sk4f a4 = Sk4f(srcf.a());
|
| + Sk4f r4 = Sk4f(srcf.kth<SK_R32_SHIFT/8>());
|
| + Sk4f g4 = Sk4f(srcf.kth<SK_G32_SHIFT/8>());
|
| + Sk4f b4 = Sk4f(srcf.kth<SK_B32_SHIFT/8>());
|
| + Sk4f a4 = Sk4f(srcf.kth<SK_A32_SHIFT/8>());
|
|
|
| // apply matrix
|
| Sk4f dst4 = c0 * r4 + c1 * g4 + c2 * b4 + c3 * a4 + c4;
|
|
|
| // clamp, re-premul, and write
|
| - dst[i] = SkPMFloat(premul(clamp_0_1(dst4))).round();
|
| + dst[i] = round(premul(clamp_0_1(dst4)));
|
| }
|
| } else {
|
| const State& state = fState;
|
|
|