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Unified Diff: src/effects/SkColorMatrixFilter.cpp

Issue 1324743002: Clean up remaining users of SkPMFloat (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: scale_rgb Created 5 years, 4 months ago
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Index: src/effects/SkColorMatrixFilter.cpp
diff --git a/src/effects/SkColorMatrixFilter.cpp b/src/effects/SkColorMatrixFilter.cpp
index 92b26ebdf91ec901d1dc8bb44baff073288edb1c..d7f0a742955575aeff5399765c03a5a5e4a2ef46 100644
--- a/src/effects/SkColorMatrixFilter.cpp
+++ b/src/effects/SkColorMatrixFilter.cpp
@@ -8,7 +8,7 @@
#include "SkColorMatrixFilter.h"
#include "SkColorMatrix.h"
#include "SkColorPriv.h"
-#include "SkPMFloat.h"
+#include "SkNx.h"
#include "SkReadBuffer.h"
#include "SkWriteBuffer.h"
#include "SkUnPreMultiply.h"
@@ -239,25 +239,27 @@ uint32_t SkColorMatrixFilter::getFlags() const {
return this->INHERITED::getFlags() | fFlags;
}
-static Sk4f premul(const Sk4f& x) {
- float scale = SkPMFloat(x).a();
- Sk4f pm = x * SkPMFloat(1, scale, scale, scale);
+static Sk4f scale_rgb(float scale) {
+ static_assert(SK_A32_SHIFT == 24, "Alpha is lane 3");
+ return Sk4f(scale, scale, scale, 1);
+}
-#ifdef SK_DEBUG
- SkPMFloat pmf(pm);
- SkASSERT(pmf.isValid());
-#endif
+static Sk4f premul(const Sk4f& x) {
+ return x * scale_rgb(x.kth<SK_A32_SHIFT/8>());
+}
- return pm;
+static Sk4f unpremul(const Sk4f& x) {
+ return x * scale_rgb(1 / x.kth<SK_A32_SHIFT/8>()); // TODO: fast/approx invert?
}
-static Sk4f unpremul(const SkPMFloat& pm) {
- float scale = 1 / pm.a(); // candidate for fast/approx invert?
- return pm * SkPMFloat(1, scale, scale, scale);
+static Sk4f clamp_0_1(const Sk4f& x) {
+ return Sk4f::Max(Sk4f::Min(x, Sk4f(1)), Sk4f(0));
}
-static Sk4f clamp_0_1(const Sk4f& value) {
- return Sk4f::Max(Sk4f::Min(value, Sk4f(1)), Sk4f(0));
+static SkPMColor round(const Sk4f& x) {
+ SkPMColor c;
+ (x * Sk4f(255) + Sk4f(0.5f)).toBytes((uint8_t*)&c);
+ return c;
}
void SkColorMatrixFilter::filterSpan(const SkPMColor src[], int count, SkPMColor dst[]) const {
@@ -285,7 +287,7 @@ void SkColorMatrixFilter::filterSpan(const SkPMColor src[], int count, SkPMColor
const Sk4f c4 = Sk4f::Load(fTranspose + 16)*Sk4f(1.0f/255);
// todo: we could cache this in the constructor...
- SkPMColor matrix_translate_pmcolor = SkPMFloat(premul(clamp_0_1(c4))).round();
+ SkPMColor matrix_translate_pmcolor = round(premul(clamp_0_1(c4)));
for (int i = 0; i < count; i++) {
const SkPMColor src_c = src[i];
@@ -294,22 +296,22 @@ void SkColorMatrixFilter::filterSpan(const SkPMColor src[], int count, SkPMColor
continue;
}
- SkPMFloat srcf(src_c);
+ Sk4f srcf = Sk4f::FromBytes((const uint8_t*)&src_c) * Sk4f(1.0f/255);
if (0xFF != SkGetPackedA32(src_c)) {
srcf = unpremul(srcf);
}
- Sk4f r4 = Sk4f(srcf.r());
- Sk4f g4 = Sk4f(srcf.g());
- Sk4f b4 = Sk4f(srcf.b());
- Sk4f a4 = Sk4f(srcf.a());
+ Sk4f r4 = Sk4f(srcf.kth<SK_R32_SHIFT/8>());
+ Sk4f g4 = Sk4f(srcf.kth<SK_G32_SHIFT/8>());
+ Sk4f b4 = Sk4f(srcf.kth<SK_B32_SHIFT/8>());
+ Sk4f a4 = Sk4f(srcf.kth<SK_A32_SHIFT/8>());
// apply matrix
Sk4f dst4 = c0 * r4 + c1 * g4 + c2 * b4 + c3 * a4 + c4;
// clamp, re-premul, and write
- dst[i] = SkPMFloat(premul(clamp_0_1(dst4))).round();
+ dst[i] = round(premul(clamp_0_1(dst4)));
}
} else {
const State& state = fState;
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