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Side by Side Diff: src/effects/SkColorMatrixFilter.cpp

Issue 1324743002: Clean up remaining users of SkPMFloat (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: scale_rgb Created 5 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkColorMatrixFilter.h" 8 #include "SkColorMatrixFilter.h"
9 #include "SkColorMatrix.h" 9 #include "SkColorMatrix.h"
10 #include "SkColorPriv.h" 10 #include "SkColorPriv.h"
11 #include "SkPMFloat.h" 11 #include "SkNx.h"
12 #include "SkReadBuffer.h" 12 #include "SkReadBuffer.h"
13 #include "SkWriteBuffer.h" 13 #include "SkWriteBuffer.h"
14 #include "SkUnPreMultiply.h" 14 #include "SkUnPreMultiply.h"
15 #include "SkString.h" 15 #include "SkString.h"
16 16
17 #define SK_PMORDER_INDEX_A (SK_A32_SHIFT / 8) 17 #define SK_PMORDER_INDEX_A (SK_A32_SHIFT / 8)
18 #define SK_PMORDER_INDEX_R (SK_R32_SHIFT / 8) 18 #define SK_PMORDER_INDEX_R (SK_R32_SHIFT / 8)
19 #define SK_PMORDER_INDEX_G (SK_G32_SHIFT / 8) 19 #define SK_PMORDER_INDEX_G (SK_G32_SHIFT / 8)
20 #define SK_PMORDER_INDEX_B (SK_B32_SHIFT / 8) 20 #define SK_PMORDER_INDEX_B (SK_B32_SHIFT / 8)
21 21
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232 232
233 SkColorMatrixFilter::SkColorMatrixFilter(const SkScalar array[20]) { 233 SkColorMatrixFilter::SkColorMatrixFilter(const SkScalar array[20]) {
234 memcpy(fMatrix.fMat, array, 20 * sizeof(SkScalar)); 234 memcpy(fMatrix.fMat, array, 20 * sizeof(SkScalar));
235 this->initState(array); 235 this->initState(array);
236 } 236 }
237 237
238 uint32_t SkColorMatrixFilter::getFlags() const { 238 uint32_t SkColorMatrixFilter::getFlags() const {
239 return this->INHERITED::getFlags() | fFlags; 239 return this->INHERITED::getFlags() | fFlags;
240 } 240 }
241 241
242 static Sk4f premul(const Sk4f& x) { 242 static Sk4f scale_rgb(float scale) {
243 float scale = SkPMFloat(x).a(); 243 static_assert(SK_A32_SHIFT == 24, "Alpha is lane 3");
244 Sk4f pm = x * SkPMFloat(1, scale, scale, scale); 244 return Sk4f(scale, scale, scale, 1);
245
246 #ifdef SK_DEBUG
247 SkPMFloat pmf(pm);
248 SkASSERT(pmf.isValid());
249 #endif
250
251 return pm;
252 } 245 }
253 246
254 static Sk4f unpremul(const SkPMFloat& pm) { 247 static Sk4f premul(const Sk4f& x) {
255 float scale = 1 / pm.a(); // candidate for fast/approx invert? 248 return x * scale_rgb(x.kth<SK_A32_SHIFT/8>());
256 return pm * SkPMFloat(1, scale, scale, scale);
257 } 249 }
258 250
259 static Sk4f clamp_0_1(const Sk4f& value) { 251 static Sk4f unpremul(const Sk4f& x) {
260 return Sk4f::Max(Sk4f::Min(value, Sk4f(1)), Sk4f(0)); 252 return x * scale_rgb(1 / x.kth<SK_A32_SHIFT/8>()); // TODO: fast/approx inv ert?
253 }
254
255 static Sk4f clamp_0_1(const Sk4f& x) {
256 return Sk4f::Max(Sk4f::Min(x, Sk4f(1)), Sk4f(0));
257 }
258
259 static SkPMColor round(const Sk4f& x) {
260 SkPMColor c;
261 (x * Sk4f(255) + Sk4f(0.5f)).toBytes((uint8_t*)&c);
262 return c;
261 } 263 }
262 264
263 void SkColorMatrixFilter::filterSpan(const SkPMColor src[], int count, SkPMColor dst[]) const { 265 void SkColorMatrixFilter::filterSpan(const SkPMColor src[], int count, SkPMColor dst[]) const {
264 Proc proc = fProc; 266 Proc proc = fProc;
265 if (nullptr == proc) { 267 if (nullptr == proc) {
266 if (src != dst) { 268 if (src != dst) {
267 memcpy(dst, src, count * sizeof(SkPMColor)); 269 memcpy(dst, src, count * sizeof(SkPMColor));
268 } 270 }
269 return; 271 return;
270 } 272 }
271 273
272 #ifdef SK_SUPPORT_LEGACY_INT_COLORMATRIX 274 #ifdef SK_SUPPORT_LEGACY_INT_COLORMATRIX
273 const bool use_floats = false; 275 const bool use_floats = false;
274 #else 276 #else
275 const bool use_floats = true; 277 const bool use_floats = true;
276 #endif 278 #endif
277 279
278 if (use_floats) { 280 if (use_floats) {
279 // c0-c3 are already in [0,1]. 281 // c0-c3 are already in [0,1].
280 const Sk4f c0 = Sk4f::Load(fTranspose + 0); 282 const Sk4f c0 = Sk4f::Load(fTranspose + 0);
281 const Sk4f c1 = Sk4f::Load(fTranspose + 4); 283 const Sk4f c1 = Sk4f::Load(fTranspose + 4);
282 const Sk4f c2 = Sk4f::Load(fTranspose + 8); 284 const Sk4f c2 = Sk4f::Load(fTranspose + 8);
283 const Sk4f c3 = Sk4f::Load(fTranspose + 12); 285 const Sk4f c3 = Sk4f::Load(fTranspose + 12);
284 // c4 (the translate vector) is in [0, 255]. Bring it back to [0,1]. 286 // c4 (the translate vector) is in [0, 255]. Bring it back to [0,1].
285 const Sk4f c4 = Sk4f::Load(fTranspose + 16)*Sk4f(1.0f/255); 287 const Sk4f c4 = Sk4f::Load(fTranspose + 16)*Sk4f(1.0f/255);
286 288
287 // todo: we could cache this in the constructor... 289 // todo: we could cache this in the constructor...
288 SkPMColor matrix_translate_pmcolor = SkPMFloat(premul(clamp_0_1(c4))).ro und(); 290 SkPMColor matrix_translate_pmcolor = round(premul(clamp_0_1(c4)));
289 291
290 for (int i = 0; i < count; i++) { 292 for (int i = 0; i < count; i++) {
291 const SkPMColor src_c = src[i]; 293 const SkPMColor src_c = src[i];
292 if (0 == src_c) { 294 if (0 == src_c) {
293 dst[i] = matrix_translate_pmcolor; 295 dst[i] = matrix_translate_pmcolor;
294 continue; 296 continue;
295 } 297 }
296 298
297 SkPMFloat srcf(src_c); 299 Sk4f srcf = Sk4f::FromBytes((const uint8_t*)&src_c) * Sk4f(1.0f/255) ;
298 300
299 if (0xFF != SkGetPackedA32(src_c)) { 301 if (0xFF != SkGetPackedA32(src_c)) {
300 srcf = unpremul(srcf); 302 srcf = unpremul(srcf);
301 } 303 }
302 304
303 Sk4f r4 = Sk4f(srcf.r()); 305 Sk4f r4 = Sk4f(srcf.kth<SK_R32_SHIFT/8>());
304 Sk4f g4 = Sk4f(srcf.g()); 306 Sk4f g4 = Sk4f(srcf.kth<SK_G32_SHIFT/8>());
305 Sk4f b4 = Sk4f(srcf.b()); 307 Sk4f b4 = Sk4f(srcf.kth<SK_B32_SHIFT/8>());
306 Sk4f a4 = Sk4f(srcf.a()); 308 Sk4f a4 = Sk4f(srcf.kth<SK_A32_SHIFT/8>());
307 309
308 // apply matrix 310 // apply matrix
309 Sk4f dst4 = c0 * r4 + c1 * g4 + c2 * b4 + c3 * a4 + c4; 311 Sk4f dst4 = c0 * r4 + c1 * g4 + c2 * b4 + c3 * a4 + c4;
310 312
311 // clamp, re-premul, and write 313 // clamp, re-premul, and write
312 dst[i] = SkPMFloat(premul(clamp_0_1(dst4))).round(); 314 dst[i] = round(premul(clamp_0_1(dst4)));
313 } 315 }
314 } else { 316 } else {
315 const State& state = fState; 317 const State& state = fState;
316 int32_t result[4]; 318 int32_t result[4];
317 const SkUnPreMultiply::Scale* table = SkUnPreMultiply::GetScaleTable(); 319 const SkUnPreMultiply::Scale* table = SkUnPreMultiply::GetScaleTable();
318 320
319 for (int i = 0; i < count; i++) { 321 for (int i = 0; i < count; i++) {
320 SkPMColor c = src[i]; 322 SkPMColor c = src[i];
321 323
322 unsigned r = SkGetPackedR32(c); 324 unsigned r = SkGetPackedR32(c);
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558 str->append("matrix: ("); 560 str->append("matrix: (");
559 for (int i = 0; i < 20; ++i) { 561 for (int i = 0; i < 20; ++i) {
560 str->appendScalar(fMatrix.fMat[i]); 562 str->appendScalar(fMatrix.fMat[i]);
561 if (i < 19) { 563 if (i < 19) {
562 str->append(", "); 564 str->append(", ");
563 } 565 }
564 } 566 }
565 str->append(")"); 567 str->append(")");
566 } 568 }
567 #endif 569 #endif
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