Index: components/scheduler/renderer/user_model.h |
diff --git a/components/scheduler/renderer/user_model.h b/components/scheduler/renderer/user_model.h |
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+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef COMPONENTS_SCHEDULER_RENDERER_USER_MODEL_H_ |
+#define COMPONENTS_SCHEDULER_RENDERER_USER_MODEL_H_ |
+ |
+#include "base/macros.h" |
+#include "base/trace_event/trace_event.h" |
+#include "base/trace_event/trace_event_argument.h" |
+#include "components/scheduler/renderer/renderer_scheduler.h" |
+#include "components/scheduler/scheduler_export.h" |
+#include "third_party/WebKit/public/web/WebInputEvent.h" |
+ |
+namespace scheduler { |
+ |
+class SCHEDULER_EXPORT UserModel { |
+ public: |
+ UserModel(); |
+ ~UserModel(); |
+ |
+ // Tells us that the system started processing an input event. Must be paired |
+ // with a call to DidFinishProcessingInputEvent. |
+ void DidStartProcessingInputEvent(blink::WebInputEvent::Type type, |
+ const base::TimeTicks now); |
+ |
+ // Tells us that the system finished processing an input event. |
+ void DidFinishProcessingInputEvent(const base::TimeTicks now); |
+ |
+ // Returns the estimated amount of time left in the current user gesture, to a |
+ // maximum of |kGestureEstimationLimitMillis|. After that time has elapased |
+ // this function should be called again. |
+ base::TimeDelta TimeLeftInUserGesture(base::TimeTicks now) const; |
+ |
+ // Tries to guess if a user gesture is expected soon. Currently this is |
+ // very simple, but one day I hope to do something more sophisticated here. |
+ // The prediction may change after |prediction_valid_duration| has elapsed. |
+ bool IsGestureExpectedSoon(RendererScheduler::UseCase use_case, |
+ const base::TimeTicks now, |
+ base::TimeDelta* prediction_valid_duration) const; |
+ |
+ void AsValueInto(base::trace_event::TracedValue* state) const; |
+ |
+ // The time we should stay in a priority-escalated mode after an input event. |
+ static const int kGestureEstimationLimitMillis = 100; |
+ |
+ // TODO(alexclarke): Get a real number on actual data. |
+ static const int kMinimumTypicalScrollDurationMillis = 500; |
+ |
+ // We consider further gesture start events to be likely if the user has |
+ // interacted with the device in the past two seconds. |
+ // TODO(alexclarke): Get a real number based on actual data. |
+ static const int kExpectSubsequentGestureMillis = 2000; |
+ |
+ // Clears input signals. |
+ void Reset(); |
+ |
+ private: |
+ int pending_input_event_count_; |
+ base::TimeTicks last_input_signal_time_; |
+ base::TimeTicks last_gesture_start_time_; |
+ base::TimeTicks last_continuous_gesture_time_; // Doesn't include Taps. |
+ |
+ DISALLOW_COPY_AND_ASSIGN(UserModel); |
+}; |
+ |
+} // namespace scheduler |
+ |
+#endif // COMPONENTS_SCHEDULER_RENDERER_USER_MODEL_H_ |