| Index: src/gpu/batches/GrBWFillRectBatch.cpp
|
| diff --git a/src/gpu/batches/GrBWFillRectBatch.cpp b/src/gpu/batches/GrBWFillRectBatch.cpp
|
| deleted file mode 100644
|
| index b86d92a135a7224b17736ee3b14a86c64ae08cdb..0000000000000000000000000000000000000000
|
| --- a/src/gpu/batches/GrBWFillRectBatch.cpp
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| +++ /dev/null
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| @@ -1,260 +0,0 @@
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| -/*
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| - * Copyright 2015 Google Inc.
|
| - *
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| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#include "GrBWFillRectBatch.h"
|
| -
|
| -#include "GrBatchFlushState.h"
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| -#include "GrColor.h"
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| -#include "GrDefaultGeoProcFactory.h"
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| -#include "GrPrimitiveProcessor.h"
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| -#include "GrResourceProvider.h"
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| -#include "GrTInstanceBatch.h"
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| -#include "GrQuad.h"
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| -#include "GrVertexBatch.h"
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| -
|
| -// Common functions
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| -class BWFillRectBatchBase {
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| -public:
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| - static const int kVertsPerInstance = 4;
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| - static const int kIndicesPerInstance = 6;
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| -
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| - static void InitInvariantOutputCoverage(GrInitInvariantOutput* out) {
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| - out->setKnownSingleComponent(0xff);
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| - }
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| -
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| - static const GrIndexBuffer* GetIndexBuffer(GrResourceProvider* rp) {
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| - return rp->refQuadIndexBuffer();
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| - }
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| -
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| - template <typename Geometry>
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| - static void SetBounds(const Geometry& geo, SkRect* outBounds) {
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| - geo.fViewMatrix.mapRect(outBounds, geo.fRect);
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| - }
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| -};
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| -
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| -/** We always use per-vertex colors so that rects can be batched across color changes. Sometimes
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| - we have explicit local coords and sometimes not. We *could* always provide explicit local
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| - coords and just duplicate the positions when the caller hasn't provided a local coord rect,
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| - but we haven't seen a use case which frequently switches between local rect and no local
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| - rect draws.
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| -
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| - The vertex attrib order is always pos, color, [local coords].
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| - */
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| -static const GrGeometryProcessor* create_gp(const SkMatrix& viewMatrix,
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| - bool readsCoverage,
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| - bool hasExplicitLocalCoords,
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| - const SkMatrix* localMatrix) {
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| - using namespace GrDefaultGeoProcFactory;
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| - Color color(Color::kAttribute_Type);
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| - Coverage coverage(readsCoverage ? Coverage::kSolid_Type : Coverage::kNone_Type);
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| -
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| - // If we have perspective on the viewMatrix then we won't map on the CPU, nor will we map
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| - // the local rect on the cpu (in case the localMatrix also has perspective).
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| - // Otherwise, if we have a local rect, then we apply the localMatrix directly to the localRect
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| - // to generate vertex local coords
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| - if (viewMatrix.hasPerspective()) {
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| - LocalCoords localCoords(hasExplicitLocalCoords ? LocalCoords::kHasExplicit_Type :
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| - LocalCoords::kUsePosition_Type,
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| - localMatrix);
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| - return GrDefaultGeoProcFactory::Create(color, coverage, localCoords, viewMatrix);
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| - } else if (hasExplicitLocalCoords) {
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| - LocalCoords localCoords(LocalCoords::kHasExplicit_Type);
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| - return GrDefaultGeoProcFactory::Create(color, coverage, localCoords, SkMatrix::I());
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| - } else {
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| - LocalCoords localCoords(LocalCoords::kUsePosition_Type, localMatrix);
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| - return GrDefaultGeoProcFactory::CreateForDeviceSpace(color, coverage, localCoords,
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| - viewMatrix);
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| - }
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| -}
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| -
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| -static void tesselate(intptr_t vertices,
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| - size_t vertexStride,
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| - GrColor color,
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| - const SkMatrix& viewMatrix,
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| - const SkRect& rect,
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| - const GrQuad* localQuad) {
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| - SkPoint* positions = reinterpret_cast<SkPoint*>(vertices);
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| -
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| - positions->setRectFan(rect.fLeft, rect.fTop,
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| - rect.fRight, rect.fBottom, vertexStride);
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| -
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| - if (!viewMatrix.hasPerspective()) {
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| - viewMatrix.mapPointsWithStride(positions, vertexStride,
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| - BWFillRectBatchBase::kVertsPerInstance);
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| - }
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| -
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| - // Setup local coords
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| - // TODO we should only do this if local coords are being read
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| - if (localQuad) {
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| - static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor);
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| - for (int i = 0; i < BWFillRectBatchBase::kVertsPerInstance; i++) {
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| - SkPoint* coords = reinterpret_cast<SkPoint*>(vertices + kLocalOffset +
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| - i * vertexStride);
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| - *coords = localQuad->point(i);
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| - }
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| - }
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| -
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| - static const int kColorOffset = sizeof(SkPoint);
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| - GrColor* vertColor = reinterpret_cast<GrColor*>(vertices + kColorOffset);
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| - for (int j = 0; j < 4; ++j) {
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| - *vertColor = color;
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| - vertColor = (GrColor*) ((intptr_t) vertColor + vertexStride);
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| - }
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| -}
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| -
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| -class BWFillRectBatchNoLocalMatrixImp : public BWFillRectBatchBase {
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| -public:
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| - struct Geometry {
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| - SkMatrix fViewMatrix;
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| - SkRect fRect;
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| - GrQuad fLocalQuad;
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| - GrColor fColor;
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| - };
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| -
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| - static const char* Name() { return "BWFillRectBatchNoLocalMatrix"; }
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| -
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| - static bool CanCombine(const Geometry& mine, const Geometry& theirs,
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| - const GrPipelineOptimizations& opts) {
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| - return true;
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| - }
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| -
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| - static const GrGeometryProcessor* CreateGP(const Geometry& geo,
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| - const GrPipelineOptimizations& opts) {
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| - const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), true,
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| - nullptr);
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| -
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| - SkASSERT(gp->getVertexStride() ==
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| - sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr));
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| - return gp;
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| - }
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| -
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| - static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo,
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| - const GrPipelineOptimizations& opts) {
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| - tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, &geo.fLocalQuad);
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| - }
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| -};
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| -
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| -// We handle perspective in the local matrix or viewmatrix with special batches
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| -class BWFillRectBatchPerspectiveImp : public BWFillRectBatchBase {
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| -public:
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| - struct Geometry {
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| - SkMatrix fViewMatrix;
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| - SkMatrix fLocalMatrix;
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| - SkRect fRect;
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| - SkRect fLocalRect;
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| - GrColor fColor;
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| - bool fHasLocalMatrix;
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| - bool fHasLocalRect;
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| - };
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| -
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| - static const char* Name() { return "BWFillRectBatchPerspective"; }
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| -
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| - static bool CanCombine(const Geometry& mine, const Geometry& theirs,
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| - const GrPipelineOptimizations& opts) {
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| - // We could batch across perspective vm changes if we really wanted to
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| - return mine.fViewMatrix.cheapEqualTo(theirs.fViewMatrix) &&
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| - (!mine.fHasLocalMatrix || mine.fLocalMatrix.cheapEqualTo(theirs.fLocalMatrix));
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| - }
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| -
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| - static const GrGeometryProcessor* CreateGP(const Geometry& geo,
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| - const GrPipelineOptimizations& opts) {
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| - const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(),
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| - geo.fHasLocalRect,
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| - geo.fHasLocalMatrix ? &geo.fLocalMatrix :
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| - nullptr);
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| -
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| - SkASSERT(geo.fHasLocalRect ?
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| - gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr) :
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| - gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorAttr));
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| - return gp;
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| - }
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| -
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| - static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo,
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| - const GrPipelineOptimizations& opts) {
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| - if (geo.fHasLocalRect) {
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| - GrQuad quad(geo.fLocalRect);
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| - tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, &quad);
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| - } else {
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| - tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, nullptr);
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| - }
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| - }
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| -};
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| -
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| -typedef GrTInstanceBatch<BWFillRectBatchNoLocalMatrixImp> BWFillRectBatchSimple;
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| -typedef GrTInstanceBatch<BWFillRectBatchPerspectiveImp> BWFillRectBatchPerspective;
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| -
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| -namespace GrBWFillRectBatch {
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| -GrDrawBatch* Create(GrColor color,
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| - const SkMatrix& viewMatrix,
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| - const SkRect& rect,
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| - const SkRect* localRect,
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| - const SkMatrix* localMatrix) {
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| -
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| - /* Perspective has to be handled in a slow path for now */
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| - if (viewMatrix.hasPerspective() || (localMatrix && localMatrix->hasPerspective())) {
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| - BWFillRectBatchPerspective* batch = BWFillRectBatchPerspective::Create();
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| - BWFillRectBatchPerspective::Geometry& geo = *batch->geometry();
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| -
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| - geo.fColor = color;
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| - geo.fViewMatrix = viewMatrix;
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| - geo.fRect = rect;
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| - geo.fHasLocalRect = SkToBool(localRect);
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| - geo.fHasLocalMatrix = SkToBool(localMatrix);
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| - if (localMatrix) {
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| - geo.fLocalMatrix = *localMatrix;
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| - }
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| - if (localRect) {
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| - geo.fLocalRect = *localRect;
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| - }
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| -
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| - batch->init();
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| - return batch;
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| - } else {
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| - // TODO bubble these up as separate calls
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| - BWFillRectBatchSimple* batch = BWFillRectBatchSimple::Create();
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| - BWFillRectBatchSimple::Geometry& geo = *batch->geometry();
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| -
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| - geo.fColor = color;
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| - geo.fViewMatrix = viewMatrix;
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| - geo.fRect = rect;
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| -
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| - if (localRect && localMatrix) {
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| - geo.fLocalQuad.setFromMappedRect(*localRect, *localMatrix);
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| - } else if (localRect) {
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| - geo.fLocalQuad.set(*localRect);
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| - } else if (localMatrix) {
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| - geo.fLocalQuad.setFromMappedRect(rect, *localMatrix);
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| - } else {
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| - geo.fLocalQuad.set(rect);
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| - }
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| -
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| - batch->init();
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| - return batch;
|
| - }
|
| -}
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| -};
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| -
|
| -///////////////////////////////////////////////////////////////////////////////////////////////////
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| -
|
| -#ifdef GR_TEST_UTILS
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| -
|
| -#include "GrBatchTest.h"
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| -
|
| -DRAW_BATCH_TEST_DEFINE(RectBatch) {
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| - GrColor color = GrRandomColor(random);
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| - SkRect rect = GrTest::TestRect(random);
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| - SkRect localRect = GrTest::TestRect(random);
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| - SkMatrix viewMatrix = GrTest::TestMatrixInvertible(random);
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| - SkMatrix localMatrix = GrTest::TestMatrix(random);
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| -
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| - bool hasLocalRect = random->nextBool();
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| - bool hasLocalMatrix = random->nextBool();
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| - return GrBWFillRectBatch::Create(color, viewMatrix, rect, hasLocalRect ? &localRect : nullptr,
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| - hasLocalMatrix ? &localMatrix : nullptr);
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| -}
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| -
|
| -#endif
|
|
|