| Index: Source/core/animation/AnimationStack.cpp
|
| diff --git a/Source/core/animation/AnimationStack.cpp b/Source/core/animation/AnimationStack.cpp
|
| index 0a022c4c8605a5acd8ea7e6c52b066990dd8d3f9..db53a3704387f481e2b4ef801aff40b357597334 100644
|
| --- a/Source/core/animation/AnimationStack.cpp
|
| +++ b/Source/core/animation/AnimationStack.cpp
|
| @@ -49,13 +49,13 @@ void copyToActiveInterpolationMap(const WillBeHeapVector<RefPtrWillBeMember<Inte
|
| }
|
| }
|
|
|
| -bool compareEffects(const OwnPtrWillBeMember<SampledEffect>& effect1, const OwnPtrWillBeMember<SampledEffect>& effect2)
|
| +bool compareEffects(const Member<SampledEffect>& effect1, const Member<SampledEffect>& effect2)
|
| {
|
| ASSERT(effect1 && effect2);
|
| return effect1->sequenceNumber() < effect2->sequenceNumber();
|
| }
|
|
|
| -void copyNewAnimationsToActiveInterpolationMap(const WillBeHeapVector<RawPtrWillBeMember<InertEffect>>& newAnimations, ActiveInterpolationMap& result)
|
| +void copyNewAnimationsToActiveInterpolationMap(const HeapVector<Member<InertEffect>>& newAnimations, ActiveInterpolationMap& result)
|
| {
|
| for (const auto& newAnimation : newAnimations) {
|
| OwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation>>> sample = nullptr;
|
| @@ -81,14 +81,14 @@ bool AnimationStack::hasActiveAnimationsOnCompositor(CSSPropertyID property) con
|
| return false;
|
| }
|
|
|
| -ActiveInterpolationMap AnimationStack::activeInterpolations(AnimationStack* animationStack, const WillBeHeapVector<RawPtrWillBeMember<InertEffect>>* newAnimations, const WillBeHeapHashSet<RawPtrWillBeMember<const Animation>>* suppressedAnimations, KeyframeEffect::Priority priority, double timelineCurrentTime)
|
| +ActiveInterpolationMap AnimationStack::activeInterpolations(AnimationStack* animationStack, const HeapVector<Member<InertEffect>>* newAnimations, const HeapHashSet<Member<const Animation>>* suppressedAnimations, KeyframeEffect::Priority priority, double timelineCurrentTime)
|
| {
|
| // We don't exactly know when new animations will start, but timelineCurrentTime is a good estimate.
|
|
|
| ActiveInterpolationMap result;
|
|
|
| if (animationStack) {
|
| - WillBeHeapVector<OwnPtrWillBeMember<SampledEffect>>& effects = animationStack->m_effects;
|
| + HeapVector<Member<SampledEffect>>& effects = animationStack->m_effects;
|
| // std::sort doesn't work with OwnPtrs
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| nonCopyingSort(effects.begin(), effects.end(), compareEffects);
|
| animationStack->removeClearedEffects();
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|
|