| Index: src/core/SkBlitter_Sprite.cpp
|
| diff --git a/src/core/SkBlitter_Sprite.cpp b/src/core/SkBlitter_Sprite.cpp
|
| index 6dc5785cec8097c2f15336bd7ef37937ea70f35a..605fa43bf696a3660c10d6c3440bd38588d5ff94 100644
|
| --- a/src/core/SkBlitter_Sprite.cpp
|
| +++ b/src/core/SkBlitter_Sprite.cpp
|
| @@ -51,7 +51,7 @@ SkBlitter* SkBlitter::ChooseSprite(const SkPixmap& dst, const SkPaint& paint,
|
| paint and return null if it is set, forcing the client to take the slow shader case
|
| (which does respect soft edges).
|
| */
|
| - SkASSERT(allocator != NULL);
|
| + SkASSERT(allocator != nullptr);
|
|
|
| SkSpriteBlitter* blitter;
|
|
|
| @@ -63,7 +63,7 @@ SkBlitter* SkBlitter::ChooseSprite(const SkPixmap& dst, const SkPaint& paint,
|
| blitter = SkSpriteBlitter::ChooseD32(source, paint, allocator);
|
| break;
|
| default:
|
| - blitter = NULL;
|
| + blitter = nullptr;
|
| break;
|
| }
|
|
|
|
|