| Index: src/gpu/gl/GrGLGpu.h
|
| diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h
|
| index 4be8a76fbaa17047e976e6a95abcd22780cf5fde..f6d6a471e95c363e3195b9bd460842484a12e5ef 100644
|
| --- a/src/gpu/gl/GrGLGpu.h
|
| +++ b/src/gpu/gl/GrGLGpu.h
|
| @@ -254,7 +254,7 @@ private:
|
| void setScratchTextureUnit();
|
|
|
| // bounds is region that may be modified and therefore has to be resolved.
|
| - // NULL means whole target. Can be an empty rect.
|
| + // nullptr means whole target. Can be an empty rect.
|
| void flushRenderTarget(GrGLRenderTarget*, const SkIRect* bounds);
|
|
|
| void flushStencil(const GrStencilSettings&);
|
| @@ -339,7 +339,7 @@ private:
|
| */
|
| class HWGeometryState {
|
| public:
|
| - HWGeometryState() { fVBOVertexArray = NULL; this->invalidate(); }
|
| + HWGeometryState() { fVBOVertexArray = nullptr; this->invalidate(); }
|
|
|
| ~HWGeometryState() { delete fVBOVertexArray; }
|
|
|
| @@ -418,7 +418,7 @@ private:
|
| /**
|
| * Binds the vertex array object that should be used to render from the vertex buffer.
|
| * The vertex array is bound and its attrib array state object is returned. The vertex
|
| - * buffer is bound. The index buffer (if non-NULL) is bound to the vertex array. The
|
| + * buffer is bound. The index buffer (if non-nullptr) is bound to the vertex array. The
|
| * returned GrGLAttribArrayState should be used to set vertex attribute arrays.
|
| */
|
| GrGLAttribArrayState* bindArrayAndBuffersToDraw(GrGLGpu* gpu,
|
|
|