| Index: src/gpu/gl/GrGLFragmentProcessor.h
|
| diff --git a/src/gpu/gl/GrGLFragmentProcessor.h b/src/gpu/gl/GrGLFragmentProcessor.h
|
| index 05ee375a9af9a809297ecacfd8b1ddd571b2b351..b8e2afc1bb61c387e16b62a9a76990bac82f47b0 100644
|
| --- a/src/gpu/gl/GrGLFragmentProcessor.h
|
| +++ b/src/gpu/gl/GrGLFragmentProcessor.h
|
| @@ -38,7 +38,7 @@ public:
|
| @param outputColor A predefined vec4 in the FS in which the stage should place its output
|
| color (or coverage).
|
| @param inputColor A vec4 that holds the input color to the stage in the FS. This may be
|
| - NULL in which case the implied input is solid white (all ones).
|
| + nullptr in which case the implied input is solid white (all ones).
|
| TODO: Better system for communicating optimization info (e.g. input
|
| color is solid white, trans black, known to be opaque, etc.) that allows
|
| the processor to communicate back similar known info about its output.
|
|
|