Index: src/gpu/gl/GrGLFragmentProcessor.h |
diff --git a/src/gpu/gl/GrGLFragmentProcessor.h b/src/gpu/gl/GrGLFragmentProcessor.h |
index 05ee375a9af9a809297ecacfd8b1ddd571b2b351..b8e2afc1bb61c387e16b62a9a76990bac82f47b0 100644 |
--- a/src/gpu/gl/GrGLFragmentProcessor.h |
+++ b/src/gpu/gl/GrGLFragmentProcessor.h |
@@ -38,7 +38,7 @@ public: |
@param outputColor A predefined vec4 in the FS in which the stage should place its output |
color (or coverage). |
@param inputColor A vec4 that holds the input color to the stage in the FS. This may be |
- NULL in which case the implied input is solid white (all ones). |
+ nullptr in which case the implied input is solid white (all ones). |
TODO: Better system for communicating optimization info (e.g. input |
color is solid white, trans black, known to be opaque, etc.) that allows |
the processor to communicate back similar known info about its output. |