Index: src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp |
diff --git a/src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp b/src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp |
index cba380b74da11c78e1036a2f375981e0b9cf3825..c2fcca54692963f9602e001b2b9922dabec27e44 100644 |
--- a/src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp |
+++ b/src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp |
@@ -42,7 +42,7 @@ public: |
if ((proc = (GrGLFuncPtr) wglGetProcAddress(name))) { |
return proc; |
} |
- return NULL; |
+ return nullptr; |
} |
private: |
@@ -62,18 +62,18 @@ static GrGLFuncPtr win_get_gl_proc(void* ctx, const char name[]) { |
* Otherwise, a springboard would be needed that hides the calling convention. |
*/ |
const GrGLInterface* GrGLCreateNativeInterface() { |
- if (NULL == wglGetCurrentContext()) { |
- return NULL; |
+ if (nullptr == wglGetCurrentContext()) { |
+ return nullptr; |
} |
GLProcGetter getter; |
if (!getter.isInitialized()) { |
- return NULL; |
+ return nullptr; |
} |
GrGLGetStringProc getString = (GrGLGetStringProc)getter.getProc("glGetString"); |
- if (NULL == getString) { |
- return NULL; |
+ if (nullptr == getString) { |
+ return nullptr; |
} |
const char* verStr = reinterpret_cast<const char*>(getString(GR_GL_VERSION)); |
GrGLStandard standard = GrGLGetStandardInUseFromString(verStr); |
@@ -83,5 +83,5 @@ const GrGLInterface* GrGLCreateNativeInterface() { |
} else if (kGL_GrGLStandard == standard) { |
return GrGLAssembleGLInterface(&getter, win_get_gl_proc); |
} |
- return NULL; |
+ return nullptr; |
} |