| Index: bench/GameBench.cpp
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| diff --git a/bench/GameBench.cpp b/bench/GameBench.cpp
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| index 3d9885f6920e825a695aba5ae317c3e878aa8457..631a8f25f00a2c26460cba5a12683916ff499fdb 100644
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| --- a/bench/GameBench.cpp
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| +++ b/bench/GameBench.cpp
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| @@ -308,27 +308,18 @@ private:
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|  };
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|  
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|  // Partial clear
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| -DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kScale_Type,
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| -                                            GameBench::kPartial_Clear)); )
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| -DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type,
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| -                                            GameBench::kPartial_Clear)); )
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| -DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type,
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| -                                            GameBench::kPartial_Clear, true)); )
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| -DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kRotate_Type,
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| -                                            GameBench::kPartial_Clear)); )
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| +DEF_BENCH(return new GameBench(GameBench::kScale_Type, GameBench::kPartial_Clear);)
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| +DEF_BENCH(return new GameBench(GameBench::kTranslate_Type, GameBench::kPartial_Clear);)
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| +DEF_BENCH(return new GameBench(GameBench::kTranslate_Type, GameBench::kPartial_Clear, true);)
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| +DEF_BENCH(return new GameBench(GameBench::kRotate_Type, GameBench::kPartial_Clear);)
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|  
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|  // Full clear
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| -DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kScale_Type,
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| -                                            GameBench::kFull_Clear)); )
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| -DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type,
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| -                                            GameBench::kFull_Clear)); )
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| -DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type,
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| -                                            GameBench::kFull_Clear, true)); )
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| -DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kRotate_Type,
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| -                                            GameBench::kFull_Clear)); )
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| +DEF_BENCH(return new GameBench(GameBench::kScale_Type, GameBench::kFull_Clear);)
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| +DEF_BENCH(return new GameBench(GameBench::kTranslate_Type, GameBench::kFull_Clear);)
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| +DEF_BENCH(return new GameBench(GameBench::kTranslate_Type, GameBench::kFull_Clear, true);)
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| +DEF_BENCH(return new GameBench(GameBench::kRotate_Type, GameBench::kFull_Clear);)
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|  
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|  // Atlased
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| -DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type,
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| -                                            GameBench::kFull_Clear, false, true)); )
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| -DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type,
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| -                                            GameBench::kFull_Clear, false, true, true)); )
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| +DEF_BENCH(return new GameBench(GameBench::kTranslate_Type, GameBench::kFull_Clear, false, true);)
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| +DEF_BENCH(return new GameBench(
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| +                         GameBench::kTranslate_Type, GameBench::kFull_Clear, false, true, true);)
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| 
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