| Index: src/gpu/GrBufferedDrawTarget.h
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| diff --git a/src/gpu/GrBufferedDrawTarget.h b/src/gpu/GrBufferedDrawTarget.h
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| deleted file mode 100644
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| index 79b1a71cfe92854e6f011938b6c6b7d819e4511b..0000000000000000000000000000000000000000
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| --- a/src/gpu/GrBufferedDrawTarget.h
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| +++ /dev/null
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| @@ -1,45 +0,0 @@
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| -/*
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| - * Copyright 2011 Google Inc.
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| - *
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| - * Use of this source code is governed by a BSD-style license that can be
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| - * found in the LICENSE file.
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| - */
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| -
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| -#ifndef GrBufferedDrawTarget_DEFINED
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| -#define GrBufferedDrawTarget_DEFINED
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| -
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| -#include "GrDrawTarget.h"
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| -#include "GrCommandBuilder.h"
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| -#include "SkChunkAlloc.h"
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| -
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| -/**
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| - * GrBufferedDrawTarget is an implementation of GrDrawTarget that queues up draws for eventual
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| - * playback into a GrGpu. In theory one draw buffer could playback into another. Similarly, it is
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| - * the caller's responsibility to ensure that all referenced textures, buffers, and render-targets
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| - * are associated in the GrGpu object that the buffer is played back into.
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| - */
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| -class GrBufferedDrawTarget : public GrClipTarget {
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| -public:
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| -    /**
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| -     * Creates a GrBufferedDrawTarget
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| -     *
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| -     * @param context    the context object that owns this draw buffer.
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| -     */
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| -    GrBufferedDrawTarget(GrContext* context);
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| -
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| -    ~GrBufferedDrawTarget() override;
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| -
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| -protected:
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| -    void onDrawBatch(GrBatch*) override;
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| -
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| -private:
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| -    void onReset() override;
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| -    void onFlush() override;
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| -
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| -    SkAutoTDelete<GrCommandBuilder>     fCommands;
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| -    uint32_t                            fDrawID;
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| -
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| -    typedef GrClipTarget INHERITED;
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| -};
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| -
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| -#endif
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| 
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