Chromium Code Reviews| Index: content/common/gpu/media/android_copying_backing_strategy.h |
| diff --git a/content/common/gpu/media/android_copying_backing_strategy.h b/content/common/gpu/media/android_copying_backing_strategy.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..b372ec302ae304eba89d265599ccf27c19ddbeaa |
| --- /dev/null |
| +++ b/content/common/gpu/media/android_copying_backing_strategy.h |
| @@ -0,0 +1,57 @@ |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef CONTENT_COMMON_GPU_MEDIA_ANDROID_COPYING_BACKING_STRATEGY_H_ |
| +#define CONTENT_COMMON_GPU_MEDIA_ANDROID_COPYING_BACKING_STRATEGY_H_ |
| + |
| +//#include <list> |
|
DaleCurtis
2015/09/14 18:46:21
?
liberato (no reviews please)
2015/09/14 22:34:53
no idea. done.
|
| +//#include <map> |
| +//#include <queue> |
| +//#include <string> |
| +//#include <vector> |
| + |
| +#include "base/compiler_specific.h" |
| +#include "base/threading/thread_checker.h" |
| +#include "content/common/content_export.h" |
| +#include "content/common/gpu/media/android_video_decode_accelerator.h" |
| + |
| +namespace gpu { |
| +class CopyTextureCHROMIUMResourceManager; |
| +} |
| + |
| +namespace media { |
| +class PictureBuffer; |
| +} |
| + |
| +namespace content { |
| + |
| +class AndroidVideoDecodeAcceleratorStateProvider; |
| + |
| +// A BackingStrategy implementation that copies images to PictureBuffer |
| +// textures via gpu texture copy. |
| +class CONTENT_EXPORT AndroidCopyingBackingStrategy |
| + : public AndroidVideoDecodeAccelerator::BackingStrategy { |
| + public: |
| + AndroidCopyingBackingStrategy(); |
| + ~AndroidCopyingBackingStrategy() override; |
| + |
| + // AndroidVideoDecodeAccelerator::BackingStrategy |
| + void SetStateProvider(AndroidVideoDecodeAcceleratorStateProvider*) override; |
| + void Cleanup() override; |
| + uint32 GetNumPictureBuffers() const override; |
| + uint32 GetTextureTarget() const override; |
| + void AssignCurrentSurfaceToPictureBuffer( |
| + int32 codec_buffer_index, |
| + const media::PictureBuffer&) override; |
| + |
| + private: |
| + // Used for copy the texture from surface texture to picture buffers. |
| + scoped_ptr<gpu::CopyTextureCHROMIUMResourceManager> copier_; |
| + |
| + AndroidVideoDecodeAcceleratorStateProvider* state_provider_; |
| +}; |
| + |
| +} // namespace content |
| + |
| +#endif // CONTENT_COMMON_GPU_MEDIA_ANDROID_COPYING_BACKING_STRATEGY_H_ |