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Unified Diff: content/common/gpu/media/android_video_decode_accelerator_impl.h

Issue 1313913003: Begin refactor of AVDA to support zero-copy. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: refactored into composable pieces, to see if it looks nicer. Created 5 years, 3 months ago
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Index: content/common/gpu/media/android_video_decode_accelerator_impl.h
diff --git a/content/common/gpu/media/android_video_decode_accelerator.h b/content/common/gpu/media/android_video_decode_accelerator_impl.h
similarity index 76%
copy from content/common/gpu/media/android_video_decode_accelerator.h
copy to content/common/gpu/media/android_video_decode_accelerator_impl.h
index d5bacfd9af136c4e25111191d92d783629ab355c..afd7ad8a1908b6561bda0ae17e02de381cb082a0 100644
--- a/content/common/gpu/media/android_video_decode_accelerator.h
+++ b/content/common/gpu/media/android_video_decode_accelerator_impl.h
@@ -1,9 +1,9 @@
-// Copyright (c) 2013 The Chromium Authors. All rights reserved.
+// Copyright (c) 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#ifndef CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_
-#define CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_
+#ifndef CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_IMPL_H_
+#define CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_IMPL_H_
#include <list>
#include <map>
@@ -15,7 +15,7 @@
#include "base/threading/thread_checker.h"
#include "base/timer/timer.h"
#include "content/common/content_export.h"
-#include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h"
+#include "content/common/gpu/media/android_video_decode_accelerator.h"
#include "gpu/command_buffer/service/gles2_cmd_decoder.h"
#include "media/base/android/media_codec_bridge.h"
#include "media/video/video_decode_accelerator.h"
@@ -25,18 +25,17 @@ class SurfaceTexture;
}
namespace content {
-// A VideoDecodeAccelerator implementation for Android.
+// Implementation of a VideoDecodeAccelerator for Android.
// This class decodes the input encoded stream by using Android's MediaCodec
// class. http://developer.android.com/reference/android/media/MediaCodec.html
-class CONTENT_EXPORT AndroidVideoDecodeAccelerator
- : public media::VideoDecodeAccelerator {
+// It delegates attaching pictures to PictureBuffers to the BackingStrategy,
+// but otherwise handles the work of transferring data to / from MediaCodec.
+class CONTENT_EXPORT AndroidVideoDecodeAcceleratorImpl
sandersd (OOO until July 31) 2015/09/04 22:12:52 It seems like this would be better as just Android
liberato (no reviews please) 2015/09/08 19:50:00 it was a forward reference management strategy. i
+ : public AndroidVideoDecodeAccelerator
+ , public AndroidVideoDecodeAccelerator::StateProvider {
public:
- // Does not take ownership of |client| which must outlive |*this|.
- AndroidVideoDecodeAccelerator(
- const base::WeakPtr<gpu::gles2::GLES2Decoder> decoder,
- const base::Callback<bool(void)>& make_context_current);
- // media::VideoDecodeAccelerator implementation.
+ // Does not take ownership of |client| which must outlive |*this|.
bool Initialize(media::VideoCodecProfile profile, Client* client) override;
void Decode(const media::BitstreamBuffer& bitstream_buffer) override;
void AssignPictureBuffers(
@@ -47,8 +46,22 @@ class CONTENT_EXPORT AndroidVideoDecodeAccelerator
void Destroy() override;
bool CanDecodeOnIOThread() override;
- static media::VideoDecodeAccelerator::SupportedProfiles
- GetSupportedProfiles();
+ // AndroidVideoDecodeAccelerator::StateProvider
+ const gfx::Size& GetSize() const override;
+ const base::ThreadChecker& ThreadChecker() const override;
+ gfx::SurfaceTexture* GetSurfaceTexture() const override;
+ uint32 GetSurfaceTextureId() const override;
+ gpu::gles2::GLES2Decoder* GetGlDecoder() const override;
+ media::VideoCodecBridge* GetMediaCodec() override;
+ void PostError(const ::tracked_objects::Location& from_here,
+ media::VideoDecodeAccelerator::Error error) override;
+
+ protected:
+ AndroidVideoDecodeAcceleratorImpl(
+ const base::WeakPtr<gpu::gles2::GLES2Decoder> decoder,
+ const base::Callback<bool(void)>& make_context_current,
+ scoped_refptr<BackingStrategy> strategy);
+ ~AndroidVideoDecodeAcceleratorImpl() override;
private:
enum State {
@@ -58,13 +71,11 @@ class CONTENT_EXPORT AndroidVideoDecodeAccelerator
static const base::TimeDelta kDecodePollDelay;
- ~AndroidVideoDecodeAccelerator() override;
-
// Configures |media_codec_| with the given codec parameters from the client.
bool ConfigureMediaCodec();
// Sends the current picture on the surface to the client.
- void SendCurrentSurfaceToClient(int32 bitstream_id);
+ void SendCurrentSurfaceToClient(int32 codec_buffer_index, int32 bitstream_id);
// Does pending IO tasks if any. Once this is called, it polls |media_codec_|
// until it finishes pending tasks. For the polling, |kDecodePollDelay| is
@@ -157,18 +168,18 @@ class CONTENT_EXPORT AndroidVideoDecodeAccelerator
// Owner of the GL context. Used to restore the context state.
base::WeakPtr<gpu::gles2::GLES2Decoder> gl_decoder_;
- // Used for copy the texture from |surface_texture_| to picture buffers.
- scoped_ptr<gpu::CopyTextureCHROMIUMResourceManager> copier_;
-
// Repeating timer responsible for draining pending IO to the codec.
- base::RepeatingTimer<AndroidVideoDecodeAccelerator> io_timer_;
+ base::RepeatingTimer<AndroidVideoDecodeAcceleratorImpl> io_timer_;
+
+ // Backing strategy that we'll use to connect PictureBuffers to frames.
+ scoped_refptr<BackingStrategy> strategy_;
// WeakPtrFactory for posting tasks back to |this|.
- base::WeakPtrFactory<AndroidVideoDecodeAccelerator> weak_this_factory_;
+ base::WeakPtrFactory<AndroidVideoDecodeAcceleratorImpl> weak_this_factory_;
friend class AndroidVideoDecodeAcceleratorTest;
};
} // namespace content
-#endif // CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_
+#endif // CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_IMPL_H_

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