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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_ | 5 #ifndef CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_IMPL_H_ |
| 6 #define CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_ | 6 #define CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_IMPL_H_ |
| 7 | 7 |
| 8 #include <list> | 8 #include <list> |
| 9 #include <map> | 9 #include <map> |
| 10 #include <queue> | 10 #include <queue> |
| 11 #include <string> | 11 #include <string> |
| 12 #include <vector> | 12 #include <vector> |
| 13 | 13 |
| 14 #include "base/compiler_specific.h" | 14 #include "base/compiler_specific.h" |
| 15 #include "base/threading/thread_checker.h" | 15 #include "base/threading/thread_checker.h" |
| 16 #include "base/timer/timer.h" | 16 #include "base/timer/timer.h" |
| 17 #include "content/common/content_export.h" | 17 #include "content/common/content_export.h" |
| 18 #include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h" | 18 #include "content/common/gpu/media/android_video_decode_accelerator.h" |
| 19 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 19 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 20 #include "media/base/android/media_codec_bridge.h" | 20 #include "media/base/android/media_codec_bridge.h" |
| 21 #include "media/video/video_decode_accelerator.h" | 21 #include "media/video/video_decode_accelerator.h" |
| 22 | 22 |
| 23 namespace gfx { | 23 namespace gfx { |
| 24 class SurfaceTexture; | 24 class SurfaceTexture; |
| 25 } | 25 } |
| 26 | 26 |
| 27 namespace content { | 27 namespace content { |
| 28 // A VideoDecodeAccelerator implementation for Android. | 28 // Implementation of a VideoDecodeAccelerator for Android. |
| 29 // This class decodes the input encoded stream by using Android's MediaCodec | 29 // This class decodes the input encoded stream by using Android's MediaCodec |
| 30 // class. http://developer.android.com/reference/android/media/MediaCodec.html | 30 // class. http://developer.android.com/reference/android/media/MediaCodec.html |
| 31 class CONTENT_EXPORT AndroidVideoDecodeAccelerator | 31 // It delegates attaching pictures to PictureBuffers to the BackingStrategy, |
| 32 : public media::VideoDecodeAccelerator { | 32 // but otherwise handles the work of transferring data to / from MediaCodec. |
| 33 class CONTENT_EXPORT AndroidVideoDecodeAcceleratorImpl | |
|
sandersd (OOO until July 31)
2015/09/04 22:12:52
It seems like this would be better as just Android
liberato (no reviews please)
2015/09/08 19:50:00
it was a forward reference management strategy. i
| |
| 34 : public AndroidVideoDecodeAccelerator | |
| 35 , public AndroidVideoDecodeAccelerator::StateProvider { | |
| 33 public: | 36 public: |
| 37 | |
| 34 // Does not take ownership of |client| which must outlive |*this|. | 38 // Does not take ownership of |client| which must outlive |*this|. |
| 35 AndroidVideoDecodeAccelerator( | |
| 36 const base::WeakPtr<gpu::gles2::GLES2Decoder> decoder, | |
| 37 const base::Callback<bool(void)>& make_context_current); | |
| 38 | |
| 39 // media::VideoDecodeAccelerator implementation. | |
| 40 bool Initialize(media::VideoCodecProfile profile, Client* client) override; | 39 bool Initialize(media::VideoCodecProfile profile, Client* client) override; |
| 41 void Decode(const media::BitstreamBuffer& bitstream_buffer) override; | 40 void Decode(const media::BitstreamBuffer& bitstream_buffer) override; |
| 42 void AssignPictureBuffers( | 41 void AssignPictureBuffers( |
| 43 const std::vector<media::PictureBuffer>& buffers) override; | 42 const std::vector<media::PictureBuffer>& buffers) override; |
| 44 void ReusePictureBuffer(int32 picture_buffer_id) override; | 43 void ReusePictureBuffer(int32 picture_buffer_id) override; |
| 45 void Flush() override; | 44 void Flush() override; |
| 46 void Reset() override; | 45 void Reset() override; |
| 47 void Destroy() override; | 46 void Destroy() override; |
| 48 bool CanDecodeOnIOThread() override; | 47 bool CanDecodeOnIOThread() override; |
| 49 | 48 |
| 50 static media::VideoDecodeAccelerator::SupportedProfiles | 49 // AndroidVideoDecodeAccelerator::StateProvider |
| 51 GetSupportedProfiles(); | 50 const gfx::Size& GetSize() const override; |
| 51 const base::ThreadChecker& ThreadChecker() const override; | |
| 52 gfx::SurfaceTexture* GetSurfaceTexture() const override; | |
| 53 uint32 GetSurfaceTextureId() const override; | |
| 54 gpu::gles2::GLES2Decoder* GetGlDecoder() const override; | |
| 55 media::VideoCodecBridge* GetMediaCodec() override; | |
| 56 void PostError(const ::tracked_objects::Location& from_here, | |
| 57 media::VideoDecodeAccelerator::Error error) override; | |
| 58 | |
| 59 protected: | |
| 60 AndroidVideoDecodeAcceleratorImpl( | |
| 61 const base::WeakPtr<gpu::gles2::GLES2Decoder> decoder, | |
| 62 const base::Callback<bool(void)>& make_context_current, | |
| 63 scoped_refptr<BackingStrategy> strategy); | |
| 64 ~AndroidVideoDecodeAcceleratorImpl() override; | |
| 52 | 65 |
| 53 private: | 66 private: |
| 54 enum State { | 67 enum State { |
| 55 NO_ERROR, | 68 NO_ERROR, |
| 56 ERROR, | 69 ERROR, |
| 57 }; | 70 }; |
| 58 | 71 |
| 59 static const base::TimeDelta kDecodePollDelay; | 72 static const base::TimeDelta kDecodePollDelay; |
| 60 | 73 |
| 61 ~AndroidVideoDecodeAccelerator() override; | |
| 62 | |
| 63 // Configures |media_codec_| with the given codec parameters from the client. | 74 // Configures |media_codec_| with the given codec parameters from the client. |
| 64 bool ConfigureMediaCodec(); | 75 bool ConfigureMediaCodec(); |
| 65 | 76 |
| 66 // Sends the current picture on the surface to the client. | 77 // Sends the current picture on the surface to the client. |
| 67 void SendCurrentSurfaceToClient(int32 bitstream_id); | 78 void SendCurrentSurfaceToClient(int32 codec_buffer_index, int32 bitstream_id); |
| 68 | 79 |
| 69 // Does pending IO tasks if any. Once this is called, it polls |media_codec_| | 80 // Does pending IO tasks if any. Once this is called, it polls |media_codec_| |
| 70 // until it finishes pending tasks. For the polling, |kDecodePollDelay| is | 81 // until it finishes pending tasks. For the polling, |kDecodePollDelay| is |
| 71 // used. | 82 // used. |
| 72 void DoIOTask(); | 83 void DoIOTask(); |
| 73 | 84 |
| 74 // Feeds input data to |media_codec_|. This checks | 85 // Feeds input data to |media_codec_|. This checks |
| 75 // |pending_bitstream_buffers_| and queues a buffer to |media_codec_|. | 86 // |pending_bitstream_buffers_| and queues a buffer to |media_codec_|. |
| 76 void QueueInput(); | 87 void QueueInput(); |
| 77 | 88 |
| (...skipping 72 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 150 PendingBitstreamBuffers; | 161 PendingBitstreamBuffers; |
| 151 PendingBitstreamBuffers pending_bitstream_buffers_; | 162 PendingBitstreamBuffers pending_bitstream_buffers_; |
| 152 | 163 |
| 153 // Keeps track of bitstream ids notified to the client with | 164 // Keeps track of bitstream ids notified to the client with |
| 154 // NotifyEndOfBitstreamBuffer() before getting output from the bitstream. | 165 // NotifyEndOfBitstreamBuffer() before getting output from the bitstream. |
| 155 std::list<int32> bitstreams_notified_in_advance_; | 166 std::list<int32> bitstreams_notified_in_advance_; |
| 156 | 167 |
| 157 // Owner of the GL context. Used to restore the context state. | 168 // Owner of the GL context. Used to restore the context state. |
| 158 base::WeakPtr<gpu::gles2::GLES2Decoder> gl_decoder_; | 169 base::WeakPtr<gpu::gles2::GLES2Decoder> gl_decoder_; |
| 159 | 170 |
| 160 // Used for copy the texture from |surface_texture_| to picture buffers. | 171 // Repeating timer responsible for draining pending IO to the codec. |
| 161 scoped_ptr<gpu::CopyTextureCHROMIUMResourceManager> copier_; | 172 base::RepeatingTimer<AndroidVideoDecodeAcceleratorImpl> io_timer_; |
| 162 | 173 |
| 163 // Repeating timer responsible for draining pending IO to the codec. | 174 // Backing strategy that we'll use to connect PictureBuffers to frames. |
| 164 base::RepeatingTimer<AndroidVideoDecodeAccelerator> io_timer_; | 175 scoped_refptr<BackingStrategy> strategy_; |
| 165 | 176 |
| 166 // WeakPtrFactory for posting tasks back to |this|. | 177 // WeakPtrFactory for posting tasks back to |this|. |
| 167 base::WeakPtrFactory<AndroidVideoDecodeAccelerator> weak_this_factory_; | 178 base::WeakPtrFactory<AndroidVideoDecodeAcceleratorImpl> weak_this_factory_; |
| 168 | 179 |
| 169 friend class AndroidVideoDecodeAcceleratorTest; | 180 friend class AndroidVideoDecodeAcceleratorTest; |
| 170 }; | 181 }; |
| 171 | 182 |
| 172 } // namespace content | 183 } // namespace content |
| 173 | 184 |
| 174 #endif // CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_ | 185 #endif // CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_IMPL_H_ |
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