| Index: src/gpu/gl/GrGLTexture.cpp
|
| diff --git a/src/gpu/gl/GrGLTexture.cpp b/src/gpu/gl/GrGLTexture.cpp
|
| index f855e5458bedfc84d8a5ea0cdffd17b55d3f3eda..6f70d51a341279cfa62d618f341433bff015d42a 100644
|
| --- a/src/gpu/gl/GrGLTexture.cpp
|
| +++ b/src/gpu/gl/GrGLTexture.cpp
|
| @@ -7,6 +7,7 @@
|
|
|
| #include "GrGLTexture.h"
|
| #include "GrGLGpu.h"
|
| +#include "SkTraceMemoryDump.h"
|
|
|
| #define GPUGL static_cast<GrGLGpu*>(this->getGpu())
|
| #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
|
| @@ -51,3 +52,11 @@ void GrGLTexture::onAbandon() {
|
| GrBackendObject GrGLTexture::getTextureHandle() const {
|
| return static_cast<GrBackendObject>(this->textureID());
|
| }
|
| +
|
| +void GrGLTexture::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump,
|
| + const SkString& dumpName) const {
|
| + SkString texture_id;
|
| + texture_id.appendU32(this->textureID());
|
| + traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_texture",
|
| + texture_id.c_str());
|
| +}
|
|
|