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Side by Side Diff: src/gpu/gl/GrGLTexture.cpp

Issue 1313743002: Add onMemoryDump to GrContext (Closed) Base URL: https://chromium.googlesource.com/skia.git@master
Patch Set: Small build fix Created 5 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGLTexture.h" 8 #include "GrGLTexture.h"
9 #include "GrGLGpu.h" 9 #include "GrGLGpu.h"
10 #include "SkTraceMemoryDump.h"
10 11
11 #define GPUGL static_cast<GrGLGpu*>(this->getGpu()) 12 #define GPUGL static_cast<GrGLGpu*>(this->getGpu())
12 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) 13 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
13 14
14 // Because this class is virtually derived from GrSurface we must explicitly cal l its constructor. 15 // Because this class is virtually derived from GrSurface we must explicitly cal l its constructor.
15 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc) 16 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc)
16 : GrSurface(gpu, idDesc.fLifeCycle, desc) 17 : GrSurface(gpu, idDesc.fLifeCycle, desc)
17 , INHERITED(gpu, idDesc.fLifeCycle, desc) { 18 , INHERITED(gpu, idDesc.fLifeCycle, desc) {
18 this->init(desc, idDesc); 19 this->init(desc, idDesc);
19 this->registerWithCache(); 20 this->registerWithCache();
(...skipping 24 matching lines...) Expand all
44 } 45 }
45 46
46 void GrGLTexture::onAbandon() { 47 void GrGLTexture::onAbandon() {
47 fTextureID = 0; 48 fTextureID = 0;
48 INHERITED::onAbandon(); 49 INHERITED::onAbandon();
49 } 50 }
50 51
51 GrBackendObject GrGLTexture::getTextureHandle() const { 52 GrBackendObject GrGLTexture::getTextureHandle() const {
52 return static_cast<GrBackendObject>(this->textureID()); 53 return static_cast<GrBackendObject>(this->textureID());
53 } 54 }
55
56 void GrGLTexture::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump,
57 const SkString& dumpName) const {
58 SkString texture_id;
59 texture_id.appendU32(this->textureID());
60 traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_texture",
61 texture_id.c_str());
62 }
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