Chromium Code Reviews| Index: src/core/SkQuadTree.h |
| diff --git a/src/core/SkQuadTree.h b/src/core/SkQuadTree.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..fb7904dfc06e6ecd68a8be3c20c6dcc17fc307d1 |
| --- /dev/null |
| +++ b/src/core/SkQuadTree.h |
| @@ -0,0 +1,87 @@ |
| +/* |
| + * Copyright 2014 Google Inc. |
| + * |
| + * Use of this source code is governed by a BSD-style license that can be |
| + * found in the LICENSE file. |
| + */ |
| + |
| +#ifndef SkQuadTree_DEFINED |
| +#define SkQuadTree_DEFINED |
| + |
| +#include "SkRect.h" |
| +#include "SkTDArray.h" |
| +#include "SkBBoxHierarchy.h" |
| + |
| +/** |
| + * An QuadTree implementation. In short, it is a tree containing a hierarchy of bounding rectangles |
| + * in which each internal node has exactly four children. |
| + * |
| + * For more details see: |
| + * |
| + * http://en.wikipedia.org/wiki/Quadtree |
| + */ |
| +class SkQuadTree : public SkBBoxHierarchy { |
| +public: |
| + SK_DECLARE_INST_COUNT(SkQuadTree) |
| + |
| + /** |
| + * Create a new QuadTree |
| + */ |
| + static SkQuadTree* Create(const SkIRect& bounds); |
| + virtual ~SkQuadTree(); |
| + |
| + /** |
| + * Insert a node, consisting of bounds and a data value into the tree, if we don't immediately |
| + * need to use the tree; we may allow the insert to be deferred (this can allow us to bulk-load |
| + * a large batch of nodes at once, which tends to be faster and produce a better tree). |
| + * @param data The data value |
| + * @param bounds The corresponding bounding box |
| + * @param defer Can this insert be deferred? (this may be ignored) |
| + */ |
| + virtual void insert(void* data, const SkIRect& bounds, bool defer = false) SK_OVERRIDE; |
| + |
| + /** |
| + * If any inserts have been deferred, this will add them into the tree |
| + */ |
| + virtual void flushDeferredInserts() SK_OVERRIDE {} |
| + |
| + /** |
| + * Given a query rectangle, populates the passed-in array with the elements it intersects |
| + */ |
| + virtual void search(const SkIRect& query, SkTDArray<void*>* results) SK_OVERRIDE; |
| + |
| + virtual void clear() SK_OVERRIDE; |
| + |
| + /** |
| + * Gets the depth of the tree structure |
| + */ |
| + virtual int getDepth() const SK_OVERRIDE; |
| + |
| + /** |
| + * This gets the insertion count (rather than the node count) |
| + */ |
| + virtual int getCount() const SK_OVERRIDE { return fCount; } |
| + |
| + virtual void rewindInserts() SK_OVERRIDE {} |
|
Justin Novosad
2014/01/28 21:26:13
This needs to be implemented, otherwise there will
sugoi1
2014/01/29 15:29:08
Done.
|
| + |
| +private: |
| + |
| + class QuadTree; |
| + struct Data { |
| + Data(const SkIRect& bounds, void* data) : fBounds(bounds), fInnerBounds(bounds), fData(data) {} |
| + SkIRect fBounds; |
| + SkIRect fInnerBounds; |
| + void* fData; |
| + }; |
| + |
| + SkQuadTree(const SkIRect& bounds); |
| + |
| + // This is the count of data elements (rather than total nodes in the tree) |
| + int fCount; |
| + |
| + QuadTree* fQuadTree; |
| + |
| + typedef SkBBoxHierarchy INHERITED; |
| +}; |
| + |
| +#endif |