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1 /* | |
2 * Copyright 2014 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #ifndef SkQuadTree_DEFINED | |
9 #define SkQuadTree_DEFINED | |
10 | |
11 #include "SkRect.h" | |
12 #include "SkTDArray.h" | |
13 #include "SkBBoxHierarchy.h" | |
14 | |
15 /** | |
16 * An QuadTree implementation. In short, it is a tree containing a hierarchy of bounding rectangles | |
17 * in which each internal node has exactly four children. | |
18 * | |
19 * For more details see: | |
20 * | |
21 * http://en.wikipedia.org/wiki/Quadtree | |
22 */ | |
23 class SkQuadTree : public SkBBoxHierarchy { | |
24 public: | |
25 SK_DECLARE_INST_COUNT(SkQuadTree) | |
26 | |
27 /** | |
28 * Create a new QuadTree | |
29 */ | |
30 static SkQuadTree* Create(const SkIRect& bounds); | |
31 virtual ~SkQuadTree(); | |
32 | |
33 /** | |
34 * Insert a node, consisting of bounds and a data value into the tree, if we don't immediately | |
35 * need to use the tree; we may allow the insert to be deferred (this can al low us to bulk-load | |
36 * a large batch of nodes at once, which tends to be faster and produce a be tter tree). | |
37 * @param data The data value | |
38 * @param bounds The corresponding bounding box | |
39 * @param defer Can this insert be deferred? (this may be ignored) | |
40 */ | |
41 virtual void insert(void* data, const SkIRect& bounds, bool defer = false) S K_OVERRIDE; | |
42 | |
43 /** | |
44 * If any inserts have been deferred, this will add them into the tree | |
45 */ | |
46 virtual void flushDeferredInserts() SK_OVERRIDE {} | |
47 | |
48 /** | |
49 * Given a query rectangle, populates the passed-in array with the elements it intersects | |
50 */ | |
51 virtual void search(const SkIRect& query, SkTDArray<void*>* results) SK_OVER RIDE; | |
52 | |
53 virtual void clear() SK_OVERRIDE; | |
54 | |
55 /** | |
56 * Gets the depth of the tree structure | |
57 */ | |
58 virtual int getDepth() const SK_OVERRIDE; | |
59 | |
60 /** | |
61 * This gets the insertion count (rather than the node count) | |
62 */ | |
63 virtual int getCount() const SK_OVERRIDE { return fCount; } | |
64 | |
65 virtual void rewindInserts() SK_OVERRIDE {} | |
Justin Novosad
2014/01/28 21:26:13
This needs to be implemented, otherwise there will
sugoi1
2014/01/29 15:29:08
Done.
| |
66 | |
67 private: | |
68 | |
69 class QuadTree; | |
70 struct Data { | |
71 Data(const SkIRect& bounds, void* data) : fBounds(bounds), fInnerBounds( bounds), fData(data) {} | |
72 SkIRect fBounds; | |
73 SkIRect fInnerBounds; | |
74 void* fData; | |
75 }; | |
76 | |
77 SkQuadTree(const SkIRect& bounds); | |
78 | |
79 // This is the count of data elements (rather than total nodes in the tree) | |
80 int fCount; | |
81 | |
82 QuadTree* fQuadTree; | |
83 | |
84 typedef SkBBoxHierarchy INHERITED; | |
85 }; | |
86 | |
87 #endif | |
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