| Index: ui/ozone/platform/drm/gpu/drm_thread.h
|
| diff --git a/ui/ozone/platform/drm/gpu/drm_thread.h b/ui/ozone/platform/drm/gpu/drm_thread.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..361fec7daa86f772e86824dcb60d6fc5a90a88c7
|
| --- /dev/null
|
| +++ b/ui/ozone/platform/drm/gpu/drm_thread.h
|
| @@ -0,0 +1,118 @@
|
| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_OZONE_PLATFORM_DRM_GPU_DRM_THREAD_H_
|
| +#define UI_OZONE_PLATFORM_DRM_GPU_DRM_THREAD_H_
|
| +
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "base/memory/weak_ptr.h"
|
| +#include "base/threading/thread.h"
|
| +#include "ui/gfx/native_widget_types.h"
|
| +#include "ui/gfx/vsync_provider.h"
|
| +#include "ui/ozone/common/gpu/ozone_gpu_message_params.h"
|
| +#include "ui/ozone/public/surface_ozone_egl.h"
|
| +
|
| +namespace base {
|
| +struct FileDescriptor;
|
| +}
|
| +
|
| +namespace gfx {
|
| +class Point;
|
| +class Rect;
|
| +}
|
| +
|
| +namespace ui {
|
| +
|
| +class DrmDeviceManager;
|
| +class DrmGpuDisplayManager;
|
| +class DrmWindow;
|
| +class DrmWindowProxy;
|
| +class GbmBuffer;
|
| +class ScanoutBufferGenerator;
|
| +class ScreenManager;
|
| +
|
| +struct GammaRampRGBEntry;
|
| +struct OverlayPlane;
|
| +
|
| +// Holds all the DRM related state and performs all DRM related operations.
|
| +//
|
| +// The DRM thread is used to insulate DRM operations from potential blocking
|
| +// behaviour on the GPU main thread in order to reduce the potential for jank
|
| +// (for example jank in the cursor if the GPU main thread is performing heavy
|
| +// operations). The inverse is also true as blocking operations on the DRM
|
| +// thread (such as modesetting) no longer block the GPU main thread.
|
| +class DrmThread : public base::Thread {
|
| + public:
|
| + DrmThread();
|
| + ~DrmThread() override;
|
| +
|
| + void Start();
|
| +
|
| + // Must be called on the DRM thread.
|
| + void CreateBuffer(gfx::AcceleratedWidget widget,
|
| + const gfx::Size& size,
|
| + gfx::BufferFormat format,
|
| + gfx::BufferUsage usage,
|
| + scoped_refptr<GbmBuffer>* buffer);
|
| +
|
| + void SchedulePageFlip(gfx::AcceleratedWidget widget,
|
| + const std::vector<OverlayPlane>& planes,
|
| + const SwapCompletionCallback& callback);
|
| + void GetVSyncParameters(
|
| + gfx::AcceleratedWidget widget,
|
| + const gfx::VSyncProvider::UpdateVSyncCallback& callback);
|
| +
|
| + void CreateWindow(gfx::AcceleratedWidget widget);
|
| + void DestroyWindow(gfx::AcceleratedWidget widget);
|
| + void SetWindowBounds(gfx::AcceleratedWidget widget, const gfx::Rect& bounds);
|
| + void SetCursor(gfx::AcceleratedWidget widget,
|
| + const std::vector<SkBitmap>& bitmaps,
|
| + const gfx::Point& location,
|
| + int frame_delay_ms);
|
| + void MoveCursor(gfx::AcceleratedWidget widget, const gfx::Point& location);
|
| + void CheckOverlayCapabilities(
|
| + gfx::AcceleratedWidget widget,
|
| + const std::vector<OverlayCheck_Params>& overlays,
|
| + const base::Callback<void(gfx::AcceleratedWidget,
|
| + const std::vector<OverlayCheck_Params>&)>&
|
| + callback);
|
| + void RefreshNativeDisplays(
|
| + const base::Callback<void(const std::vector<DisplaySnapshot_Params>&)>&
|
| + callback);
|
| + void ConfigureNativeDisplay(
|
| + int64_t id,
|
| + const DisplayMode_Params& mode,
|
| + const gfx::Point& origin,
|
| + const base::Callback<void(int64_t, bool)>& callback);
|
| + void DisableNativeDisplay(
|
| + int64_t id,
|
| + const base::Callback<void(int64_t, bool)>& callback);
|
| + void TakeDisplayControl(const base::Callback<void(bool)>& callback);
|
| + void RelinquishDisplayControl(const base::Callback<void(bool)>& callback);
|
| + void AddGraphicsDevice(const base::FilePath& path,
|
| + const base::FileDescriptor& fd);
|
| + void RemoveGraphicsDevice(const base::FilePath& path);
|
| + void GetHDCPState(
|
| + int64_t display_id,
|
| + const base::Callback<void(int64_t, bool, HDCPState)>& callback);
|
| + void SetHDCPState(int64_t display_id,
|
| + HDCPState state,
|
| + const base::Callback<void(int64_t, bool)>& callback);
|
| + void SetGammaRamp(int64_t id, const std::vector<GammaRampRGBEntry>& lut);
|
| +
|
| + // base::Thread:
|
| + void Init() override;
|
| +
|
| + private:
|
| + scoped_ptr<DrmDeviceManager> device_manager_;
|
| + scoped_ptr<ScanoutBufferGenerator> buffer_generator_;
|
| + scoped_ptr<ScreenManager> screen_manager_;
|
| + scoped_ptr<DrmGpuDisplayManager> display_manager_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(DrmThread);
|
| +};
|
| +
|
| +} // namespace ui
|
| +
|
| +#endif // UI_OZONE_PLATFORM_DRM_GPU_DRM_THREAD_H_
|
|
|