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Side by Side Diff: ui/ozone/platform/drm/gpu/drm_thread.h

Issue 1311043016: Switch DRM platform to using a separate thread (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@mv-drm-calls-on-thread2
Patch Set: update & fix clang Created 5 years, 2 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_OZONE_PLATFORM_DRM_GPU_DRM_THREAD_H_
6 #define UI_OZONE_PLATFORM_DRM_GPU_DRM_THREAD_H_
7
8 #include "base/memory/scoped_ptr.h"
9 #include "base/memory/weak_ptr.h"
10 #include "base/threading/thread.h"
11 #include "ui/gfx/native_widget_types.h"
12 #include "ui/gfx/vsync_provider.h"
13 #include "ui/ozone/common/gpu/ozone_gpu_message_params.h"
14 #include "ui/ozone/public/surface_ozone_egl.h"
15
16 namespace base {
17 struct FileDescriptor;
18 }
19
20 namespace gfx {
21 class Point;
22 class Rect;
23 }
24
25 namespace ui {
26
27 class DrmDeviceManager;
28 class DrmGpuDisplayManager;
29 class DrmWindow;
30 class DrmWindowProxy;
31 class GbmBuffer;
32 class ScanoutBufferGenerator;
33 class ScreenManager;
34
35 struct GammaRampRGBEntry;
36 struct OverlayPlane;
37
38 // Holds all the DRM related state and performs all DRM related operations.
39 //
40 // The DRM thread is used to insulate DRM operations from potential blocking
41 // behaviour on the GPU main thread in order to reduce the potential for jank
42 // (for example jank in the cursor if the GPU main thread is performing heavy
43 // operations). The inverse is also true as blocking operations on the DRM
44 // thread (such as modesetting) no longer block the GPU main thread.
45 class DrmThread : public base::Thread {
46 public:
47 DrmThread();
48 ~DrmThread() override;
49
50 void Start();
51
52 // Must be called on the DRM thread.
53 void CreateBuffer(gfx::AcceleratedWidget widget,
54 const gfx::Size& size,
55 gfx::BufferFormat format,
56 gfx::BufferUsage usage,
57 scoped_refptr<GbmBuffer>* buffer);
58
59 void SchedulePageFlip(gfx::AcceleratedWidget widget,
60 const std::vector<OverlayPlane>& planes,
61 const SwapCompletionCallback& callback);
62 void GetVSyncParameters(
63 gfx::AcceleratedWidget widget,
64 const gfx::VSyncProvider::UpdateVSyncCallback& callback);
65
66 void CreateWindow(gfx::AcceleratedWidget widget);
67 void DestroyWindow(gfx::AcceleratedWidget widget);
68 void SetWindowBounds(gfx::AcceleratedWidget widget, const gfx::Rect& bounds);
69 void SetCursor(gfx::AcceleratedWidget widget,
70 const std::vector<SkBitmap>& bitmaps,
71 const gfx::Point& location,
72 int frame_delay_ms);
73 void MoveCursor(gfx::AcceleratedWidget widget, const gfx::Point& location);
74 void CheckOverlayCapabilities(
75 gfx::AcceleratedWidget widget,
76 const std::vector<OverlayCheck_Params>& overlays,
77 const base::Callback<void(gfx::AcceleratedWidget,
78 const std::vector<OverlayCheck_Params>&)>&
79 callback);
80 void RefreshNativeDisplays(
81 const base::Callback<void(const std::vector<DisplaySnapshot_Params>&)>&
82 callback);
83 void ConfigureNativeDisplay(
84 int64_t id,
85 const DisplayMode_Params& mode,
86 const gfx::Point& origin,
87 const base::Callback<void(int64_t, bool)>& callback);
88 void DisableNativeDisplay(
89 int64_t id,
90 const base::Callback<void(int64_t, bool)>& callback);
91 void TakeDisplayControl(const base::Callback<void(bool)>& callback);
92 void RelinquishDisplayControl(const base::Callback<void(bool)>& callback);
93 void AddGraphicsDevice(const base::FilePath& path,
94 const base::FileDescriptor& fd);
95 void RemoveGraphicsDevice(const base::FilePath& path);
96 void GetHDCPState(
97 int64_t display_id,
98 const base::Callback<void(int64_t, bool, HDCPState)>& callback);
99 void SetHDCPState(int64_t display_id,
100 HDCPState state,
101 const base::Callback<void(int64_t, bool)>& callback);
102 void SetGammaRamp(int64_t id, const std::vector<GammaRampRGBEntry>& lut);
103
104 // base::Thread:
105 void Init() override;
106
107 private:
108 scoped_ptr<DrmDeviceManager> device_manager_;
109 scoped_ptr<ScanoutBufferGenerator> buffer_generator_;
110 scoped_ptr<ScreenManager> screen_manager_;
111 scoped_ptr<DrmGpuDisplayManager> display_manager_;
112
113 DISALLOW_COPY_AND_ASSIGN(DrmThread);
114 };
115
116 } // namespace ui
117
118 #endif // UI_OZONE_PLATFORM_DRM_GPU_DRM_THREAD_H_
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