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Unified Diff: Source/core/editing/Position.cpp

Issue 1310533002: Move {next,previous}PositionOf() to EditingUtilities.{cpp,h} from Position.{cpp,h} (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: 2015-08-22T09:42:03 Rebase Created 5 years, 4 months ago
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Index: Source/core/editing/Position.cpp
diff --git a/Source/core/editing/Position.cpp b/Source/core/editing/Position.cpp
index 4e563ced8f6c902f0a6d845938e18a98c05a7e16..ceb03ca14729b77e62cf7af82c8edfe3a966ddad 100644
--- a/Source/core/editing/Position.cpp
+++ b/Source/core/editing/Position.cpp
@@ -29,8 +29,6 @@
#include "core/dom/shadow/ElementShadow.h"
#include "core/editing/EditingUtilities.h"
#include "core/editing/TextAffinity.h"
-#include "core/editing/VisibleUnits.h"
-#include "core/layout/LayoutObject.h"
#include "wtf/text/CString.h"
#include <stdio.h>
@@ -299,119 +297,6 @@ int PositionAlgorithm<Strategy>::compareTo(const PositionAlgorithm<Strategy>& ot
return comparePositions(*this, other);
}
-// TODO(yosin) We should move |uncheckedPreviousOffsetForBackwardDeletion()|
-// to "EditingUtilities.cpp" with |previousPositionOf()|.
-// TODO(yosin) To avoid forward declaration, we should move implementation of
-// |uncheckedPreviousOffsetForBackwardDeletion()| here.
-static int uncheckedPreviousOffsetForBackwardDeletion(const Node*, int current);
-
-template <typename Strategy>
-PositionAlgorithm<Strategy> previousPositionOfAlgorithm(const PositionAlgorithm<Strategy>& position, PositionMoveType moveType)
-{
- Node* const node = position.anchorNode();
- if (!node)
- return position;
-
- const int offset = position.computeEditingOffset();
-
- if (offset > 0) {
- if (editingIgnoresContent(node))
- return PositionAlgorithm<Strategy>::beforeNode(node);
- if (Node* child = Strategy::childAt(*node, offset - 1))
- return PositionAlgorithm<Strategy>::lastPositionInOrAfterNode(child);
-
- // There are two reasons child might be 0:
- // 1) The node is node like a text node that is not an element, and
- // therefore has no children. Going backward one character at a
- // time is correct.
- // 2) The old offset was a bogus offset like (<br>, 1), and there is
- // no child. Going from 1 to 0 is correct.
- switch (moveType) {
- case PositionMoveType::CodePoint:
- return PositionAlgorithm<Strategy>(node, offset - 1);
- case PositionMoveType::Character:
- return PositionAlgorithm<Strategy>(node, uncheckedPreviousOffset(node, offset));
- case PositionMoveType::BackwardDeletion:
- return PositionAlgorithm<Strategy>(node, uncheckedPreviousOffsetForBackwardDeletion(node, offset));
- }
- }
-
- if (ContainerNode* parent = Strategy::parent(*node)) {
- if (editingIgnoresContent(parent))
- return PositionAlgorithm<Strategy>::beforeNode(parent);
- // TODO(yosin) We should use |Strategy::index(Node&)| instead of
- // |Node::nodeIndex()|.
- return PositionAlgorithm<Strategy>(parent, node->nodeIndex());
- }
- return position;
-}
-
-Position previousPositionOf(const Position& position, PositionMoveType moveType)
-{
- return previousPositionOfAlgorithm<EditingStrategy>(position, moveType);
-}
-
-PositionInComposedTree previousPositionOf(const PositionInComposedTree& position, PositionMoveType moveType)
-{
- return previousPositionOfAlgorithm<EditingInComposedTreeStrategy>(position, moveType);
-}
-
-template <typename Strategy>
-PositionAlgorithm<Strategy> nextPositionOfAlgorithm(const PositionAlgorithm<Strategy>& position, PositionMoveType moveType)
-{
- ASSERT(moveType != PositionMoveType::BackwardDeletion);
-
- Node* node = position.anchorNode();
- if (!node)
- return position;
-
- const int offset = position.computeEditingOffset();
-
- if (Node* child = Strategy::childAt(*node, offset))
- return PositionAlgorithm<Strategy>::firstPositionInOrBeforeNode(child);
-
- // TODO(yosin) We should use |Strategy::lastOffsetForEditing()| instead of
- // DOM tree version.
- if (!Strategy::hasChildren(*node) && offset < EditingStrategy::lastOffsetForEditing(node)) {
- // There are two reasons child might be 0:
- // 1) The node is node like a text node that is not an element, and
- // therefore has no children. Going forward one character at a time
- // is correct.
- // 2) The new offset is a bogus offset like (<br>, 1), and there is no
- // child. Going from 0 to 1 is correct.
- return PositionAlgorithm<Strategy>::editingPositionOf(node, (moveType == PositionMoveType::Character) ? uncheckedNextOffset(node, offset) : offset + 1);
- }
-
- if (ContainerNode* parent = Strategy::parent(*node))
- return PositionAlgorithm<Strategy>::editingPositionOf(parent, Strategy::index(*node) + 1);
- return position;
-}
-
-Position nextPositionOf(const Position& position, PositionMoveType moveType)
-{
- return nextPositionOfAlgorithm<EditingStrategy>(position, moveType);
-}
-
-PositionInComposedTree nextPositionOf(const PositionInComposedTree& position, PositionMoveType moveType)
-{
- return nextPositionOfAlgorithm<EditingInComposedTreeStrategy>(position, moveType);
-}
-
-int uncheckedPreviousOffset(const Node* n, int current)
-{
- return n->layoutObject() ? n->layoutObject()->previousOffset(current) : current - 1;
-}
-
-static int uncheckedPreviousOffsetForBackwardDeletion(const Node* n, int current)
-{
- return n->layoutObject() ? n->layoutObject()->previousOffsetForBackwardDeletion(current) : current - 1;
-}
-
-int uncheckedNextOffset(const Node* n, int current)
-{
- return n->layoutObject() ? n->layoutObject()->nextOffset(current) : current + 1;
-}
-
template <typename Strategy>
bool PositionAlgorithm<Strategy>::atFirstEditingPositionForNode() const
{
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