| Index: src/core/SkBitmapProcShader.cpp
|
| diff --git a/src/core/SkBitmapProcShader.cpp b/src/core/SkBitmapProcShader.cpp
|
| index 97abbf96759ff7e7e9e029493791e99f718fcb71..c3b10184f4429981d69d18ce888b4af1bb61f609 100644
|
| --- a/src/core/SkBitmapProcShader.cpp
|
| +++ b/src/core/SkBitmapProcShader.cpp
|
| @@ -27,7 +27,9 @@
|
| fTileModeY = (uint8_t)tmy;
|
| }
|
|
|
| -bool SkBitmapProcShader::onIsABitmap(SkBitmap* texture, SkMatrix* texM, TileMode xy[]) const {
|
| +SkShader::BitmapType SkBitmapProcShader::asABitmap(SkBitmap* texture,
|
| + SkMatrix* texM,
|
| + TileMode xy[]) const {
|
| if (texture) {
|
| *texture = fRawBitmap;
|
| }
|
| @@ -38,7 +40,7 @@
|
| xy[0] = (TileMode)fTileModeX;
|
| xy[1] = (TileMode)fTileModeY;
|
| }
|
| - return true;
|
| + return kDefault_BitmapType;
|
| }
|
|
|
| SkFlattenable* SkBitmapProcShader::CreateProc(SkReadBuffer& buffer) {
|
|
|