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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkBitmapProcShader.h" | 8 #include "SkBitmapProcShader.h" |
| 9 #include "SkBitmapProcState.h" | 9 #include "SkBitmapProcState.h" |
| 10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
| 11 #include "SkErrorInternals.h" | 11 #include "SkErrorInternals.h" |
| 12 #include "SkPixelRef.h" | 12 #include "SkPixelRef.h" |
| 13 #include "SkReadBuffer.h" | 13 #include "SkReadBuffer.h" |
| 14 #include "SkWriteBuffer.h" | 14 #include "SkWriteBuffer.h" |
| 15 | 15 |
| 16 #if SK_SUPPORT_GPU | 16 #if SK_SUPPORT_GPU |
| 17 #include "effects/GrBicubicEffect.h" | 17 #include "effects/GrBicubicEffect.h" |
| 18 #include "effects/GrExtractAlphaFragmentProcessor.h" | 18 #include "effects/GrExtractAlphaFragmentProcessor.h" |
| 19 #include "effects/GrSimpleTextureEffect.h" | 19 #include "effects/GrSimpleTextureEffect.h" |
| 20 #endif | 20 #endif |
| 21 | 21 |
| 22 SkBitmapProcShader::SkBitmapProcShader(const SkBitmap& src, TileMode tmx, TileMo
de tmy, | 22 SkBitmapProcShader::SkBitmapProcShader(const SkBitmap& src, TileMode tmx, TileMo
de tmy, |
| 23 const SkMatrix* localMatrix) | 23 const SkMatrix* localMatrix) |
| 24 : INHERITED(localMatrix) { | 24 : INHERITED(localMatrix) { |
| 25 fRawBitmap = src; | 25 fRawBitmap = src; |
| 26 fTileModeX = (uint8_t)tmx; | 26 fTileModeX = (uint8_t)tmx; |
| 27 fTileModeY = (uint8_t)tmy; | 27 fTileModeY = (uint8_t)tmy; |
| 28 } | 28 } |
| 29 | 29 |
| 30 bool SkBitmapProcShader::onIsABitmap(SkBitmap* texture, SkMatrix* texM, TileMode
xy[]) const { | 30 SkShader::BitmapType SkBitmapProcShader::asABitmap(SkBitmap* texture, |
| 31 SkMatrix* texM, |
| 32 TileMode xy[]) const { |
| 31 if (texture) { | 33 if (texture) { |
| 32 *texture = fRawBitmap; | 34 *texture = fRawBitmap; |
| 33 } | 35 } |
| 34 if (texM) { | 36 if (texM) { |
| 35 texM->reset(); | 37 texM->reset(); |
| 36 } | 38 } |
| 37 if (xy) { | 39 if (xy) { |
| 38 xy[0] = (TileMode)fTileModeX; | 40 xy[0] = (TileMode)fTileModeX; |
| 39 xy[1] = (TileMode)fTileModeY; | 41 xy[1] = (TileMode)fTileModeY; |
| 40 } | 42 } |
| 41 return true; | 43 return kDefault_BitmapType; |
| 42 } | 44 } |
| 43 | 45 |
| 44 SkFlattenable* SkBitmapProcShader::CreateProc(SkReadBuffer& buffer) { | 46 SkFlattenable* SkBitmapProcShader::CreateProc(SkReadBuffer& buffer) { |
| 45 SkMatrix lm; | 47 SkMatrix lm; |
| 46 buffer.readMatrix(&lm); | 48 buffer.readMatrix(&lm); |
| 47 SkBitmap bm; | 49 SkBitmap bm; |
| 48 if (!buffer.readBitmap(&bm)) { | 50 if (!buffer.readBitmap(&bm)) { |
| 49 return nullptr; | 51 return nullptr; |
| 50 } | 52 } |
| 51 bm.setImmutable(); | 53 bm.setImmutable(); |
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| 401 inner.reset(GrSimpleTextureEffect::Create(procDataManager, texture, matr
ix, params)); | 403 inner.reset(GrSimpleTextureEffect::Create(procDataManager, texture, matr
ix, params)); |
| 402 } | 404 } |
| 403 | 405 |
| 404 if (kAlpha_8_SkColorType == fRawBitmap.colorType()) { | 406 if (kAlpha_8_SkColorType == fRawBitmap.colorType()) { |
| 405 return SkRef(inner.get()); | 407 return SkRef(inner.get()); |
| 406 } | 408 } |
| 407 return GrExtractAlphaFragmentProcessor::Create(inner); | 409 return GrExtractAlphaFragmentProcessor::Create(inner); |
| 408 } | 410 } |
| 409 | 411 |
| 410 #endif | 412 #endif |
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