| Index: src/gpu/gl/GrGLProgram.cpp
|
| ===================================================================
|
| --- src/gpu/gl/GrGLProgram.cpp (revision 8387)
|
| +++ src/gpu/gl/GrGLProgram.cpp (working copy)
|
| @@ -87,8 +87,7 @@
|
|
|
| // no reason to do edge aa or look at per-vertex coverage if coverage is ignored
|
| if (skipCoverage) {
|
| - desc->fAttribBindings &= ~(GrDrawState::kEdge_AttribBindingsBit |
|
| - GrDrawState::kCoverage_AttribBindingsBit);
|
| + desc->fAttribBindings &= ~(GrDrawState::kCoverage_AttribBindingsBit);
|
| }
|
|
|
| bool colorIsTransBlack = SkToBool(blendOpts & GrDrawState::kEmitTransBlack_BlendOptFlag);
|
| @@ -118,12 +117,10 @@
|
|
|
| int lastEnabledStage = -1;
|
|
|
| - if (!skipCoverage && (desc->fAttribBindings & GrDrawState::kEdge_AttribBindingsBit)) {
|
| - desc->fVertexEdgeType = drawState.getVertexEdgeType();
|
| + if (!skipCoverage) {
|
| desc->fDiscardIfOutsideEdge = drawState.getStencil().doesWrite();
|
| } else {
|
| // Use canonical values when edge-aa is not enabled to avoid program cache misses.
|
| - desc->fVertexEdgeType = GrDrawState::kHairLine_EdgeType;
|
| desc->fDiscardIfOutsideEdge = false;
|
| }
|
|
|
| @@ -167,8 +164,7 @@
|
|
|
| // other coverage inputs
|
| if (!hasCoverage) {
|
| - hasCoverage = requiresAttributeCoverage ||
|
| - (desc->fAttribBindings & GrDrawState::kEdge_AttribBindingsBit);
|
| + hasCoverage = requiresAttributeCoverage;
|
| }
|
|
|
| if (hasCoverage) {
|
| @@ -207,9 +203,6 @@
|
| } else {
|
| desc->fCoverageAttributeIndex = GrDrawState::kCoverageOverrideAttribIndexValue;
|
| }
|
| - if (desc->fAttribBindings & GrDrawState::kEdge_AttribBindingsBit) {
|
| - desc->fEdgeAttributeIndex = drawState.getAttribIndex(GrDrawState::kEdge_AttribIndex);
|
| - }
|
| if (desc->fAttribBindings & GrDrawState::kLocalCoords_AttribBindingsBit) {
|
| desc->fLocalCoordsAttributeIndex = drawState.getAttribIndex(GrDrawState::kLocalCoords_AttribIndex);
|
| }
|
| @@ -227,10 +220,6 @@
|
| GrAssert(desc->fCoverageAttributeIndex < GrDrawState::kVertexAttribCnt);
|
| GrAssert(kAttribLayouts[vertexAttribs[desc->fCoverageAttributeIndex].fType].fCount == 4);
|
| }
|
| - if (desc->fAttribBindings & GrDrawState::kEdge_AttribBindingsBit) {
|
| - GrAssert(desc->fEdgeAttributeIndex < GrDrawState::kVertexAttribCnt);
|
| - GrAssert(kAttribLayouts[vertexAttribs[desc->fEdgeAttributeIndex].fType].fCount == 4);
|
| - }
|
| if (desc->fAttribBindings & GrDrawState::kLocalCoords_AttribBindingsBit) {
|
| GrAssert(desc->fLocalCoordsAttributeIndex < GrDrawState::kVertexAttribCnt);
|
| GrAssert(kAttribLayouts[vertexAttribs[desc->fLocalCoordsAttributeIndex].fType].fCount == 2);
|
| @@ -419,68 +408,6 @@
|
| }
|
| }
|
|
|
| -bool GrGLProgram::genEdgeCoverage(SkString* coverageVar,
|
| - GrGLShaderBuilder* builder) const {
|
| - if (fDesc.fAttribBindings & GrDrawState::kEdge_AttribBindingsBit) {
|
| - const char *vsName, *fsName;
|
| - builder->addVarying(kVec4f_GrSLType, "Edge", &vsName, &fsName);
|
| - builder->addAttribute(kVec4f_GrSLType, EDGE_ATTR_NAME);
|
| - builder->vsCodeAppendf("\t%s = " EDGE_ATTR_NAME ";\n", vsName);
|
| - switch (fDesc.fVertexEdgeType) {
|
| - case GrDrawState::kHairLine_EdgeType:
|
| - builder->fsCodeAppendf("\tfloat edgeAlpha = abs(dot(vec3(%s.xy,1), %s.xyz));\n",
|
| - builder->fragmentPosition(), fsName);
|
| - builder->fsCodeAppendf("\tedgeAlpha = max(1.0 - edgeAlpha, 0.0);\n");
|
| - break;
|
| - case GrDrawState::kQuad_EdgeType:
|
| - builder->fsCodeAppendf("\tfloat edgeAlpha;\n");
|
| - // keep the derivative instructions outside the conditional
|
| - builder->fsCodeAppendf("\tvec2 duvdx = dFdx(%s.xy);\n", fsName);
|
| - builder->fsCodeAppendf("\tvec2 duvdy = dFdy(%s.xy);\n", fsName);
|
| - builder->fsCodeAppendf("\tif (%s.z > 0.0 && %s.w > 0.0) {\n", fsName, fsName);
|
| - // today we know z and w are in device space. We could use derivatives
|
| - builder->fsCodeAppendf("\t\tedgeAlpha = min(min(%s.z, %s.w) + 0.5, 1.0);\n", fsName,
|
| - fsName);
|
| - builder->fsCodeAppendf ("\t} else {\n");
|
| - builder->fsCodeAppendf("\t\tvec2 gF = vec2(2.0*%s.x*duvdx.x - duvdx.y,\n"
|
| - "\t\t 2.0*%s.x*duvdy.x - duvdy.y);\n",
|
| - fsName, fsName);
|
| - builder->fsCodeAppendf("\t\tedgeAlpha = (%s.x*%s.x - %s.y);\n", fsName, fsName, fsName);
|
| - builder->fsCodeAppendf("\t\tedgeAlpha = clamp(0.5 - edgeAlpha / length(gF), 0.0, 1.0);\n"
|
| - "\t}\n");
|
| - if (kES2_GrGLBinding == fContext.info().binding()) {
|
| - builder->fHeader.append("#extension GL_OES_standard_derivatives: enable\n");
|
| - }
|
| - break;
|
| - case GrDrawState::kHairQuad_EdgeType:
|
| - builder->fsCodeAppendf("\tvec2 duvdx = dFdx(%s.xy);\n", fsName);
|
| - builder->fsCodeAppendf("\tvec2 duvdy = dFdy(%s.xy);\n", fsName);
|
| - builder->fsCodeAppendf("\tvec2 gF = vec2(2.0*%s.x*duvdx.x - duvdx.y,\n"
|
| - "\t 2.0*%s.x*duvdy.x - duvdy.y);\n",
|
| - fsName, fsName);
|
| - builder->fsCodeAppendf("\tfloat edgeAlpha = (%s.x*%s.x - %s.y);\n", fsName, fsName,
|
| - fsName);
|
| - builder->fsCodeAppend("\tedgeAlpha = sqrt(edgeAlpha*edgeAlpha / dot(gF, gF));\n");
|
| - builder->fsCodeAppend("\tedgeAlpha = max(1.0 - edgeAlpha, 0.0);\n");
|
| - if (kES2_GrGLBinding == fContext.info().binding()) {
|
| - builder->fHeader.printf("#extension GL_OES_standard_derivatives: enable\n");
|
| - }
|
| - break;
|
| - default:
|
| - GrCrash("Unknown Edge Type!");
|
| - break;
|
| - }
|
| - if (fDesc.fDiscardIfOutsideEdge) {
|
| - builder->fsCodeAppend("\tif (edgeAlpha <= 0.0) {\n\t\tdiscard;\n\t}\n");
|
| - }
|
| - *coverageVar = "edgeAlpha";
|
| - return true;
|
| - } else {
|
| - coverageVar->reset();
|
| - return false;
|
| - }
|
| -}
|
| -
|
| void GrGLProgram::genInputColor(GrGLShaderBuilder* builder, SkString* inColor) {
|
| switch (fDesc.fColorInput) {
|
| case GrGLProgram::Desc::kAttribute_ColorInput: {
|
| @@ -834,19 +761,15 @@
|
| if (!wroteFragColorZero || Desc::kNone_DualSrcOutput != fDesc.fDualSrcOutput) {
|
|
|
| if (!coverageIsZero) {
|
| - bool inCoverageIsScalar = this->genEdgeCoverage(&inCoverage, &builder);
|
| -
|
| switch (fDesc.fCoverageInput) {
|
| case Desc::kSolidWhite_ColorInput:
|
| // empty string implies solid white
|
| break;
|
| case Desc::kAttribute_ColorInput:
|
| gen_attribute_coverage(&builder, &inCoverage);
|
| - inCoverageIsScalar = false;
|
| break;
|
| case Desc::kUniform_ColorInput:
|
| this->genUniformCoverage(&builder, &inCoverage);
|
| - inCoverageIsScalar = false;
|
| break;
|
| default:
|
| GrCrash("Unexpected input coverage.");
|
| @@ -861,13 +784,6 @@
|
| outCoverage.appendS32(s);
|
| builder.fsCodeAppendf("\tvec4 %s;\n", outCoverage.c_str());
|
|
|
| - // stages don't know how to deal with a scalar input. (Maybe they should. We
|
| - // could pass a GrGLShaderVar)
|
| - if (inCoverageIsScalar) {
|
| - builder.fsCodeAppendf("\tvec4 %s4 = vec4(%s);\n",
|
| - inCoverage.c_str(), inCoverage.c_str());
|
| - inCoverage.append("4");
|
| - }
|
| builder.setCurrentStage(s);
|
| fEffects[s] = builder.createAndEmitGLEffect(
|
| *stages[s],
|
| @@ -984,9 +900,6 @@
|
| GL_CALL(BindAttribLocation(fProgramID, fDesc.fColorAttributeIndex, COL_ATTR_NAME));
|
| GL_CALL(BindAttribLocation(fProgramID, fDesc.fCoverageAttributeIndex, COV_ATTR_NAME));
|
|
|
| - if (fDesc.fAttribBindings & GrDrawState::kEdge_AttribBindingsBit) {
|
| - GL_CALL(BindAttribLocation(fProgramID, fDesc.fEdgeAttributeIndex, EDGE_ATTR_NAME));
|
| - }
|
| if (fDesc.fAttribBindings & GrDrawState::kLocalCoords_AttribBindingsBit) {
|
| GL_CALL(BindAttribLocation(fProgramID,
|
| fDesc.fLocalCoordsAttributeIndex,
|
|
|