| Index: cc/output/overlay_processor.h
|
| diff --git a/cc/output/overlay_processor.h b/cc/output/overlay_processor.h
|
| index e37816c9565658c00778318d6c2c30d07f6e8f81..d18d6a0d581dc418a86276b466ba0e011866003a 100644
|
| --- a/cc/output/overlay_processor.h
|
| +++ b/cc/output/overlay_processor.h
|
| @@ -17,6 +17,13 @@ class ResourceProvider;
|
|
|
| class CC_EXPORT OverlayProcessor {
|
| public:
|
| + // State from the renderer that is relevant to the overlay processor
|
| + // strategies.
|
| + struct CC_EXPORT RendererState {
|
| + RendererState();
|
| + ~RendererState();
|
| + float device_scale_factor;
|
| + };
|
| class CC_EXPORT Strategy {
|
| public:
|
| virtual ~Strategy() {}
|
| @@ -24,7 +31,8 @@ class CC_EXPORT OverlayProcessor {
|
| // current set of render passes. Returns true if the strategy was successful
|
| // and adds any additional passes necessary to represent overlays to
|
| // |render_passes_in_draw_order|.
|
| - virtual bool Attempt(RenderPassList* render_passes_in_draw_order,
|
| + virtual bool Attempt(const RendererState& renderer_state,
|
| + RenderPassList* render_passes_in_draw_order,
|
| OverlayCandidateList* candidates) = 0;
|
| };
|
| typedef ScopedPtrVector<Strategy> StrategyList;
|
| @@ -34,7 +42,8 @@ class CC_EXPORT OverlayProcessor {
|
| // Virtual to allow testing different strategies.
|
| virtual void Initialize();
|
|
|
| - void ProcessForOverlays(RenderPassList* render_passes_in_draw_order,
|
| + void ProcessForOverlays(const RendererState& renderer_state,
|
| + RenderPassList* render_passes_in_draw_order,
|
| OverlayCandidateList* candidate_list);
|
|
|
| protected:
|
|
|