| Index: cc/output/overlay_strategy_sandwich.cc
|
| diff --git a/cc/output/overlay_strategy_sandwich.cc b/cc/output/overlay_strategy_sandwich.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..1c02b8e73cbfb38e75a25f3e5ed2a9d427b889c5
|
| --- /dev/null
|
| +++ b/cc/output/overlay_strategy_sandwich.cc
|
| @@ -0,0 +1,145 @@
|
| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "cc/output/overlay_strategy_sandwich.h"
|
| +
|
| +#include "cc/base/region.h"
|
| +#include "cc/output/overlay_candidate_validator.h"
|
| +#include "cc/quads/draw_quad.h"
|
| +#include "cc/quads/solid_color_draw_quad.h"
|
| +#include "ui/gfx/geometry/dip_util.h"
|
| +#include "ui/gfx/geometry/rect_conversions.h"
|
| +
|
| +namespace {
|
| +
|
| +gfx::Rect AlignPixelRectToDIP(float scale_factor, const gfx::Rect& pixel_rect) {
|
| + gfx::Rect dip_rect =
|
| + gfx::ToEnclosingRect(gfx::ScaleRect(pixel_rect, 1.0f / scale_factor));
|
| + gfx::Rect new_pixel_rect =
|
| + gfx::ToEnclosingRect(gfx::ScaleRect(dip_rect, scale_factor));
|
| + return new_pixel_rect;
|
| +}
|
| +
|
| +bool IsPixelRectAlignedToDIP(float scale_factor, const gfx::Rect& pixel_rect) {
|
| + return (pixel_rect == AlignPixelRectToDIP(scale_factor, pixel_rect));
|
| +}
|
| +
|
| +} // namespace
|
| +
|
| +namespace cc {
|
| +
|
| +OverlayStrategySandwich::~OverlayStrategySandwich() {}
|
| +
|
| +bool OverlayStrategySandwich::TryOverlay(
|
| + OverlayCandidateValidator* capability_checker,
|
| + RenderPassList* render_passes_in_draw_order,
|
| + OverlayCandidateList* output_candidate_list,
|
| + const OverlayCandidate& candidate,
|
| + QuadList::Iterator candidate_iter_in_quad_list,
|
| + float device_scale_factor) {
|
| + RenderPass* root_render_pass = render_passes_in_draw_order->back();
|
| + QuadList& quad_list = root_render_pass->quad_list;
|
| + gfx::Rect pixel_bounds = root_render_pass->output_rect;
|
| +
|
| + const DrawQuad* candidate_quad = *candidate_iter_in_quad_list;
|
| + const gfx::Transform& candidate_transform =
|
| + candidate_quad->shared_quad_state->quad_to_target_transform;
|
| + gfx::Transform candidate_inverse_transform;
|
| + if (!candidate_transform.GetInverse(&candidate_inverse_transform))
|
| + return false;
|
| +
|
| + // Compute the candidate's rect in display space (pixels on the screen). The
|
| + // rect needs to be DIP-aligned, or we cannot use it.
|
| + gfx::RectF candidate_pixel_rect_float = candidate_quad->rect;
|
| + candidate_transform.TransformRect(&candidate_pixel_rect_float);
|
| + gfx::Rect candidate_pixel_rect;
|
| + candidate_pixel_rect = gfx::ToEnclosingRect(candidate_pixel_rect_float);
|
| + if (candidate_pixel_rect != candidate_pixel_rect_float)
|
| + return false;
|
| + if (!IsPixelRectAlignedToDIP(device_scale_factor, candidate_pixel_rect))
|
| + return false;
|
| +
|
| + // Iterate through the quads in front of |potential_candidate|, and compute
|
| + // the region of |potential_candidate| that is covered.
|
| + Region pixel_covered_region;
|
| + for (auto overlap_iter = quad_list.cbegin();
|
| + overlap_iter != candidate_iter_in_quad_list; ++overlap_iter) {
|
| + if (OverlayStrategyCommon::IsInvisibleQuad(*overlap_iter))
|
| + continue;
|
| + // Compute the quad's bounds in display space, and ensure that it is rounded
|
| + // up to be DIP-aligned.
|
| + gfx::RectF pixel_covered_rect_float = overlap_iter->rect;
|
| + overlap_iter->shared_quad_state->quad_to_target_transform.TransformRect(
|
| + &pixel_covered_rect_float);
|
| + gfx::Rect pixel_covered_rect = AlignPixelRectToDIP(
|
| + device_scale_factor, gfx::ToEnclosingRect(pixel_covered_rect_float));
|
| +
|
| + // Include the intersection of that quad with the candidate's quad in the
|
| + // covered region.
|
| + pixel_covered_rect.Intersect(candidate_pixel_rect);
|
| + pixel_covered_region.Union(pixel_covered_rect);
|
| + }
|
| +
|
| + // Add our primary surface.
|
| + OverlayCandidateList new_candidate_list;
|
| + OverlayCandidate main_image;
|
| + main_image.display_rect = pixel_bounds;
|
| + new_candidate_list.push_back(main_image);
|
| +
|
| + // Add the candidate's overlay.
|
| + DCHECK(candidate.resource_id);
|
| + new_candidate_list.push_back(candidate);
|
| + new_candidate_list.back().plane_z_order = 1;
|
| +
|
| + // Add an overlay of the primary surface for any part of the candidate's
|
| + // quad that was covered.
|
| + // TODO(ccameron): Create an OverlayCandidate for each rect in the region.
|
| + gfx::Rect pixel_covered_rect = pixel_covered_region.bounds();
|
| + DCHECK(IsPixelRectAlignedToDIP(device_scale_factor, pixel_covered_rect));
|
| + if (!pixel_covered_rect.IsEmpty()) {
|
| + OverlayCandidate main_image_on_top;
|
| + main_image_on_top.display_rect = pixel_covered_rect;
|
| + main_image_on_top.uv_rect = pixel_covered_rect;
|
| + main_image_on_top.uv_rect.Scale(1.f / pixel_bounds.width(),
|
| + 1.f / pixel_bounds.height());
|
| + main_image_on_top.plane_z_order = 2;
|
| + main_image_on_top.transform = gfx::OVERLAY_TRANSFORM_NONE;
|
| + main_image_on_top.use_output_surface_for_resource = true;
|
| + new_candidate_list.push_back(main_image_on_top);
|
| + }
|
| +
|
| + // Check for support.
|
| + capability_checker->CheckOverlaySupport(&new_candidate_list);
|
| + for (const OverlayCandidate& candidate : new_candidate_list) {
|
| + if (candidate.plane_z_order > 0 && !candidate.overlay_handled)
|
| + return false;
|
| + }
|
| +
|
| + // Remove the quad for the overlay quad. Replace it with a transparent quad
|
| + // if we're putting a new overlay on top.
|
| + if (pixel_covered_rect.IsEmpty()) {
|
| + quad_list.EraseAndInvalidateAllPointers(candidate_iter_in_quad_list);
|
| + } else {
|
| + gfx::RectF quad_space_covered_rect_float = pixel_covered_rect;
|
| + candidate_inverse_transform.TransformRect(&quad_space_covered_rect_float);
|
| + gfx::Rect quad_space_covered_rect =
|
| + gfx::ToEnclosingRect(quad_space_covered_rect_float);
|
| + quad_space_covered_rect.Intersect(candidate_quad->rect);
|
| +
|
| + const SharedQuadState* shared_quad_state =
|
| + candidate_quad->shared_quad_state;
|
| +
|
| + SolidColorDrawQuad* replacement =
|
| + quad_list.ReplaceExistingElement<SolidColorDrawQuad>(
|
| + candidate_iter_in_quad_list);
|
| + replacement->SetAll(shared_quad_state, quad_space_covered_rect,
|
| + quad_space_covered_rect, quad_space_covered_rect, false,
|
| + SK_ColorTRANSPARENT, true);
|
| + }
|
| +
|
| + output_candidate_list->swap(new_candidate_list);
|
| + return true;
|
| +}
|
| +
|
| +} // namespace cc
|
|
|