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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "cc/output/overlay_strategy_sandwich.h" |
| 6 |
| 7 #include "cc/base/region.h" |
| 8 #include "cc/output/overlay_candidate_validator.h" |
| 9 #include "cc/quads/draw_quad.h" |
| 10 #include "cc/quads/solid_color_draw_quad.h" |
| 11 #include "ui/gfx/geometry/dip_util.h" |
| 12 #include "ui/gfx/geometry/rect_conversions.h" |
| 13 |
| 14 namespace { |
| 15 |
| 16 gfx::Rect AlignPixelRectToDIP(float scale_factor, const gfx::Rect& pixel_rect) { |
| 17 gfx::Rect dip_rect = |
| 18 gfx::ToEnclosingRect(gfx::ScaleRect(pixel_rect, 1.0f / scale_factor)); |
| 19 gfx::Rect new_pixel_rect = |
| 20 gfx::ToEnclosingRect(gfx::ScaleRect(dip_rect, scale_factor)); |
| 21 return new_pixel_rect; |
| 22 } |
| 23 |
| 24 bool IsPixelRectAlignedToDIP(float scale_factor, const gfx::Rect& pixel_rect) { |
| 25 return (pixel_rect == AlignPixelRectToDIP(scale_factor, pixel_rect)); |
| 26 } |
| 27 |
| 28 } // namespace |
| 29 |
| 30 namespace cc { |
| 31 |
| 32 OverlayStrategySandwich::~OverlayStrategySandwich() {} |
| 33 |
| 34 bool OverlayStrategySandwich::TryOverlay( |
| 35 OverlayCandidateValidator* capability_checker, |
| 36 RenderPassList* render_passes_in_draw_order, |
| 37 OverlayCandidateList* output_candidate_list, |
| 38 const OverlayCandidate& candidate, |
| 39 QuadList::Iterator candidate_iter_in_quad_list, |
| 40 float device_scale_factor) { |
| 41 RenderPass* root_render_pass = render_passes_in_draw_order->back(); |
| 42 QuadList& quad_list = root_render_pass->quad_list; |
| 43 gfx::Rect pixel_bounds = root_render_pass->output_rect; |
| 44 |
| 45 const DrawQuad* candidate_quad = *candidate_iter_in_quad_list; |
| 46 const gfx::Transform& candidate_transform = |
| 47 candidate_quad->shared_quad_state->quad_to_target_transform; |
| 48 gfx::Transform candidate_inverse_transform; |
| 49 if (!candidate_transform.GetInverse(&candidate_inverse_transform)) |
| 50 return false; |
| 51 |
| 52 // Compute the candidate's rect in display space (pixels on the screen). The |
| 53 // rect needs to be DIP-aligned, or we cannot use it. |
| 54 gfx::RectF candidate_pixel_rect_float = candidate_quad->rect; |
| 55 candidate_transform.TransformRect(&candidate_pixel_rect_float); |
| 56 gfx::Rect candidate_pixel_rect; |
| 57 candidate_pixel_rect = gfx::ToEnclosingRect(candidate_pixel_rect_float); |
| 58 if (candidate_pixel_rect != candidate_pixel_rect_float) |
| 59 return false; |
| 60 if (!IsPixelRectAlignedToDIP(device_scale_factor, candidate_pixel_rect)) |
| 61 return false; |
| 62 |
| 63 // Iterate through the quads in front of |potential_candidate|, and compute |
| 64 // the region of |potential_candidate| that is covered. |
| 65 Region pixel_covered_region; |
| 66 for (auto overlap_iter = quad_list.cbegin(); |
| 67 overlap_iter != candidate_iter_in_quad_list; ++overlap_iter) { |
| 68 if (OverlayStrategyCommon::IsInvisibleQuad(*overlap_iter)) |
| 69 continue; |
| 70 // Compute the quad's bounds in display space, and ensure that it is rounded |
| 71 // up to be DIP-aligned. |
| 72 gfx::RectF pixel_covered_rect_float = overlap_iter->rect; |
| 73 overlap_iter->shared_quad_state->quad_to_target_transform.TransformRect( |
| 74 &pixel_covered_rect_float); |
| 75 gfx::Rect pixel_covered_rect = AlignPixelRectToDIP( |
| 76 device_scale_factor, gfx::ToEnclosingRect(pixel_covered_rect_float)); |
| 77 |
| 78 // Include the intersection of that quad with the candidate's quad in the |
| 79 // covered region. |
| 80 pixel_covered_rect.Intersect(candidate_pixel_rect); |
| 81 pixel_covered_region.Union(pixel_covered_rect); |
| 82 } |
| 83 |
| 84 // Add our primary surface. |
| 85 OverlayCandidateList new_candidate_list; |
| 86 OverlayCandidate main_image; |
| 87 main_image.display_rect = pixel_bounds; |
| 88 new_candidate_list.push_back(main_image); |
| 89 |
| 90 // Add the candidate's overlay. |
| 91 DCHECK(candidate.resource_id); |
| 92 new_candidate_list.push_back(candidate); |
| 93 new_candidate_list.back().plane_z_order = 1; |
| 94 |
| 95 // Add an overlay of the primary surface for any part of the candidate's |
| 96 // quad that was covered. |
| 97 // TODO(ccameron): Create an OverlayCandidate for each rect in the region. |
| 98 gfx::Rect pixel_covered_rect = pixel_covered_region.bounds(); |
| 99 DCHECK(IsPixelRectAlignedToDIP(device_scale_factor, pixel_covered_rect)); |
| 100 if (!pixel_covered_rect.IsEmpty()) { |
| 101 OverlayCandidate main_image_on_top; |
| 102 main_image_on_top.display_rect = pixel_covered_rect; |
| 103 main_image_on_top.uv_rect = pixel_covered_rect; |
| 104 main_image_on_top.uv_rect.Scale(1.f / pixel_bounds.width(), |
| 105 1.f / pixel_bounds.height()); |
| 106 main_image_on_top.plane_z_order = 2; |
| 107 main_image_on_top.transform = gfx::OVERLAY_TRANSFORM_NONE; |
| 108 main_image_on_top.use_output_surface_for_resource = true; |
| 109 new_candidate_list.push_back(main_image_on_top); |
| 110 } |
| 111 |
| 112 // Check for support. |
| 113 capability_checker->CheckOverlaySupport(&new_candidate_list); |
| 114 for (const OverlayCandidate& candidate : new_candidate_list) { |
| 115 if (candidate.plane_z_order > 0 && !candidate.overlay_handled) |
| 116 return false; |
| 117 } |
| 118 |
| 119 // Remove the quad for the overlay quad. Replace it with a transparent quad |
| 120 // if we're putting a new overlay on top. |
| 121 if (pixel_covered_rect.IsEmpty()) { |
| 122 quad_list.EraseAndInvalidateAllPointers(candidate_iter_in_quad_list); |
| 123 } else { |
| 124 gfx::RectF quad_space_covered_rect_float = pixel_covered_rect; |
| 125 candidate_inverse_transform.TransformRect(&quad_space_covered_rect_float); |
| 126 gfx::Rect quad_space_covered_rect = |
| 127 gfx::ToEnclosingRect(quad_space_covered_rect_float); |
| 128 quad_space_covered_rect.Intersect(candidate_quad->rect); |
| 129 |
| 130 const SharedQuadState* shared_quad_state = |
| 131 candidate_quad->shared_quad_state; |
| 132 |
| 133 SolidColorDrawQuad* replacement = |
| 134 quad_list.ReplaceExistingElement<SolidColorDrawQuad>( |
| 135 candidate_iter_in_quad_list); |
| 136 replacement->SetAll(shared_quad_state, quad_space_covered_rect, |
| 137 quad_space_covered_rect, quad_space_covered_rect, false, |
| 138 SK_ColorTRANSPARENT, true); |
| 139 } |
| 140 |
| 141 output_candidate_list->swap(new_candidate_list); |
| 142 return true; |
| 143 } |
| 144 |
| 145 } // namespace cc |
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