Index: cc/output/output_surface.h |
diff --git a/cc/output/output_surface.h b/cc/output/output_surface.h |
index 7d0a5d97a15823b91785afbf82bda91b9bae429a..9611ef4406e0fd18514c89a585d40f9f898085f2 100644 |
--- a/cc/output/output_surface.h |
+++ b/cc/output/output_surface.h |
@@ -120,7 +120,8 @@ class CC_EXPORT OutputSurface { |
virtual void DiscardBackbuffer(); |
virtual void Reshape(const gfx::Size& size, float scale_factor); |
- virtual gfx::Size SurfaceSize() const; |
+ gfx::Size SurfaceSize() const { return surface_size_; } |
alexst (slow to review)
2015/08/25 18:49:38
surface_size(), hacker style since it's simple, al
ccameron
2015/08/26 21:36:13
I agree -- mind if I do this in a separate CL (cau
alexst (slow to review)
2015/08/26 21:54:18
No problem, probably better in a separate CL anywa
|
+ float device_scale_factor() const { return device_scale_factor_; } |
// If supported, this causes a ReclaimResources for all resources that are |
// currently in use. |
@@ -145,6 +146,9 @@ class CC_EXPORT OutputSurface { |
// Get the class capable of informing cc of hardware overlay capability. |
virtual OverlayCandidateValidator* GetOverlayCandidateValidator() const; |
+ // Get the texture for the main image's overlay. |
+ virtual unsigned GetOverlayTextureId() const; |
+ |
void DidLoseOutputSurface(); |
void SetMemoryPolicy(const ManagedMemoryPolicy& policy); |