Index: cc/output/overlay_strategy_sandwich.cc |
diff --git a/cc/output/overlay_strategy_sandwich.cc b/cc/output/overlay_strategy_sandwich.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..e63c6f6836989543b9df4bd670b51d6e47e82990 |
--- /dev/null |
+++ b/cc/output/overlay_strategy_sandwich.cc |
@@ -0,0 +1,147 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "cc/output/overlay_strategy_sandwich.h" |
+ |
+#include "cc/base/region.h" |
+#include "cc/output/overlay_candidate_validator.h" |
+#include "cc/quads/draw_quad.h" |
+#include "cc/quads/solid_color_draw_quad.h" |
+#include "ui/gfx/geometry/dip_util.h" |
+#include "ui/gfx/geometry/rect_conversions.h" |
+ |
+namespace { |
+ |
+gfx::Rect AlignPixelRectToDIP(float scale_factor, const gfx::Rect& pixel_rect) { |
+ gfx::Rect dip_rect = |
+ gfx::ToEnclosingRect(gfx::ScaleRect(pixel_rect, 1.0f / scale_factor)); |
+ gfx::Rect new_pixel_rect = |
+ gfx::ToEnclosingRect(gfx::ScaleRect(dip_rect, scale_factor)); |
+ return new_pixel_rect; |
+} |
+ |
+bool IsPixelRectAlignedToDIP(float scale_factor, const gfx::Rect& pixel_rect) { |
+ return (pixel_rect == AlignPixelRectToDIP(scale_factor, pixel_rect)); |
+} |
+ |
+} // namespace |
+ |
+namespace cc { |
+ |
+OverlayStrategySandwich::~OverlayStrategySandwich() {} |
+ |
+bool OverlayStrategySandwich::TryOverlay( |
+ OverlayCandidateValidator* capability_checker, |
+ RenderPassList* render_passes_in_draw_order, |
+ OverlayCandidateList* output_candidate_list, |
+ const OverlayCandidate& candidate, |
+ QuadList::Iterator candidate_iter_in_quad_list, |
+ float device_scale_factor) { |
+ RenderPass* root_render_pass = render_passes_in_draw_order->back(); |
+ QuadList& quad_list = root_render_pass->quad_list; |
+ gfx::Rect pixel_bounds = root_render_pass->output_rect; |
+ |
+ const DrawQuad* candidate_quad = *candidate_iter_in_quad_list; |
+ const gfx::Transform& candidate_transform = |
+ candidate_quad->shared_quad_state->quad_to_target_transform; |
+ gfx::Transform candidate_inverse_transform; |
+ if (!candidate_transform.GetInverse(&candidate_inverse_transform)) |
+ return false; |
+ |
+ // Compute the candidate's rect in display space (pixels on the screen). The |
+ // rect needs to be DIP-aligned, or we cannot use it. |
+ gfx::Rect candidate_pixel_rect; |
+ { |
alexst (slow to review)
2015/08/25 18:49:38
Why the extra scope, there is nothing in there tha
ccameron
2015/08/26 21:36:13
Just a style choice -- removed.
|
+ gfx::RectF candidate_pixel_rect_float = candidate_quad->rect; |
+ candidate_transform.TransformRect(&candidate_pixel_rect_float); |
+ candidate_pixel_rect = gfx::ToEnclosingRect(candidate_pixel_rect_float); |
+ if (candidate_pixel_rect != candidate_pixel_rect_float) |
alexst (slow to review)
2015/08/25 18:49:38
Is rect and recf directly comparable like that?
danakj
2015/08/25 18:50:42
The ints will become floats. That's lossy tho fwiw
ccameron
2015/08/26 21:36:13
True -- the thing I'm checking here is that candid
alexst (slow to review)
2015/08/26 21:54:18
Maybe promote your comment here to the code. When
ccameron
2015/08/26 22:52:57
Oh -- non-integers may be perfectly valid (for all
danakj
2015/08/27 18:20:03
Want to add a RectF::IsRepresentableAsRect?
|
+ return false; |
+ if (!IsPixelRectAlignedToDIP(device_scale_factor, candidate_pixel_rect)) |
+ return false; |
+ } |
+ |
+ // Iterate through the quads in front of |potential_candidate|, and compute |
+ // the region of |potential_candidate| that is covered. |
+ Region pixel_covered_region; |
+ for (auto overlap_iter = quad_list.cbegin(); |
+ overlap_iter != candidate_iter_in_quad_list; ++overlap_iter) { |
+ if (OverlayStrategyCommon::IsInvisibleQuad(*overlap_iter)) |
+ continue; |
+ // Compute the quad's bounds in display space, and ensure that it is rounded |
+ // up to be DIP-aligned. |
+ gfx::RectF pixel_covered_rect_float = overlap_iter->rect; |
+ overlap_iter->shared_quad_state->quad_to_target_transform.TransformRect( |
+ &pixel_covered_rect_float); |
+ gfx::Rect pixel_covered_rect = AlignPixelRectToDIP( |
+ device_scale_factor, gfx::ToEnclosingRect(pixel_covered_rect_float)); |
+ |
+ // Include the intersection of that quad with the candidate's quad in the |
+ // covered region. |
+ pixel_covered_rect.Intersect(candidate_pixel_rect); |
+ pixel_covered_region.Union(pixel_covered_rect); |
+ } |
+ |
+ // Add our primary surface. |
+ OverlayCandidateList new_candidate_list; |
+ OverlayCandidate main_image; |
+ main_image.display_rect = pixel_bounds; |
+ new_candidate_list.push_back(main_image); |
+ |
+ // Add the candidate's overlay. |
+ DCHECK(candidate.resource_id); |
+ new_candidate_list.push_back(candidate); |
+ new_candidate_list.back().plane_z_order = 1; |
+ |
+ // Add an overlay of the primary surface for any part of the candidate's |
+ // quad that was covered. |
+ // TODO(ccameron): Create an OverlayCandidate for each rect in the region. |
+ gfx::Rect pixel_covered_rect = pixel_covered_region.bounds(); |
+ DCHECK(IsPixelRectAlignedToDIP(device_scale_factor, pixel_covered_rect)); |
+ if (!pixel_covered_rect.IsEmpty()) { |
+ OverlayCandidate main_image_on_top; |
+ main_image_on_top.display_rect = pixel_covered_rect; |
+ main_image_on_top.uv_rect = pixel_covered_rect; |
+ main_image_on_top.uv_rect.Scale(1.f / pixel_bounds.width(), |
+ 1.f / pixel_bounds.height()); |
+ main_image_on_top.plane_z_order = 2; |
+ main_image_on_top.transform = gfx::OVERLAY_TRANSFORM_NONE; |
+ main_image_on_top.use_output_surface_for_resource = true; |
+ new_candidate_list.push_back(main_image_on_top); |
+ } |
+ |
+ // Check for support. |
+ capability_checker->CheckOverlaySupport(&new_candidate_list); |
+ for (const OverlayCandidate& candidate : new_candidate_list) { |
+ if (candidate.plane_z_order > 0 && !candidate.overlay_handled) |
+ return false; |
+ } |
+ |
+ // Remove the quad for the overlay quad. Replace it with a transparent quad |
+ // if we're putting a new overlay on top. |
+ if (pixel_covered_rect.IsEmpty()) { |
+ quad_list.EraseAndInvalidateAllPointers(candidate_iter_in_quad_list); |
+ } else { |
+ gfx::RectF quad_space_covered_rect_float = pixel_covered_rect; |
+ candidate_inverse_transform.TransformRect(&quad_space_covered_rect_float); |
+ gfx::Rect quad_space_covered_rect = |
+ gfx::ToEnclosingRect(quad_space_covered_rect_float); |
+ quad_space_covered_rect.Intersect(candidate_quad->rect); |
+ |
+ const SharedQuadState* shared_quad_state = |
+ candidate_quad->shared_quad_state; |
+ |
+ SolidColorDrawQuad* replacement = |
+ quad_list.ReplaceExistingElement<SolidColorDrawQuad>( |
+ candidate_iter_in_quad_list); |
+ replacement->SetAll(shared_quad_state, quad_space_covered_rect, |
+ quad_space_covered_rect, quad_space_covered_rect, false, |
+ SK_ColorTRANSPARENT, true); |
+ } |
+ |
+ output_candidate_list->swap(new_candidate_list); |
+ return true; |
+} |
+ |
+} // namespace cc |