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Unified Diff: gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc

Issue 1304103005: Revert of gpu: support GL_TEXTURE_CUBE_MAP destination target to Copy(Sub)TextureCHROMIUM. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase Created 5 years, 3 months ago
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Index: gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc
diff --git a/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc b/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc
index 5caad26e637b560e5abba16749bcf75604cf1f89..a256fff89ef563a2bf3c393d475b94187e2aeaa4 100644
--- a/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc
+++ b/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc
@@ -10,11 +10,8 @@
#include <GLES2/gl2ext.h>
#include <GLES2/gl2extchromium.h>
-#include "base/command_line.h"
-#include "base/strings/string_number_conversions.h"
#include "gpu/command_buffer/tests/gl_manager.h"
#include "gpu/command_buffer/tests/gl_test_utils.h"
-#include "gpu/config/gpu_switches.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
@@ -26,56 +23,30 @@ const CopyType kCopyTypes[] = {
TexImage,
TexSubImage,
};
-
-const GLenum kDestinationFaces[] = {
- GL_TEXTURE_2D,
- GL_TEXTURE_CUBE_MAP_POSITIVE_X,
-#if !defined(OS_ANDROID)
- // linux_android_rel_ng crashs on glReadPixels()
- // TODO(dshwang): exclude them for only Nvidia. crbug.com/527126
- // TODO(dshwang): handle Nvidia. crbug.com/528145
- GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
- GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
- GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
-#endif
-};
-} // namespace
+}
// A collection of tests that exercise the GL_CHROMIUM_copy_texture extension.
class GLCopyTextureCHROMIUMTest
- : public testing::TestWithParam<::testing::tuple<CopyType, GLenum>> {
+ : public testing::Test,
+ public ::testing::WithParamInterface<CopyType> {
protected:
void SetUp() override {
- base::CommandLine command_line(base::CommandLine::NO_PROGRAM);
- // ANGLE and Nvidia fails without this workaround. crbug.com/518889
- command_line.AppendSwitchASCII(switches::kGpuDriverBugWorkarounds,
- base::IntToString(gpu::FORCE_CUBE_COMPLETE));
- gl_.InitializeWithCommandLine(GLManager::Options(), &command_line);
- DCHECK(gl_.workarounds().force_cube_complete);
-
- // textures_[0] is source texture and textures_[1] is destination texture.
- glGenTextures(2, textures_);
+ gl_.Initialize(GLManager::Options());
- GLenum dest_target = ::testing::get<1>(GetParam());
- GLenum binding_target =
- gpu::gles2::GLES2Util::GLTextureTargetToBindingTarget(dest_target);
-
- glBindTexture(binding_target, textures_[1]);
+ glGenTextures(2, textures_);
+ glBindTexture(GL_TEXTURE_2D, textures_[1]);
// Some drivers (NVidia/SGX) require texture settings to be a certain way or
// they won't report FRAMEBUFFER_COMPLETE.
- glTexParameterf(binding_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameterf(binding_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- glTexParameteri(binding_target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameteri(binding_target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glGenFramebuffers(1, &framebuffer_id_);
glBindFramebuffer(GL_FRAMEBUFFER, framebuffer_id_);
- glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, dest_target,
+ glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
textures_[1], 0);
- EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError());
}
void TearDown() override {
@@ -84,45 +55,18 @@ class GLCopyTextureCHROMIUMTest
gl_.Destroy();
}
- // Some drivers(Nvidia) require cube complete to do glReadPixels from the FBO.
- // TODO(dshwang): handle Nvidia. crbug.com/528145
- void MakeCubeComplete(GLenum target,
- GLint internalformat,
- GLenum type,
- GLsizei width,
- GLsizei height) {
- // Make the textures cube complete to bind it to FBO
- GLenum binding_target =
- gpu::gles2::GLES2Util::GLTextureTargetToBindingTarget(target);
- if (binding_target == GL_TEXTURE_CUBE_MAP) {
- glBindTexture(binding_target, textures_[1]);
- for (unsigned i = 0; i < 6; i++) {
- if (target == GL_TEXTURE_CUBE_MAP_POSITIVE_X + i)
- continue;
- glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, 0, internalformat,
- width, height, 0, internalformat, type, nullptr);
- EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError());
- }
- }
- }
-
GLManager gl_;
GLuint textures_[2];
GLuint framebuffer_id_;
};
-INSTANTIATE_TEST_CASE_P(
- GLCopyTextureCHROMIUMTests,
- GLCopyTextureCHROMIUMTest,
- ::testing::Combine(::testing::ValuesIn(kCopyTypes),
- ::testing::ValuesIn(kDestinationFaces)));
+INSTANTIATE_TEST_CASE_P(CopyType,
+ GLCopyTextureCHROMIUMTest,
+ ::testing::ValuesIn(kCopyTypes));
// Test to ensure that the basic functionality of the extension works.
TEST_P(GLCopyTextureCHROMIUMTest, Basic) {
- CopyType copy_type = ::testing::get<0>(GetParam());
- GLenum dest_target = ::testing::get<1>(GetParam());
- GLenum binding_target =
- gpu::gles2::GLES2Util::GLTextureTargetToBindingTarget(dest_target);
+ CopyType copy_type = GetParam();
uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u };
glBindTexture(GL_TEXTURE_2D, textures_[0]);
@@ -130,20 +74,18 @@ TEST_P(GLCopyTextureCHROMIUMTest, Basic) {
pixels);
if (copy_type == TexImage) {
- glCopyTextureCHROMIUM(dest_target, textures_[0], textures_[1], GL_RGBA,
+ glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], GL_RGBA,
GL_UNSIGNED_BYTE, false, false, false);
} else {
- glBindTexture(binding_target, textures_[1]);
- glTexImage2D(dest_target, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+ glBindTexture(GL_TEXTURE_2D, textures_[1]);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE,
nullptr);
- glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 0, 0, 0,
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0, 0,
0, 1, 1, false, false, false);
}
EXPECT_TRUE(glGetError() == GL_NO_ERROR);
- MakeCubeComplete(dest_target, GL_RGBA, GL_UNSIGNED_BYTE, 1, 1);
-
// Check the FB is still bound.
GLint value = 0;
glGetIntegerv(GL_FRAMEBUFFER_BINDING, &value);
@@ -163,11 +105,7 @@ TEST_P(GLCopyTextureCHROMIUMTest, ImmutableTexture) {
LOG(INFO) << "GL_EXT_texture_storage not supported. Skipping test...";
return;
}
-
- CopyType copy_type = ::testing::get<0>(GetParam());
- GLenum dest_target = ::testing::get<1>(GetParam());
- GLenum binding_target =
- gpu::gles2::GLES2Util::GLTextureTargetToBindingTarget(dest_target);
+ CopyType copy_type = GetParam();
uint8 pixels[1 * 4] = {255u, 0u, 0u, 255u};
@@ -176,33 +114,21 @@ TEST_P(GLCopyTextureCHROMIUMTest, ImmutableTexture) {
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE,
pixels);
- glBindTexture(binding_target, textures_[1]);
- glTexStorage2DEXT(binding_target, 1, GL_RGBA8_OES, 1, 1);
- glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, dest_target,
+ glBindTexture(GL_TEXTURE_2D, textures_[1]);
+ glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8_OES, 1, 1);
+ glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
textures_[1], 0);
EXPECT_TRUE(glGetError() == GL_NO_ERROR);
if (copy_type == TexImage) {
- glCopyTextureCHROMIUM(dest_target, textures_[0], textures_[1], GL_RGBA,
+ glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], GL_RGBA,
GL_UNSIGNED_BYTE, false, false, false);
EXPECT_TRUE(glGetError() == GL_INVALID_OPERATION);
} else {
- glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 0, 0, 0,
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0, 0,
0, 1, 1, false, false, false);
EXPECT_TRUE(glGetError() == GL_NO_ERROR);
- // Similar quirk to MakeCubeComplete() for immutable texture.
- if (binding_target == GL_TEXTURE_CUBE_MAP) {
- for (unsigned i = 0; i < 6; i++) {
- if (dest_target == GL_TEXTURE_CUBE_MAP_POSITIVE_X + i)
- continue;
- glCopySubTextureCHROMIUM(GL_TEXTURE_CUBE_MAP_POSITIVE_X + i,
- textures_[0], textures_[1], 0, 0, 0, 0, 1, 1,
- false, false, false);
- }
- }
- EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError());
-
// Check the FB is still bound.
GLint value = 0;
glGetIntegerv(GL_FRAMEBUFFER_BINDING, &value);
@@ -219,11 +145,7 @@ TEST_P(GLCopyTextureCHROMIUMTest, ImmutableTexture) {
}
TEST_P(GLCopyTextureCHROMIUMTest, InternalFormat) {
- CopyType copy_type = ::testing::get<0>(GetParam());
- GLenum dest_target = ::testing::get<1>(GetParam());
- GLenum binding_target =
- gpu::gles2::GLES2Util::GLTextureTargetToBindingTarget(dest_target);
-
+ CopyType copy_type = GetParam();
GLint src_formats[] = {GL_ALPHA, GL_RGB, GL_RGBA,
GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_BGRA_EXT};
GLint dest_formats[] = {GL_RGB, GL_RGBA};
@@ -237,29 +159,27 @@ TEST_P(GLCopyTextureCHROMIUMTest, InternalFormat) {
EXPECT_TRUE(GL_NO_ERROR == glGetError());
if (copy_type == TexImage) {
- glCopyTextureCHROMIUM(dest_target, textures_[0], textures_[1],
- dest_formats[dest_index], GL_UNSIGNED_BYTE, false,
- false, false);
+ glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1],
+ dest_formats[dest_index], GL_UNSIGNED_BYTE,
+ false, false, false);
} else {
- glBindTexture(binding_target, textures_[1]);
- glTexImage2D(dest_target, 0, dest_formats[dest_index], 1, 1, 0,
+ glBindTexture(GL_TEXTURE_2D, textures_[1]);
+ glTexImage2D(GL_TEXTURE_2D, 0, dest_formats[dest_index], 1, 1, 0,
dest_formats[dest_index], GL_UNSIGNED_BYTE, nullptr);
EXPECT_TRUE(GL_NO_ERROR == glGetError());
- glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 0, 0,
- 0, 0, 1, 1, false, false, false);
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0,
+ 0, 0, 0, 1, 1, false, false, false);
}
- EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError())
- << "src_index:" << src_index << " dest_index:" << dest_index;
+
+ EXPECT_TRUE(GL_NO_ERROR == glGetError()) << "src_index:" << src_index
+ << " dest_index:" << dest_index;
}
}
}
TEST_P(GLCopyTextureCHROMIUMTest, InternalFormatNotSupported) {
- CopyType copy_type = ::testing::get<0>(GetParam());
- GLenum dest_target = ::testing::get<1>(GetParam());
- GLenum binding_target =
- gpu::gles2::GLES2Util::GLTextureTargetToBindingTarget(dest_target);
+ CopyType copy_type = GetParam();
glBindTexture(GL_TEXTURE_2D, textures_[0]);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE,
nullptr);
@@ -271,16 +191,16 @@ TEST_P(GLCopyTextureCHROMIUMTest, InternalFormatNotSupported) {
for (size_t dest_index = 0; dest_index < arraysize(unsupported_dest_formats);
dest_index++) {
if (copy_type == TexImage) {
- glCopyTextureCHROMIUM(dest_target, textures_[0], textures_[1],
+ glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1],
unsupported_dest_formats[dest_index],
GL_UNSIGNED_BYTE, false, false, false);
} else {
- glBindTexture(binding_target, textures_[1]);
- glTexImage2D(dest_target, 0, unsupported_dest_formats[dest_index], 1, 1,
+ glBindTexture(GL_TEXTURE_2D, textures_[1]);
+ glTexImage2D(GL_TEXTURE_2D, 0, unsupported_dest_formats[dest_index], 1, 1,
0, unsupported_dest_formats[dest_index], GL_UNSIGNED_BYTE,
nullptr);
- glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 0, 0, 0,
- 0, 1, 1, false, false, false);
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0,
+ 0, 0, 1, 1, false, false, false);
}
EXPECT_TRUE(GL_INVALID_OPERATION == glGetError())
<< "dest_index:" << dest_index;
@@ -289,10 +209,7 @@ TEST_P(GLCopyTextureCHROMIUMTest, InternalFormatNotSupported) {
// Test to ensure that the destination texture is redefined if the properties
// are different.
-TEST_P(GLCopyTextureCHROMIUMTest, RedefineDestinationTexture) {
- GLenum dest_target = ::testing::get<1>(GetParam());
- GLenum binding_target =
- gpu::gles2::GLES2Util::GLTextureTargetToBindingTarget(dest_target);
+TEST_F(GLCopyTextureCHROMIUMTest, RedefineDestinationTexture) {
uint8 pixels[4 * 4] = {255u, 0u, 0u, 255u, 255u, 0u, 0u, 255u,
255u, 0u, 0u, 255u, 255u, 0u, 0u, 255u};
@@ -300,35 +217,40 @@ TEST_P(GLCopyTextureCHROMIUMTest, RedefineDestinationTexture) {
glTexImage2D(
GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
- glBindTexture(binding_target, textures_[1]);
- glTexImage2D(dest_target, 0, GL_BGRA_EXT, 1, 1, 0, GL_BGRA_EXT,
- GL_UNSIGNED_BYTE, pixels);
+ glBindTexture(GL_TEXTURE_2D, textures_[1]);
+ glTexImage2D(GL_TEXTURE_2D,
+ 0,
+ GL_BGRA_EXT,
+ 1,
+ 1,
+ 0,
+ GL_BGRA_EXT,
+ GL_UNSIGNED_BYTE,
+ pixels);
EXPECT_TRUE(GL_NO_ERROR == glGetError());
// GL_INVALID_OPERATION due to "intrinsic format" != "internal format".
- glTexSubImage2D(dest_target, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE,
- pixels);
+ glTexSubImage2D(
+ GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
EXPECT_TRUE(GL_INVALID_OPERATION == glGetError());
// GL_INVALID_VALUE due to bad dimensions.
- glTexSubImage2D(dest_target, 0, 1, 1, 1, 1, GL_BGRA_EXT, GL_UNSIGNED_BYTE,
- pixels);
+ glTexSubImage2D(
+ GL_TEXTURE_2D, 0, 1, 1, 1, 1, GL_BGRA_EXT, GL_UNSIGNED_BYTE, pixels);
EXPECT_TRUE(GL_INVALID_VALUE == glGetError());
// If the dest texture has different properties, glCopyTextureCHROMIUM()
// redefines them.
- glCopyTextureCHROMIUM(dest_target, textures_[0], textures_[1], GL_RGBA,
+ glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], GL_RGBA,
GL_UNSIGNED_BYTE, false, false, false);
EXPECT_TRUE(GL_NO_ERROR == glGetError());
// glTexSubImage2D() succeeds because textures_[1] is redefined into 2x2
// dimension and GL_RGBA format.
- glBindTexture(binding_target, textures_[1]);
- glTexSubImage2D(dest_target, 0, 1, 1, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE,
- pixels);
+ glBindTexture(GL_TEXTURE_2D, textures_[1]);
+ glTexSubImage2D(
+ GL_TEXTURE_2D, 0, 1, 1, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
EXPECT_TRUE(GL_NO_ERROR == glGetError());
- MakeCubeComplete(dest_target, GL_RGBA, GL_UNSIGNED_BYTE, 2, 2);
-
// Check the FB is still bound.
GLint value = 0;
glGetIntegerv(GL_FRAMEBUFFER_BINDING, &value);
@@ -339,16 +261,7 @@ TEST_P(GLCopyTextureCHROMIUMTest, RedefineDestinationTexture) {
EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
glCheckFramebufferStatus(GL_FRAMEBUFFER));
-#if defined(OS_MACOSX) || defined(OS_WIN)
- // Despite of "MakeCubeComplete()" quirk, glReadPixels still fails on
- // mac_chromium_rel_ng and win_chromium_rel_ng.
- // TODO(dshwang): exclude it for only Nvidia. crbug.com/527126
- GLsizei size = 2 * 2 * 4;
- scoped_ptr<uint8[]> read_pixels(new uint8[size]);
- glReadPixels(0, 0, 2, 2, GL_RGBA, GL_UNSIGNED_BYTE, read_pixels.get());
-#else
GLTestHelper::CheckPixels(1, 1, 1, 1, 0, &pixels[12]);
-#endif
EXPECT_TRUE(GL_NO_ERROR == glGetError());
}
@@ -366,10 +279,7 @@ void glEnableDisable(GLint param, GLboolean value) {
// Validate that some basic GL state is not touched upon execution of
// the extension.
TEST_P(GLCopyTextureCHROMIUMTest, BasicStatePreservation) {
- CopyType copy_type = ::testing::get<0>(GetParam());
- GLenum dest_target = ::testing::get<1>(GetParam());
- GLenum binding_target =
- gpu::gles2::GLES2Util::GLTextureTargetToBindingTarget(dest_target);
+ CopyType copy_type = GetParam();
uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u };
glBindFramebuffer(GL_FRAMEBUFFER, 0);
@@ -379,8 +289,8 @@ TEST_P(GLCopyTextureCHROMIUMTest, BasicStatePreservation) {
pixels);
if (copy_type == TexSubImage) {
- glBindTexture(binding_target, textures_[1]);
- glTexImage2D(dest_target, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+ glBindTexture(GL_TEXTURE_2D, textures_[1]);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE,
nullptr);
}
@@ -398,11 +308,11 @@ TEST_P(GLCopyTextureCHROMIUMTest, BasicStatePreservation) {
glActiveTexture(GL_TEXTURE1 + x);
if (copy_type == TexImage) {
- glCopyTextureCHROMIUM(dest_target, textures_[0], textures_[1], GL_RGBA,
+ glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], GL_RGBA,
GL_UNSIGNED_BYTE, false, false, false);
} else {
- glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 0, 0, 0,
- 0, 1, 1, false, false, false);
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0,
+ 0, 0, 1, 1, false, false, false);
}
EXPECT_TRUE(GL_NO_ERROR == glGetError());
@@ -434,13 +344,7 @@ TEST_P(GLCopyTextureCHROMIUMTest, BasicStatePreservation) {
// Verify that invocation of the extension does not modify the bound
// texture state.
TEST_P(GLCopyTextureCHROMIUMTest, TextureStatePreserved) {
- CopyType copy_type = ::testing::get<0>(GetParam());
- GLenum dest_target = ::testing::get<1>(GetParam());
- GLenum binding_target =
- gpu::gles2::GLES2Util::GLTextureTargetToBindingTarget(dest_target);
- GLenum get_binding_target = binding_target == GL_TEXTURE_2D
- ? GL_TEXTURE_BINDING_2D
- : GL_TEXTURE_BINDING_CUBE_MAP;
+ CopyType copy_type = GetParam();
// Setup the texture used for the extension invocation.
uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u };
glBindTexture(GL_TEXTURE_2D, textures_[0]);
@@ -448,8 +352,8 @@ TEST_P(GLCopyTextureCHROMIUMTest, TextureStatePreserved) {
pixels);
if (copy_type == TexSubImage) {
- glBindTexture(binding_target, textures_[1]);
- glTexImage2D(dest_target, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+ glBindTexture(GL_TEXTURE_2D, textures_[1]);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE,
nullptr);
}
@@ -460,13 +364,13 @@ TEST_P(GLCopyTextureCHROMIUMTest, TextureStatePreserved) {
glBindTexture(GL_TEXTURE_2D, texture_ids[0]);
glActiveTexture(GL_TEXTURE1);
- glBindTexture(binding_target, texture_ids[1]);
+ glBindTexture(GL_TEXTURE_2D, texture_ids[1]);
if (copy_type == TexImage) {
- glCopyTextureCHROMIUM(dest_target, textures_[0], textures_[1], GL_RGBA,
+ glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], GL_RGBA,
GL_UNSIGNED_BYTE, false, false, false);
} else {
- glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 0, 0, 0,
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0, 0,
0, 1, 1, false, false, false);
}
EXPECT_TRUE(GL_NO_ERROR == glGetError());
@@ -476,9 +380,9 @@ TEST_P(GLCopyTextureCHROMIUMTest, TextureStatePreserved) {
EXPECT_EQ(GL_TEXTURE1, active_texture);
GLint bound_texture = 0;
- glGetIntegerv(get_binding_target, &bound_texture);
+ glGetIntegerv(GL_TEXTURE_BINDING_2D, &bound_texture);
EXPECT_EQ(texture_ids[1], static_cast<GLuint>(bound_texture));
- glBindTexture(binding_target, 0);
+ glBindTexture(GL_TEXTURE_2D, 0);
bound_texture = 0;
glActiveTexture(GL_TEXTURE0);
@@ -494,10 +398,7 @@ TEST_P(GLCopyTextureCHROMIUMTest, TextureStatePreserved) {
// Verify that invocation of the extension does not perturb the currently
// bound FBO state.
TEST_P(GLCopyTextureCHROMIUMTest, FBOStatePreserved) {
- CopyType copy_type = ::testing::get<0>(GetParam());
- GLenum dest_target = ::testing::get<1>(GetParam());
- GLenum binding_target =
- gpu::gles2::GLES2Util::GLTextureTargetToBindingTarget(dest_target);
+ CopyType copy_type = GetParam();
// Setup the texture used for the extension invocation.
uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u };
glBindTexture(GL_TEXTURE_2D, textures_[0]);
@@ -505,8 +406,8 @@ TEST_P(GLCopyTextureCHROMIUMTest, FBOStatePreserved) {
pixels);
if (copy_type == TexSubImage) {
- glBindTexture(binding_target, textures_[1]);
- glTexImage2D(dest_target, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+ glBindTexture(GL_TEXTURE_2D, textures_[1]);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE,
nullptr);
}
@@ -538,16 +439,14 @@ TEST_P(GLCopyTextureCHROMIUMTest, FBOStatePreserved) {
GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected_color);
if (copy_type == TexImage) {
- glCopyTextureCHROMIUM(dest_target, textures_[0], textures_[1], GL_RGBA,
+ glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], GL_RGBA,
GL_UNSIGNED_BYTE, false, false, false);
} else {
- glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 0, 0, 0,
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0, 0,
0, 1, 1, false, false, false);
}
EXPECT_TRUE(GL_NO_ERROR == glGetError());
- MakeCubeComplete(dest_target, GL_RGBA, GL_UNSIGNED_BYTE, 1, 1);
-
EXPECT_TRUE(glIsFramebuffer(framebuffer_id));
// Ensure that reading from the framebuffer produces correct pixels.
@@ -594,10 +493,7 @@ TEST_P(GLCopyTextureCHROMIUMTest, FBOStatePreserved) {
}
TEST_P(GLCopyTextureCHROMIUMTest, ProgramStatePreservation) {
- CopyType copy_type = ::testing::get<0>(GetParam());
- GLenum dest_target = ::testing::get<1>(GetParam());
- GLenum binding_target =
- gpu::gles2::GLES2Util::GLTextureTargetToBindingTarget(dest_target);
+ CopyType copy_type = GetParam();
// unbind the one created in setup.
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glBindTexture(GL_TEXTURE_2D, 0);
@@ -652,18 +548,16 @@ TEST_P(GLCopyTextureCHROMIUMTest, ProgramStatePreservation) {
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE,
pixels);
if (copy_type == TexImage) {
- glCopyTextureCHROMIUM(dest_target, textures_[0], textures_[1], GL_RGBA,
+ glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], GL_RGBA,
GL_UNSIGNED_BYTE, false, false, false);
} else {
- glBindTexture(binding_target, textures_[1]);
- glTexImage2D(dest_target, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+ glBindTexture(GL_TEXTURE_2D, textures_[1]);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE,
nullptr);
- glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 0, 0, 0,
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0, 0,
0, 1, 1, false, false, false);
}
- MakeCubeComplete(dest_target, GL_RGBA, GL_UNSIGNED_BYTE, 1, 1);
-
// test using program after
glClear(GL_COLOR_BUFFER_BIT);
EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, zero));
@@ -679,29 +573,24 @@ TEST_P(GLCopyTextureCHROMIUMTest, ProgramStatePreservation) {
// Test that glCopyTextureCHROMIUM doesn't leak uninitialized textures.
TEST_P(GLCopyTextureCHROMIUMTest, UninitializedSource) {
- CopyType copy_type = ::testing::get<0>(GetParam());
- GLenum dest_target = ::testing::get<1>(GetParam());
- GLenum binding_target =
- gpu::gles2::GLES2Util::GLTextureTargetToBindingTarget(dest_target);
+ CopyType copy_type = GetParam();
const GLsizei kWidth = 64, kHeight = 64;
glBindTexture(GL_TEXTURE_2D, textures_[0]);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kWidth, kHeight, 0, GL_RGBA,
GL_UNSIGNED_BYTE, nullptr);
if (copy_type == TexImage) {
- glCopyTextureCHROMIUM(dest_target, textures_[0], textures_[1], GL_RGBA,
+ glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], GL_RGBA,
GL_UNSIGNED_BYTE, false, false, false);
} else {
- glBindTexture(binding_target, textures_[1]);
- glTexImage2D(dest_target, 0, GL_RGBA, kWidth, kHeight, 0, GL_RGBA,
+ glBindTexture(GL_TEXTURE_2D, textures_[1]);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kWidth, kHeight, 0, GL_RGBA,
GL_UNSIGNED_BYTE, nullptr);
- glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 0, 0, 0,
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0, 0,
0, kWidth, kHeight, false, false, false);
}
EXPECT_TRUE(GL_NO_ERROR == glGetError());
- MakeCubeComplete(dest_target, GL_RGBA, GL_UNSIGNED_BYTE, kWidth, kHeight);
-
uint8 pixels[kHeight][kWidth][4] = {{{1}}};
glReadPixels(0, 0, kWidth, kHeight, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
for (int x = 0; x < kWidth; ++x) {
@@ -716,47 +605,41 @@ TEST_P(GLCopyTextureCHROMIUMTest, UninitializedSource) {
EXPECT_TRUE(GL_NO_ERROR == glGetError());
}
-TEST_P(GLCopyTextureCHROMIUMTest, CopySubTextureDimension) {
- GLenum dest_target = ::testing::get<1>(GetParam());
- GLenum binding_target =
- gpu::gles2::GLES2Util::GLTextureTargetToBindingTarget(dest_target);
+TEST_F(GLCopyTextureCHROMIUMTest, CopySubTextureDimension) {
glBindTexture(GL_TEXTURE_2D, textures_[0]);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE,
nullptr);
- glBindTexture(binding_target, textures_[1]);
- glTexImage2D(dest_target, 0, GL_RGBA, 3, 3, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+ glBindTexture(GL_TEXTURE_2D, textures_[1]);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 3, 3, 0, GL_RGBA, GL_UNSIGNED_BYTE,
nullptr);
- glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 1, 1, 0, 0,
- 1, 1, false, false, false);
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 1, 1, 0,
+ 0, 1, 1, false, false, false);
EXPECT_TRUE(GL_NO_ERROR == glGetError());
// xoffset < 0
- glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], -1, 1, 0, 0,
- 1, 1, false, false, false);
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], -1, 1, 0,
+ 0, 1, 1, false, false, false);
EXPECT_TRUE(glGetError() == GL_INVALID_VALUE);
// x < 0
- glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 1, 1, -1, 0,
- 1, 1, false, false, false);
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 1, 1, -1,
+ 0, 1, 1, false, false, false);
EXPECT_TRUE(glGetError() == GL_INVALID_VALUE);
// xoffset + width > dest_width
- glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 2, 2, 0, 0,
- 2, 2, false, false, false);
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 2, 2, 0,
+ 0, 2, 2, false, false, false);
EXPECT_TRUE(glGetError() == GL_INVALID_VALUE);
// x + width > source_width
- glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 0, 0, 1, 1,
- 2, 2, false, false, false);
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0, 1,
+ 1, 2, 2, false, false, false);
EXPECT_TRUE(glGetError() == GL_INVALID_VALUE);
}
-TEST_P(GLCopyTextureCHROMIUMTest, CopySubTextureOffset) {
- GLenum dest_target = ::testing::get<1>(GetParam());
- GLenum binding_target =
- gpu::gles2::GLES2Util::GLTextureTargetToBindingTarget(dest_target);
+TEST_F(GLCopyTextureCHROMIUMTest, CopySubTextureOffset) {
uint8 rgba_pixels[4 * 4] = {255u,
0u,
0u,
@@ -779,22 +662,20 @@ TEST_P(GLCopyTextureCHROMIUMTest, CopySubTextureOffset) {
uint8 transparent_pixels[4 * 4] = {
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u};
- glBindTexture(binding_target, textures_[1]);
- glTexImage2D(dest_target, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+ glBindTexture(GL_TEXTURE_2D, textures_[1]);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE,
transparent_pixels);
- glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 1, 1, 0, 0,
- 1, 1, false, false, false);
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 1, 1, 0,
+ 0, 1, 1, false, false, false);
EXPECT_TRUE(glGetError() == GL_NO_ERROR);
- glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 1, 0, 1, 0,
- 1, 1, false, false, false);
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 1, 0, 1,
+ 0, 1, 1, false, false, false);
EXPECT_TRUE(glGetError() == GL_NO_ERROR);
- glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 0, 1, 0, 1,
- 1, 1, false, false, false);
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 1, 0,
+ 1, 1, 1, false, false, false);
EXPECT_TRUE(glGetError() == GL_NO_ERROR);
- MakeCubeComplete(dest_target, GL_RGBA, GL_UNSIGNED_BYTE, 2, 2);
-
// Check the FB is still bound.
GLint value = 0;
glGetIntegerv(GL_FRAMEBUFFER_BINDING, &value);
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