Chromium Code Reviews| Index: content/browser/renderer_host/media/audio_input_sync_writer.cc |
| diff --git a/content/browser/renderer_host/media/audio_input_sync_writer.cc b/content/browser/renderer_host/media/audio_input_sync_writer.cc |
| index 600881af9a93799011f993ebaae27a766a2414c0..76204b90babbf43de283e8abbf988dfba19eab4c 100644 |
| --- a/content/browser/renderer_host/media/audio_input_sync_writer.cc |
| +++ b/content/browser/renderer_host/media/audio_input_sync_writer.cc |
| @@ -7,12 +7,20 @@ |
| #include <algorithm> |
| #include "base/memory/shared_memory.h" |
| +#include "base/metrics/histogram.h" |
| #include "content/browser/renderer_host/media/media_stream_manager.h" |
| using media::AudioBus; |
| namespace content { |
| +namespace { |
| + // TODO BEFORE COMMIT: Which value makes sense? I.e. how long can we accept |
| + // blocking the soundcard thread and wait before dropping data. |
| + const base::TimeDelta kReadCheckTimeout = |
|
henrika (OOO until Aug 14)
2015/08/28 07:56:25
Have you experimented with high load to see the ef
Henrik Grunell
2015/08/28 12:21:57
I've stress tested on my machine, couldn't provoke
|
| + base::TimeDelta::FromMilliseconds(10); |
| +} |
| + |
| AudioInputSyncWriter::AudioInputSyncWriter(base::SharedMemory* shared_memory, |
| int shared_memory_segment_count, |
| const media::AudioParameters& params) |
| @@ -21,7 +29,9 @@ AudioInputSyncWriter::AudioInputSyncWriter(base::SharedMemory* shared_memory, |
| current_segment_id_(0), |
| creation_time_(base::Time::Now()), |
| audio_bus_memory_size_(AudioBus::CalculateMemorySize(params)), |
| - next_buffer_id_(0) { |
| + next_buffer_id_(0), |
| + expected_buffer_reads_(0), |
| + read_verification_timeouts_(0) { |
| DCHECK_GT(shared_memory_segment_count, 0); |
| DCHECK_EQ(shared_memory->requested_size() % shared_memory_segment_count, 0u); |
| shared_memory_segment_size_ = |
| @@ -45,7 +55,11 @@ AudioInputSyncWriter::AudioInputSyncWriter(base::SharedMemory* shared_memory, |
| } |
| } |
| -AudioInputSyncWriter::~AudioInputSyncWriter() {} |
| +AudioInputSyncWriter::~AudioInputSyncWriter() { |
| + // TODO BEFORE COMMIT: Maybe percentage makes more sense here? |
|
DaleCurtis
2015/08/27 16:43:39
For consistency please use the same pattern as we
Henrik Grunell
2015/08/28 12:21:57
Done.
|
| + UMA_HISTOGRAM_COUNTS_1000("Media.AudioCapturerMissedReadDeadline", |
| + read_verification_timeouts_); |
| +} |
| void AudioInputSyncWriter::Write(const media::AudioBus* data, |
| double volume, |
| @@ -77,6 +91,33 @@ void AudioInputSyncWriter::Write(const media::AudioBus* data, |
| last_write_time_ = base::Time::Now(); |
| #endif |
| + // Check that the renderer side has read data so that we don't overwrite. |
| + // The renderer side sends a signal over the socket each time it has read |
| + // data. Here, we count the number of reads we expect to have been done. When |
| + // we reach |shared_memory_segment_count_|, we do |
| + // (|shared_memory_segment_count_| / 2) socket receives, which normally is |
| + // in queue. If we timeout, there's a problem with being able to read at the |
| + // high enough pace, and we throw away the audio buffer. |
| + if (expected_buffer_reads_ == |
|
henrika (OOO until Aug 14)
2015/08/28 07:56:25
Did you check this scheme for a segment count equa
Henrik Grunell
2015/08/28 12:21:57
Good point. I changed the for loop condition to
sh
|
| + static_cast<int>(shared_memory_segment_count_)) { |
| + size_t bytes_received = 0; |
| + uint32 dummy = 0; |
| + for (uint32 i = 0; i < shared_memory_segment_count_ / 2; ++i) { |
| + bytes_received = |
| + socket_->ReceiveWithTimeout(&dummy, sizeof(dummy), kReadCheckTimeout); |
| + if (bytes_received != sizeof(dummy)) { |
| + const std::string error_message = |
| + "Verifying shared memory read timed out. Dropping audio data."; |
| + LOG(ERROR) << error_message; |
| + MediaStreamManager::SendMessageToNativeLog(error_message); |
| + ++read_verification_timeouts_; |
| + return; |
| + } |
| + --expected_buffer_reads_; |
| + DCHECK_GE(expected_buffer_reads_, 0); |
| + } |
| + } |
| + |
| // Write audio parameters to shared memory. |
| uint8* ptr = static_cast<uint8*>(shared_memory_->memory()); |
| ptr += current_segment_id_ * shared_memory_segment_size_; |
| @@ -97,6 +138,10 @@ void AudioInputSyncWriter::Write(const media::AudioBus* data, |
| if (++current_segment_id_ >= shared_memory_segment_count_) |
| current_segment_id_ = 0; |
| + |
| + ++expected_buffer_reads_; |
| + DCHECK_LE(expected_buffer_reads_, |
| + static_cast<int>(shared_memory_segment_count_)); |
| } |
| void AudioInputSyncWriter::Close() { |