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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/renderer_host/media/audio_input_sync_writer.h" | 5 #include "content/browser/renderer_host/media/audio_input_sync_writer.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/memory/shared_memory.h" | 9 #include "base/memory/shared_memory.h" |
10 #include "base/metrics/histogram.h" | |
10 #include "content/browser/renderer_host/media/media_stream_manager.h" | 11 #include "content/browser/renderer_host/media/media_stream_manager.h" |
11 | 12 |
12 using media::AudioBus; | 13 using media::AudioBus; |
13 | 14 |
14 namespace content { | 15 namespace content { |
15 | 16 |
17 namespace { | |
18 // TODO BEFORE COMMIT: Which value makes sense? I.e. how long can we accept | |
19 // blocking the soundcard thread and wait before dropping data. | |
20 const base::TimeDelta kReadCheckTimeout = | |
henrika (OOO until Aug 14)
2015/08/28 07:56:25
Have you experimented with high load to see the ef
Henrik Grunell
2015/08/28 12:21:57
I've stress tested on my machine, couldn't provoke
| |
21 base::TimeDelta::FromMilliseconds(10); | |
22 } | |
23 | |
16 AudioInputSyncWriter::AudioInputSyncWriter(base::SharedMemory* shared_memory, | 24 AudioInputSyncWriter::AudioInputSyncWriter(base::SharedMemory* shared_memory, |
17 int shared_memory_segment_count, | 25 int shared_memory_segment_count, |
18 const media::AudioParameters& params) | 26 const media::AudioParameters& params) |
19 : shared_memory_(shared_memory), | 27 : shared_memory_(shared_memory), |
20 shared_memory_segment_count_(shared_memory_segment_count), | 28 shared_memory_segment_count_(shared_memory_segment_count), |
21 current_segment_id_(0), | 29 current_segment_id_(0), |
22 creation_time_(base::Time::Now()), | 30 creation_time_(base::Time::Now()), |
23 audio_bus_memory_size_(AudioBus::CalculateMemorySize(params)), | 31 audio_bus_memory_size_(AudioBus::CalculateMemorySize(params)), |
24 next_buffer_id_(0) { | 32 next_buffer_id_(0), |
33 expected_buffer_reads_(0), | |
34 read_verification_timeouts_(0) { | |
25 DCHECK_GT(shared_memory_segment_count, 0); | 35 DCHECK_GT(shared_memory_segment_count, 0); |
26 DCHECK_EQ(shared_memory->requested_size() % shared_memory_segment_count, 0u); | 36 DCHECK_EQ(shared_memory->requested_size() % shared_memory_segment_count, 0u); |
27 shared_memory_segment_size_ = | 37 shared_memory_segment_size_ = |
28 shared_memory->requested_size() / shared_memory_segment_count; | 38 shared_memory->requested_size() / shared_memory_segment_count; |
29 DVLOG(1) << "SharedMemory::requested_size: " | 39 DVLOG(1) << "SharedMemory::requested_size: " |
30 << shared_memory->requested_size(); | 40 << shared_memory->requested_size(); |
31 DVLOG(1) << "shared_memory_segment_count: " << shared_memory_segment_count; | 41 DVLOG(1) << "shared_memory_segment_count: " << shared_memory_segment_count; |
32 DVLOG(1) << "audio_bus_memory_size: " << audio_bus_memory_size_; | 42 DVLOG(1) << "audio_bus_memory_size: " << audio_bus_memory_size_; |
33 | 43 |
34 // Create vector of audio buses by wrapping existing blocks of memory. | 44 // Create vector of audio buses by wrapping existing blocks of memory. |
35 uint8* ptr = static_cast<uint8*>(shared_memory_->memory()); | 45 uint8* ptr = static_cast<uint8*>(shared_memory_->memory()); |
36 for (int i = 0; i < shared_memory_segment_count; ++i) { | 46 for (int i = 0; i < shared_memory_segment_count; ++i) { |
37 CHECK((reinterpret_cast<uintptr_t>(ptr) & | 47 CHECK((reinterpret_cast<uintptr_t>(ptr) & |
38 (media::AudioBus::kChannelAlignment - 1)) == 0U); | 48 (media::AudioBus::kChannelAlignment - 1)) == 0U); |
39 media::AudioInputBuffer* buffer = | 49 media::AudioInputBuffer* buffer = |
40 reinterpret_cast<media::AudioInputBuffer*>(ptr); | 50 reinterpret_cast<media::AudioInputBuffer*>(ptr); |
41 scoped_ptr<media::AudioBus> audio_bus = | 51 scoped_ptr<media::AudioBus> audio_bus = |
42 media::AudioBus::WrapMemory(params, buffer->audio); | 52 media::AudioBus::WrapMemory(params, buffer->audio); |
43 audio_buses_.push_back(audio_bus.release()); | 53 audio_buses_.push_back(audio_bus.release()); |
44 ptr += shared_memory_segment_size_; | 54 ptr += shared_memory_segment_size_; |
45 } | 55 } |
46 } | 56 } |
47 | 57 |
48 AudioInputSyncWriter::~AudioInputSyncWriter() {} | 58 AudioInputSyncWriter::~AudioInputSyncWriter() { |
59 // TODO BEFORE COMMIT: Maybe percentage makes more sense here? | |
DaleCurtis
2015/08/27 16:43:39
For consistency please use the same pattern as we
Henrik Grunell
2015/08/28 12:21:57
Done.
| |
60 UMA_HISTOGRAM_COUNTS_1000("Media.AudioCapturerMissedReadDeadline", | |
61 read_verification_timeouts_); | |
62 } | |
49 | 63 |
50 void AudioInputSyncWriter::Write(const media::AudioBus* data, | 64 void AudioInputSyncWriter::Write(const media::AudioBus* data, |
51 double volume, | 65 double volume, |
52 bool key_pressed, | 66 bool key_pressed, |
53 uint32 hardware_delay_bytes) { | 67 uint32 hardware_delay_bytes) { |
54 #if !defined(OS_ANDROID) | 68 #if !defined(OS_ANDROID) |
55 static const base::TimeDelta kLogDelayThreadhold = | 69 static const base::TimeDelta kLogDelayThreadhold = |
56 base::TimeDelta::FromMilliseconds(500); | 70 base::TimeDelta::FromMilliseconds(500); |
57 | 71 |
58 std::ostringstream oss; | 72 std::ostringstream oss; |
(...skipping 11 matching lines...) Expand all Loading... | |
70 } | 84 } |
71 } | 85 } |
72 if (!oss.str().empty()) { | 86 if (!oss.str().empty()) { |
73 MediaStreamManager::SendMessageToNativeLog(oss.str()); | 87 MediaStreamManager::SendMessageToNativeLog(oss.str()); |
74 DVLOG(1) << oss.str(); | 88 DVLOG(1) << oss.str(); |
75 } | 89 } |
76 | 90 |
77 last_write_time_ = base::Time::Now(); | 91 last_write_time_ = base::Time::Now(); |
78 #endif | 92 #endif |
79 | 93 |
94 // Check that the renderer side has read data so that we don't overwrite. | |
95 // The renderer side sends a signal over the socket each time it has read | |
96 // data. Here, we count the number of reads we expect to have been done. When | |
97 // we reach |shared_memory_segment_count_|, we do | |
98 // (|shared_memory_segment_count_| / 2) socket receives, which normally is | |
99 // in queue. If we timeout, there's a problem with being able to read at the | |
100 // high enough pace, and we throw away the audio buffer. | |
101 if (expected_buffer_reads_ == | |
henrika (OOO until Aug 14)
2015/08/28 07:56:25
Did you check this scheme for a segment count equa
Henrik Grunell
2015/08/28 12:21:57
Good point. I changed the for loop condition to
sh
| |
102 static_cast<int>(shared_memory_segment_count_)) { | |
103 size_t bytes_received = 0; | |
104 uint32 dummy = 0; | |
105 for (uint32 i = 0; i < shared_memory_segment_count_ / 2; ++i) { | |
106 bytes_received = | |
107 socket_->ReceiveWithTimeout(&dummy, sizeof(dummy), kReadCheckTimeout); | |
108 if (bytes_received != sizeof(dummy)) { | |
109 const std::string error_message = | |
110 "Verifying shared memory read timed out. Dropping audio data."; | |
111 LOG(ERROR) << error_message; | |
112 MediaStreamManager::SendMessageToNativeLog(error_message); | |
113 ++read_verification_timeouts_; | |
114 return; | |
115 } | |
116 --expected_buffer_reads_; | |
117 DCHECK_GE(expected_buffer_reads_, 0); | |
118 } | |
119 } | |
120 | |
80 // Write audio parameters to shared memory. | 121 // Write audio parameters to shared memory. |
81 uint8* ptr = static_cast<uint8*>(shared_memory_->memory()); | 122 uint8* ptr = static_cast<uint8*>(shared_memory_->memory()); |
82 ptr += current_segment_id_ * shared_memory_segment_size_; | 123 ptr += current_segment_id_ * shared_memory_segment_size_; |
83 media::AudioInputBuffer* buffer = | 124 media::AudioInputBuffer* buffer = |
84 reinterpret_cast<media::AudioInputBuffer*>(ptr); | 125 reinterpret_cast<media::AudioInputBuffer*>(ptr); |
85 buffer->params.volume = volume; | 126 buffer->params.volume = volume; |
86 buffer->params.size = audio_bus_memory_size_; | 127 buffer->params.size = audio_bus_memory_size_; |
87 buffer->params.key_pressed = key_pressed; | 128 buffer->params.key_pressed = key_pressed; |
88 buffer->params.hardware_delay_bytes = hardware_delay_bytes; | 129 buffer->params.hardware_delay_bytes = hardware_delay_bytes; |
89 buffer->params.id = next_buffer_id_++; | 130 buffer->params.id = next_buffer_id_++; |
90 | 131 |
91 // Copy data from the native audio layer into shared memory using pre- | 132 // Copy data from the native audio layer into shared memory using pre- |
92 // allocated audio buses. | 133 // allocated audio buses. |
93 media::AudioBus* audio_bus = audio_buses_[current_segment_id_]; | 134 media::AudioBus* audio_bus = audio_buses_[current_segment_id_]; |
94 data->CopyTo(audio_bus); | 135 data->CopyTo(audio_bus); |
95 | 136 |
96 socket_->Send(¤t_segment_id_, sizeof(current_segment_id_)); | 137 socket_->Send(¤t_segment_id_, sizeof(current_segment_id_)); |
97 | 138 |
98 if (++current_segment_id_ >= shared_memory_segment_count_) | 139 if (++current_segment_id_ >= shared_memory_segment_count_) |
99 current_segment_id_ = 0; | 140 current_segment_id_ = 0; |
141 | |
142 ++expected_buffer_reads_; | |
143 DCHECK_LE(expected_buffer_reads_, | |
144 static_cast<int>(shared_memory_segment_count_)); | |
100 } | 145 } |
101 | 146 |
102 void AudioInputSyncWriter::Close() { | 147 void AudioInputSyncWriter::Close() { |
103 socket_->Close(); | 148 socket_->Close(); |
104 } | 149 } |
105 | 150 |
106 bool AudioInputSyncWriter::Init() { | 151 bool AudioInputSyncWriter::Init() { |
107 socket_.reset(new base::CancelableSyncSocket()); | 152 socket_.reset(new base::CancelableSyncSocket()); |
108 foreign_socket_.reset(new base::CancelableSyncSocket()); | 153 foreign_socket_.reset(new base::CancelableSyncSocket()); |
109 return base::CancelableSyncSocket::CreatePair(socket_.get(), | 154 return base::CancelableSyncSocket::CreatePair(socket_.get(), |
110 foreign_socket_.get()); | 155 foreign_socket_.get()); |
111 } | 156 } |
112 | 157 |
113 bool AudioInputSyncWriter::PrepareForeignSocket( | 158 bool AudioInputSyncWriter::PrepareForeignSocket( |
114 base::ProcessHandle process_handle, | 159 base::ProcessHandle process_handle, |
115 base::SyncSocket::TransitDescriptor* descriptor) { | 160 base::SyncSocket::TransitDescriptor* descriptor) { |
116 return foreign_socket_->PrepareTransitDescriptor(process_handle, descriptor); | 161 return foreign_socket_->PrepareTransitDescriptor(process_handle, descriptor); |
117 } | 162 } |
118 | 163 |
119 | 164 |
120 } // namespace content | 165 } // namespace content |
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