Index: net/spdy/spdy_write_queue.cc |
diff --git a/net/spdy/spdy_write_queue.cc b/net/spdy/spdy_write_queue.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..79d60cd3fa353b6ba80da279c4fb81ac9e19fafc |
--- /dev/null |
+++ b/net/spdy/spdy_write_queue.cc |
@@ -0,0 +1,106 @@ |
+// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "net/spdy/spdy_write_queue.h" |
+ |
+#include <cstddef> |
+ |
+#include "base/logging.h" |
+#include "net/spdy/spdy_stream.h" |
+ |
+namespace net { |
+ |
+SpdyFrameProducer::SpdyFrameProducer() {} |
+ |
+SpdyFrameProducer::~SpdyFrameProducer() {} |
+ |
+SimpleFrameProducer::SimpleFrameProducer(scoped_ptr<SpdyFrame> frame) |
+ : frame_(frame.Pass()) {} |
+ |
+SimpleFrameProducer::~SimpleFrameProducer() {} |
+ |
+scoped_ptr<SpdyFrame> SimpleFrameProducer::ProduceFrame() { |
+ DCHECK(frame_); |
+ return frame_.Pass(); |
+} |
+ |
+SpdyWriteQueue::PendingWrite::PendingWrite() : frame_producer(NULL) {} |
+ |
+SpdyWriteQueue::PendingWrite::PendingWrite( |
+ SpdyFrameProducer* frame_producer, |
+ const scoped_refptr<SpdyStream>& stream) |
+ : frame_producer(frame_producer), |
+ stream(stream) {} |
+ |
+SpdyWriteQueue::PendingWrite::~PendingWrite() {} |
+ |
+SpdyWriteQueue::SpdyWriteQueue() {} |
+ |
+SpdyWriteQueue::~SpdyWriteQueue() { |
+ Clear(); |
+} |
+ |
+void SpdyWriteQueue::Enqueue(RequestPriority priority, |
+ scoped_ptr<SpdyFrameProducer> frame_producer, |
+ const scoped_refptr<SpdyStream>& stream) { |
+ if (stream.get()) { |
+ DCHECK_EQ(stream->priority(), priority); |
Ryan Hamilton
2013/03/28 15:51:04
alternatively, you could have two Enqueue methods,
akalin
2013/04/06 01:17:48
Eh, I think a single Enqueue is simpler. Added a c
|
+ } |
+ queue_[priority].push_back(PendingWrite(frame_producer.release(), stream)); |
+} |
+ |
+bool SpdyWriteQueue::Dequeue(scoped_ptr<SpdyFrameProducer>* frame_producer, |
+ scoped_refptr<SpdyStream>* stream) { |
+ for (int i = NUM_PRIORITIES - 1; i >= 0; --i) { |
+ if (!queue_[i].empty()) { |
Ryan Hamilton
2013/03/28 15:51:04
nit: I think I would write this as:
if (queue_[i].
akalin
2013/04/06 01:17:48
The thing is, I think that's more confusing becaus
|
+ PendingWrite pending_write = queue_[i].front(); |
+ queue_[i].pop_front(); |
+ frame_producer->reset(pending_write.frame_producer); |
+ *stream = pending_write.stream; |
+ return true; |
+ } |
+ } |
+ return false; |
+} |
+ |
+void SpdyWriteQueue::RemovePendingWritesForStream( |
+ const scoped_refptr<SpdyStream>& stream) { |
+ DCHECK(stream.get()); |
+ if (DCHECK_IS_ON()) { |
+ // |stream| should not have pending writes in a queue not matching |
+ // its priority. |
+ for (int i = 0; i < NUM_PRIORITIES; ++i) { |
+ if (stream->priority() == i) |
+ continue; |
+ for (std::deque<PendingWrite>::const_iterator it = queue_[i].begin(); |
+ it != queue_[i].end(); ++it) { |
+ DCHECK_NE(it->stream, stream); |
+ } |
+ } |
+ } |
+ |
+ std::deque<PendingWrite> old_queue; |
+ old_queue.swap(queue_[stream->priority()]); |
+ |
+ for (std::deque<PendingWrite>::const_iterator it = old_queue.begin(); |
+ it != old_queue.end(); ++it) { |
+ if (it->stream == stream) { |
+ delete it->frame_producer; |
+ } else { |
+ queue_[stream->priority()].push_back(*it); |
Ryan Hamilton
2013/03/28 15:51:04
It looks like deque support an erase() method whic
akalin
2013/04/06 01:17:48
It does have erase(), but it's O(distance from end
Ryan Hamilton
2013/04/08 16:17:14
Good to know! I'm unfamiliar with the internal li
|
+ } |
+ } |
+} |
+ |
+void SpdyWriteQueue::Clear() { |
+ for (int i = 0; i < NUM_PRIORITIES; ++i) { |
+ for (std::deque<PendingWrite>::iterator it = queue_[i].begin(); |
+ it != queue_[i].end(); ++it) { |
+ delete it->frame_producer; |
+ } |
+ queue_[i].clear(); |
+ } |
+} |
+ |
+} // namespace net |