Chromium Code Reviews| Index: net/spdy/spdy_write_queue.cc |
| diff --git a/net/spdy/spdy_write_queue.cc b/net/spdy/spdy_write_queue.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..79d60cd3fa353b6ba80da279c4fb81ac9e19fafc |
| --- /dev/null |
| +++ b/net/spdy/spdy_write_queue.cc |
| @@ -0,0 +1,106 @@ |
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "net/spdy/spdy_write_queue.h" |
| + |
| +#include <cstddef> |
| + |
| +#include "base/logging.h" |
| +#include "net/spdy/spdy_stream.h" |
| + |
| +namespace net { |
| + |
| +SpdyFrameProducer::SpdyFrameProducer() {} |
| + |
| +SpdyFrameProducer::~SpdyFrameProducer() {} |
| + |
| +SimpleFrameProducer::SimpleFrameProducer(scoped_ptr<SpdyFrame> frame) |
| + : frame_(frame.Pass()) {} |
| + |
| +SimpleFrameProducer::~SimpleFrameProducer() {} |
| + |
| +scoped_ptr<SpdyFrame> SimpleFrameProducer::ProduceFrame() { |
| + DCHECK(frame_); |
| + return frame_.Pass(); |
| +} |
| + |
| +SpdyWriteQueue::PendingWrite::PendingWrite() : frame_producer(NULL) {} |
| + |
| +SpdyWriteQueue::PendingWrite::PendingWrite( |
| + SpdyFrameProducer* frame_producer, |
| + const scoped_refptr<SpdyStream>& stream) |
| + : frame_producer(frame_producer), |
| + stream(stream) {} |
| + |
| +SpdyWriteQueue::PendingWrite::~PendingWrite() {} |
| + |
| +SpdyWriteQueue::SpdyWriteQueue() {} |
| + |
| +SpdyWriteQueue::~SpdyWriteQueue() { |
| + Clear(); |
| +} |
| + |
| +void SpdyWriteQueue::Enqueue(RequestPriority priority, |
| + scoped_ptr<SpdyFrameProducer> frame_producer, |
| + const scoped_refptr<SpdyStream>& stream) { |
| + if (stream.get()) { |
| + DCHECK_EQ(stream->priority(), priority); |
|
Ryan Hamilton
2013/03/28 15:51:04
alternatively, you could have two Enqueue methods,
akalin
2013/04/06 01:17:48
Eh, I think a single Enqueue is simpler. Added a c
|
| + } |
| + queue_[priority].push_back(PendingWrite(frame_producer.release(), stream)); |
| +} |
| + |
| +bool SpdyWriteQueue::Dequeue(scoped_ptr<SpdyFrameProducer>* frame_producer, |
| + scoped_refptr<SpdyStream>* stream) { |
| + for (int i = NUM_PRIORITIES - 1; i >= 0; --i) { |
| + if (!queue_[i].empty()) { |
|
Ryan Hamilton
2013/03/28 15:51:04
nit: I think I would write this as:
if (queue_[i].
akalin
2013/04/06 01:17:48
The thing is, I think that's more confusing becaus
|
| + PendingWrite pending_write = queue_[i].front(); |
| + queue_[i].pop_front(); |
| + frame_producer->reset(pending_write.frame_producer); |
| + *stream = pending_write.stream; |
| + return true; |
| + } |
| + } |
| + return false; |
| +} |
| + |
| +void SpdyWriteQueue::RemovePendingWritesForStream( |
| + const scoped_refptr<SpdyStream>& stream) { |
| + DCHECK(stream.get()); |
| + if (DCHECK_IS_ON()) { |
| + // |stream| should not have pending writes in a queue not matching |
| + // its priority. |
| + for (int i = 0; i < NUM_PRIORITIES; ++i) { |
| + if (stream->priority() == i) |
| + continue; |
| + for (std::deque<PendingWrite>::const_iterator it = queue_[i].begin(); |
| + it != queue_[i].end(); ++it) { |
| + DCHECK_NE(it->stream, stream); |
| + } |
| + } |
| + } |
| + |
| + std::deque<PendingWrite> old_queue; |
| + old_queue.swap(queue_[stream->priority()]); |
| + |
| + for (std::deque<PendingWrite>::const_iterator it = old_queue.begin(); |
| + it != old_queue.end(); ++it) { |
| + if (it->stream == stream) { |
| + delete it->frame_producer; |
| + } else { |
| + queue_[stream->priority()].push_back(*it); |
|
Ryan Hamilton
2013/03/28 15:51:04
It looks like deque support an erase() method whic
akalin
2013/04/06 01:17:48
It does have erase(), but it's O(distance from end
Ryan Hamilton
2013/04/08 16:17:14
Good to know! I'm unfamiliar with the internal li
|
| + } |
| + } |
| +} |
| + |
| +void SpdyWriteQueue::Clear() { |
| + for (int i = 0; i < NUM_PRIORITIES; ++i) { |
| + for (std::deque<PendingWrite>::iterator it = queue_[i].begin(); |
| + it != queue_[i].end(); ++it) { |
| + delete it->frame_producer; |
| + } |
| + queue_[i].clear(); |
| + } |
| +} |
| + |
| +} // namespace net |