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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "net/spdy/spdy_write_queue.h" | |
6 | |
7 #include <cstddef> | |
8 | |
9 #include "base/logging.h" | |
10 #include "net/spdy/spdy_stream.h" | |
11 | |
12 namespace net { | |
13 | |
14 SpdyFrameProducer::SpdyFrameProducer() {} | |
15 | |
16 SpdyFrameProducer::~SpdyFrameProducer() {} | |
17 | |
18 SimpleFrameProducer::SimpleFrameProducer(scoped_ptr<SpdyFrame> frame) | |
19 : frame_(frame.Pass()) {} | |
20 | |
21 SimpleFrameProducer::~SimpleFrameProducer() {} | |
22 | |
23 scoped_ptr<SpdyFrame> SimpleFrameProducer::ProduceFrame() { | |
24 DCHECK(frame_); | |
25 return frame_.Pass(); | |
26 } | |
27 | |
28 SpdyWriteQueue::PendingWrite::PendingWrite() : frame_producer(NULL) {} | |
29 | |
30 SpdyWriteQueue::PendingWrite::PendingWrite( | |
31 SpdyFrameProducer* frame_producer, | |
32 const scoped_refptr<SpdyStream>& stream) | |
33 : frame_producer(frame_producer), | |
34 stream(stream) {} | |
35 | |
36 SpdyWriteQueue::PendingWrite::~PendingWrite() {} | |
37 | |
38 SpdyWriteQueue::SpdyWriteQueue() {} | |
39 | |
40 SpdyWriteQueue::~SpdyWriteQueue() { | |
41 Clear(); | |
42 } | |
43 | |
44 void SpdyWriteQueue::Enqueue(RequestPriority priority, | |
45 scoped_ptr<SpdyFrameProducer> frame_producer, | |
46 const scoped_refptr<SpdyStream>& stream) { | |
47 if (stream.get()) { | |
48 DCHECK_EQ(stream->priority(), priority); | |
Ryan Hamilton
2013/03/28 15:51:04
alternatively, you could have two Enqueue methods,
akalin
2013/04/06 01:17:48
Eh, I think a single Enqueue is simpler. Added a c
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49 } | |
50 queue_[priority].push_back(PendingWrite(frame_producer.release(), stream)); | |
51 } | |
52 | |
53 bool SpdyWriteQueue::Dequeue(scoped_ptr<SpdyFrameProducer>* frame_producer, | |
54 scoped_refptr<SpdyStream>* stream) { | |
55 for (int i = NUM_PRIORITIES - 1; i >= 0; --i) { | |
56 if (!queue_[i].empty()) { | |
Ryan Hamilton
2013/03/28 15:51:04
nit: I think I would write this as:
if (queue_[i].
akalin
2013/04/06 01:17:48
The thing is, I think that's more confusing becaus
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57 PendingWrite pending_write = queue_[i].front(); | |
58 queue_[i].pop_front(); | |
59 frame_producer->reset(pending_write.frame_producer); | |
60 *stream = pending_write.stream; | |
61 return true; | |
62 } | |
63 } | |
64 return false; | |
65 } | |
66 | |
67 void SpdyWriteQueue::RemovePendingWritesForStream( | |
68 const scoped_refptr<SpdyStream>& stream) { | |
69 DCHECK(stream.get()); | |
70 if (DCHECK_IS_ON()) { | |
71 // |stream| should not have pending writes in a queue not matching | |
72 // its priority. | |
73 for (int i = 0; i < NUM_PRIORITIES; ++i) { | |
74 if (stream->priority() == i) | |
75 continue; | |
76 for (std::deque<PendingWrite>::const_iterator it = queue_[i].begin(); | |
77 it != queue_[i].end(); ++it) { | |
78 DCHECK_NE(it->stream, stream); | |
79 } | |
80 } | |
81 } | |
82 | |
83 std::deque<PendingWrite> old_queue; | |
84 old_queue.swap(queue_[stream->priority()]); | |
85 | |
86 for (std::deque<PendingWrite>::const_iterator it = old_queue.begin(); | |
87 it != old_queue.end(); ++it) { | |
88 if (it->stream == stream) { | |
89 delete it->frame_producer; | |
90 } else { | |
91 queue_[stream->priority()].push_back(*it); | |
Ryan Hamilton
2013/03/28 15:51:04
It looks like deque support an erase() method whic
akalin
2013/04/06 01:17:48
It does have erase(), but it's O(distance from end
Ryan Hamilton
2013/04/08 16:17:14
Good to know! I'm unfamiliar with the internal li
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92 } | |
93 } | |
94 } | |
95 | |
96 void SpdyWriteQueue::Clear() { | |
97 for (int i = 0; i < NUM_PRIORITIES; ++i) { | |
98 for (std::deque<PendingWrite>::iterator it = queue_[i].begin(); | |
99 it != queue_[i].end(); ++it) { | |
100 delete it->frame_producer; | |
101 } | |
102 queue_[i].clear(); | |
103 } | |
104 } | |
105 | |
106 } // namespace net | |
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