Chromium Code Reviews| Index: Source/modules/webgl/WebGLRenderingContextBase.idl |
| diff --git a/Source/modules/webgl/WebGLRenderingContextBase.idl b/Source/modules/webgl/WebGLRenderingContextBase.idl |
| index ad3c1b81635569b9403c3d6d2981ed2022995a47..c379f235b172bf8ac37e6b16d0c5cdef8d161bfe 100644 |
| --- a/Source/modules/webgl/WebGLRenderingContextBase.idl |
| +++ b/Source/modules/webgl/WebGLRenderingContextBase.idl |
| @@ -598,6 +598,7 @@ typedef unrestricted float GLclampf; |
| void polygonOffset(GLfloat factor, GLfloat units); |
| void readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, ArrayBufferView? pixels); |
| + void readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLintptr offset); |
|
Zhenyao Mo
2015/08/17 17:02:47
No, you can't expose this to WebGL 1. It is a Web
yunchao
2015/08/18 02:30:00
In the implementation, we can directly return and
Ken Russell (switch to Gerrit)
2015/08/18 02:55:48
I'm not sure that this would be completely invisib
yunchao
2015/08/18 05:35:58
cross-class overloading is not allowed, it will al
|
| void renderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); |
| void sampleCoverage(GLclampf value, GLboolean invert); |