Index: gpu/command_buffer/service/texture_manager.h |
diff --git a/gpu/command_buffer/service/texture_manager.h b/gpu/command_buffer/service/texture_manager.h |
index e97feb327f1c5a37b6edc98fd1d4a39c21885657..b494f12075d66e18618edd59a2281d86a905af4e 100644 |
--- a/gpu/command_buffer/service/texture_manager.h |
+++ b/gpu/command_buffer/service/texture_manager.h |
@@ -215,16 +215,17 @@ class GPU_EXPORT Texture { |
void RemoveTextureRef(TextureRef* ref, bool have_context); |
MemoryTypeTracker* GetMemTracker(); |
- // Condition on which this texture is renderable. Can be ONLY_IF_NPOT if it |
+ // Condition on which this texture is complete. Can be ONLY_IF_NPOT if it |
// depends on context support for non-power-of-two textures (i.e. will be |
- // renderable if NPOT support is in the context, otherwise not, e.g. texture |
+ // complete if NPOT support is in the context, otherwise not, e.g. texture |
// with a NPOT level). ALWAYS means it doesn't depend on context features |
- // (e.g. complete POT), NEVER means it's not renderable regardless (e.g. |
+ // (e.g. complete POT), NEVER means it's not complete regardless (e.g. |
// incomplete). |
- enum CanRenderCondition { |
- CAN_RENDER_ALWAYS, |
- CAN_RENDER_NEVER, |
- CAN_RENDER_ONLY_IF_NPOT |
+ // See section 3.7.10 of the GLES2 spec. |
+ enum TextureCompleteness { |
+ TEXTURE_COMPLETE_ALWAYS, |
+ TEXTURE_INCOMPLETE, |
+ TEXTURE_COMPLETE_ONLY_IF_NPOT |
}; |
struct LevelInfo { |
@@ -270,12 +271,12 @@ class GPU_EXPORT Texture { |
// In GLES2 "texture complete" means it has all required mips for filtering |
// down to a 1x1 pixel texture, they are in the correct order, they are all |
// the same format. |
- bool texture_complete() const { |
- return texture_complete_; |
- } |
+ // See section 3.7.10 of the GLES2 spec. |
+ bool texture_2d_complete() const { return texture_2d_complete_; } |
// In GLES2 "cube complete" means all 6 faces level 0 are defined, all the |
// same format, all the same dimensions and all width = height. |
+ // See section 3.7.10 of the GLES2 spec. |
bool cube_complete() const { |
return cube_complete_; |
} |
@@ -320,8 +321,8 @@ class GPU_EXPORT Texture { |
} |
// True if this texture meets all the GLES2 criteria for rendering. |
- // See section 3.8.2 of the GLES2 spec. |
dshwang
2015/08/17 16:20:41
section 3.8.2 is "Shader Execution", which isn't r
Ken Russell (switch to Gerrit)
2015/08/17 21:32:27
On the contrary: it is related. In GLES2 a texture
dshwang
2015/08/18 07:18:16
I see. Let me not change the name. mentioning sect
|
- bool CanRender(const FeatureInfo* feature_info) const; |
+ // See section 3.7.10 of the GLES2 spec. |
+ bool IsTextureComplete(const FeatureInfo* feature_info) const; |
// Returns true if mipmaps can be generated by GL. |
bool CanGenerateMipmaps(const FeatureInfo* feature_info) const; |
@@ -388,12 +389,12 @@ class GPU_EXPORT Texture { |
GLsizei height, |
const gfx::Rect& cleared_rect); |
- // Computes the CanRenderCondition flag. |
- CanRenderCondition GetCanRenderCondition() const; |
+ // Computes the TextureCompleteness flag. |
+ TextureCompleteness GetTextureCompleteness() const; |
// Updates the unrenderable texture count in all the managers referencing this |
// texture. |
- void UpdateCanRenderCondition(); |
+ void UpdateTextureCompleteness(); |
// Updates the images count in all the managers referencing this |
// texture. |
@@ -448,7 +449,7 @@ class GPU_EXPORT Texture { |
GLint max_level_set_; |
// Whether or not this texture is "texture complete" |
- bool texture_complete_; |
+ bool texture_2d_complete_; |
// Whether mip levels have changed and should be reverified. |
bool texture_mips_dirty_; |
@@ -480,8 +481,8 @@ class GPU_EXPORT Texture { |
// Size in bytes this texture is assumed to take in memory. |
uint32 estimated_size_; |
- // Cache of the computed CanRenderCondition flag. |
- CanRenderCondition can_render_condition_; |
+ // Cache of the computed TextureCompleteness flag. |
+ TextureCompleteness texture_completeness; |
// Whether we have initialized TEXTURE_MAX_ANISOTROPY to 1. |
bool texture_max_anisotropy_initialized_; |
@@ -643,9 +644,9 @@ class GPU_EXPORT TextureManager : public base::trace_event::MemoryDumpProvider { |
GLsizei width, GLsizei height, GLsizei depth); |
// True if this texture meets all the GLES2 criteria for rendering. |
- // See section 3.8.2 of the GLES2 spec. |
- bool CanRender(const TextureRef* ref) const { |
- return ref->texture()->CanRender(feature_info_.get()); |
+ // See section 3.7.10 of the GLES2 spec. |
+ bool IsTextureComplete(const TextureRef* ref) const { |
+ return ref->texture()->IsTextureComplete(feature_info_.get()); |
} |
// Returns true if mipmaps can be generated by GL. |
@@ -893,8 +894,8 @@ class GPU_EXPORT TextureManager : public base::trace_event::MemoryDumpProvider { |
void UpdateSafeToRenderFrom(int delta); |
void UpdateUnclearedMips(int delta); |
- void UpdateCanRenderCondition(Texture::CanRenderCondition old_condition, |
- Texture::CanRenderCondition new_condition); |
+ void UpdateTextureCompleteness(Texture::TextureCompleteness old_completeness, |
+ Texture::TextureCompleteness new_completeness); |
void UpdateNumImages(int delta); |
void IncFramebufferStateChangeCount(); |