Index: ui/gl/gl_bindings_autogen_mock.cc |
diff --git a/ui/gl/gl_bindings_autogen_mock.cc b/ui/gl/gl_bindings_autogen_mock.cc |
index 07b01f54c3efb39c2cdcee10034fcdef8172f288..41a38dfba36bceaf2038ca1ff02b90f9651bea1f 100644 |
--- a/ui/gl/gl_bindings_autogen_mock.cc |
+++ b/ui/gl/gl_bindings_autogen_mock.cc |
@@ -26,6 +26,12 @@ void GL_BINDING_CALL MockGLInterface::Mock_glActiveTexture(GLenum texture) { |
interface_->ActiveTexture(texture); |
} |
+void GL_BINDING_CALL |
+MockGLInterface::Mock_glApplyFramebufferAttachmentCMAAINTEL(void) { |
+ MakeFunctionUnique("glApplyFramebufferAttachmentCMAAINTEL"); |
+ interface_->ApplyFramebufferAttachmentCMAAINTEL(); |
+} |
+ |
void GL_BINDING_CALL MockGLInterface::Mock_glAttachShader(GLuint program, |
GLuint shader) { |
MakeFunctionUnique("glAttachShader"); |
@@ -2691,6 +2697,8 @@ static void MockInvalidFunction() { |
void* GL_BINDING_CALL MockGLInterface::GetGLProcAddress(const char* name) { |
if (strcmp(name, "glActiveTexture") == 0) |
return reinterpret_cast<void*>(Mock_glActiveTexture); |
+ if (strcmp(name, "glApplyFramebufferAttachmentCMAAINTEL") == 0) |
+ return reinterpret_cast<void*>(Mock_glApplyFramebufferAttachmentCMAAINTEL); |
if (strcmp(name, "glAttachShader") == 0) |
return reinterpret_cast<void*>(Mock_glAttachShader); |
if (strcmp(name, "glBeginQuery") == 0) |