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Issue 1298523003: Add GL_CHROMIUM_screen_space_antialiasing to support alternative AA (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix nit Created 5 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // ui/gl/generate_bindings.py 6 // ui/gl/generate_bindings.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
11 #include <string.h> 11 #include <string.h>
12 12
13 #include "ui/gl/gl_mock.h" 13 #include "ui/gl/gl_mock.h"
14 14
15 namespace gfx { 15 namespace gfx {
16 16
17 // This is called mainly to prevent the compiler combining the code of mock 17 // This is called mainly to prevent the compiler combining the code of mock
18 // functions with identical contents, so that their function pointers will be 18 // functions with identical contents, so that their function pointers will be
19 // different. 19 // different.
20 void MakeFunctionUnique(const char* func_name) { 20 void MakeFunctionUnique(const char* func_name) {
21 VLOG(2) << "Calling mock " << func_name; 21 VLOG(2) << "Calling mock " << func_name;
22 } 22 }
23 23
24 void GL_BINDING_CALL MockGLInterface::Mock_glActiveTexture(GLenum texture) { 24 void GL_BINDING_CALL MockGLInterface::Mock_glActiveTexture(GLenum texture) {
25 MakeFunctionUnique("glActiveTexture"); 25 MakeFunctionUnique("glActiveTexture");
26 interface_->ActiveTexture(texture); 26 interface_->ActiveTexture(texture);
27 } 27 }
28 28
29 void GL_BINDING_CALL
30 MockGLInterface::Mock_glApplyFramebufferAttachmentCMAAINTEL(void) {
31 MakeFunctionUnique("glApplyFramebufferAttachmentCMAAINTEL");
32 interface_->ApplyFramebufferAttachmentCMAAINTEL();
33 }
34
29 void GL_BINDING_CALL MockGLInterface::Mock_glAttachShader(GLuint program, 35 void GL_BINDING_CALL MockGLInterface::Mock_glAttachShader(GLuint program,
30 GLuint shader) { 36 GLuint shader) {
31 MakeFunctionUnique("glAttachShader"); 37 MakeFunctionUnique("glAttachShader");
32 interface_->AttachShader(program, shader); 38 interface_->AttachShader(program, shader);
33 } 39 }
34 40
35 void GL_BINDING_CALL MockGLInterface::Mock_glBeginQuery(GLenum target, 41 void GL_BINDING_CALL MockGLInterface::Mock_glBeginQuery(GLenum target,
36 GLuint id) { 42 GLuint id) {
37 MakeFunctionUnique("glBeginQuery"); 43 MakeFunctionUnique("glBeginQuery");
38 interface_->BeginQuery(target, id); 44 interface_->BeginQuery(target, id);
(...skipping 2645 matching lines...) Expand 10 before | Expand all | Expand 10 after
2684 return interface_->WaitSync(sync, flags, timeout); 2690 return interface_->WaitSync(sync, flags, timeout);
2685 } 2691 }
2686 2692
2687 static void MockInvalidFunction() { 2693 static void MockInvalidFunction() {
2688 NOTREACHED(); 2694 NOTREACHED();
2689 } 2695 }
2690 2696
2691 void* GL_BINDING_CALL MockGLInterface::GetGLProcAddress(const char* name) { 2697 void* GL_BINDING_CALL MockGLInterface::GetGLProcAddress(const char* name) {
2692 if (strcmp(name, "glActiveTexture") == 0) 2698 if (strcmp(name, "glActiveTexture") == 0)
2693 return reinterpret_cast<void*>(Mock_glActiveTexture); 2699 return reinterpret_cast<void*>(Mock_glActiveTexture);
2700 if (strcmp(name, "glApplyFramebufferAttachmentCMAAINTEL") == 0)
2701 return reinterpret_cast<void*>(Mock_glApplyFramebufferAttachmentCMAAINTEL);
2694 if (strcmp(name, "glAttachShader") == 0) 2702 if (strcmp(name, "glAttachShader") == 0)
2695 return reinterpret_cast<void*>(Mock_glAttachShader); 2703 return reinterpret_cast<void*>(Mock_glAttachShader);
2696 if (strcmp(name, "glBeginQuery") == 0) 2704 if (strcmp(name, "glBeginQuery") == 0)
2697 return reinterpret_cast<void*>(Mock_glBeginQuery); 2705 return reinterpret_cast<void*>(Mock_glBeginQuery);
2698 if (strcmp(name, "glBeginQueryARB") == 0) 2706 if (strcmp(name, "glBeginQueryARB") == 0)
2699 return reinterpret_cast<void*>(Mock_glBeginQueryARB); 2707 return reinterpret_cast<void*>(Mock_glBeginQueryARB);
2700 if (strcmp(name, "glBeginQueryEXT") == 0) 2708 if (strcmp(name, "glBeginQueryEXT") == 0)
2701 return reinterpret_cast<void*>(Mock_glBeginQueryEXT); 2709 return reinterpret_cast<void*>(Mock_glBeginQueryEXT);
2702 if (strcmp(name, "glBeginTransformFeedback") == 0) 2710 if (strcmp(name, "glBeginTransformFeedback") == 0)
2703 return reinterpret_cast<void*>(Mock_glBeginTransformFeedback); 2711 return reinterpret_cast<void*>(Mock_glBeginTransformFeedback);
(...skipping 703 matching lines...) Expand 10 before | Expand all | Expand 10 after
3407 if (strcmp(name, "glVertexAttribPointer") == 0) 3415 if (strcmp(name, "glVertexAttribPointer") == 0)
3408 return reinterpret_cast<void*>(Mock_glVertexAttribPointer); 3416 return reinterpret_cast<void*>(Mock_glVertexAttribPointer);
3409 if (strcmp(name, "glViewport") == 0) 3417 if (strcmp(name, "glViewport") == 0)
3410 return reinterpret_cast<void*>(Mock_glViewport); 3418 return reinterpret_cast<void*>(Mock_glViewport);
3411 if (strcmp(name, "glWaitSync") == 0) 3419 if (strcmp(name, "glWaitSync") == 0)
3412 return reinterpret_cast<void*>(Mock_glWaitSync); 3420 return reinterpret_cast<void*>(Mock_glWaitSync);
3413 return reinterpret_cast<void*>(&MockInvalidFunction); 3421 return reinterpret_cast<void*>(&MockInvalidFunction);
3414 } 3422 }
3415 3423
3416 } // namespace gfx 3424 } // namespace gfx
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