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Unified Diff: cc/direct_renderer.h

Issue 12912006: Part 4 of cc/ directory shuffles: output (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 9 months ago
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Index: cc/direct_renderer.h
diff --git a/cc/direct_renderer.h b/cc/direct_renderer.h
deleted file mode 100644
index de65251d73e55ff9531806e78151cecc71eaee74..0000000000000000000000000000000000000000
--- a/cc/direct_renderer.h
+++ /dev/null
@@ -1,124 +0,0 @@
-// Copyright 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef CC_DIRECT_RENDERER_H_
-#define CC_DIRECT_RENDERER_H_
-
-#include "base/basictypes.h"
-#include "cc/base/cc_export.h"
-#include "cc/renderer.h"
-#include "cc/resource_provider.h"
-#include "cc/scoped_resource.h"
-
-namespace cc {
-
-class ResourceProvider;
-
-// This is the base class for code shared between the GL and software
-// renderer implementations. "Direct" refers to the fact that it does not
-// delegate rendering to another compositor.
-class CC_EXPORT DirectRenderer : public Renderer {
- public:
- virtual ~DirectRenderer();
-
- ResourceProvider* resource_provider() const { return resource_provider_; }
-
- virtual void DecideRenderPassAllocationsForFrame(
- const RenderPassList& render_passes_in_draw_order) OVERRIDE;
- virtual bool HaveCachedResourcesForRenderPassId(RenderPass::Id id) const
- OVERRIDE;
- virtual void DrawFrame(RenderPassList& render_passes_in_draw_order) OVERRIDE;
-
- struct CC_EXPORT DrawingFrame {
- DrawingFrame();
- ~DrawingFrame();
-
- const RenderPass* root_render_pass;
- const RenderPass* current_render_pass;
- const ScopedResource* current_texture;
-
- gfx::RectF root_damage_rect;
-
- gfx::Transform projection_matrix;
- gfx::Transform window_matrix;
- bool flipped_y;
- };
-
- void SetEnlargePassTextureAmountForTesting(gfx::Vector2d amount);
-
- protected:
- DirectRenderer(RendererClient* client, ResourceProvider* resource_provider);
-
- class CachedResource : public ScopedResource {
- public:
- static scoped_ptr<CachedResource> Create(
- ResourceProvider* resource_provider) {
- return make_scoped_ptr(new CachedResource(resource_provider));
- }
- virtual ~CachedResource() {}
-
- bool is_complete() const { return is_complete_; }
- void set_is_complete(bool is_complete) { is_complete_ = is_complete; }
-
- protected:
- explicit CachedResource(ResourceProvider* resource_provider)
- : ScopedResource(resource_provider),
- is_complete_(false) {}
-
- private:
- bool is_complete_;
-
- DISALLOW_COPY_AND_ASSIGN(CachedResource);
- };
-
- static gfx::RectF QuadVertexRect();
- static void QuadRectTransform(gfx::Transform* quad_rect_transform,
- const gfx::Transform& quad_transform,
- const gfx::RectF& quad_rect);
- static void InitializeMatrices(DrawingFrame& frame,
- gfx::Rect draw_rect,
- bool flip_y);
- static gfx::Rect MoveScissorToWindowSpace(const DrawingFrame& frame,
- const gfx::RectF& scissor_rect);
- static gfx::RectF ComputeScissorRectForRenderPass(const DrawingFrame& frame);
- void SetScissorStateForQuad(const DrawingFrame& frame, const DrawQuad& quad);
- void SetScissorStateForQuadWithRenderPassScissor(
- const DrawingFrame& frame,
- const DrawQuad& quad,
- const gfx::RectF& render_pass_scissor,
- bool* should_skip_quad);
-
- static gfx::Size RenderPassTextureSize(const RenderPass* render_pass);
- static GLenum RenderPassTextureFormat(const RenderPass* render_pass);
-
- void DrawRenderPass(DrawingFrame& frame, const RenderPass* render_pass);
- bool UseRenderPass(DrawingFrame& frame, const RenderPass* render_pass);
-
- virtual void BindFramebufferToOutputSurface(DrawingFrame& frame) = 0;
- virtual bool BindFramebufferToTexture(DrawingFrame& frame,
- const ScopedResource* resource,
- gfx::Rect framebuffer_rect) = 0;
- virtual void SetDrawViewportSize(gfx::Size viewport_size) = 0;
- virtual void SetScissorTestRect(gfx::Rect scissor_rect) = 0;
- virtual void ClearFramebuffer(DrawingFrame& frame) = 0;
- virtual void DoDrawQuad(DrawingFrame& frame, const DrawQuad* quad) = 0;
- virtual void BeginDrawingFrame(DrawingFrame& frame) = 0;
- virtual void FinishDrawingFrame(DrawingFrame& frame) = 0;
- virtual void FinishDrawingQuadList();
- virtual bool FlippedFramebuffer() const = 0;
- virtual void EnsureScissorTestEnabled() = 0;
- virtual void EnsureScissorTestDisabled() = 0;
-
- ScopedPtrHashMap<RenderPass::Id, CachedResource> render_pass_textures_;
- ResourceProvider* resource_provider_;
-
- private:
- gfx::Vector2d enlarge_pass_texture_amount_;
-
- DISALLOW_COPY_AND_ASSIGN(DirectRenderer);
-};
-
-} // namespace cc
-
-#endif // CC_DIRECT_RENDERER_H_

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