Index: src/gpu/gl/win/SkNativeGLContext_win.cpp |
=================================================================== |
--- src/gpu/gl/win/SkNativeGLContext_win.cpp (revision 12953) |
+++ src/gpu/gl/win/SkNativeGLContext_win.cpp (working copy) |
@@ -86,7 +86,10 @@ |
return NULL; |
} |
- if (!(fGlRenderContext = SkCreateWGLContext(fDeviceContext, 0, true))) { |
+ // We don't want the core profile when using NV path rendering (since |
+ // NV path rendering relies on fixed function calls) |
+ if (!(fGlRenderContext = SkCreateWGLContext(fDeviceContext, 0, |
+ !GR_GL_USE_NV_PATH_RENDERING))) { |
SkDebugf("Could not create rendering context.\n"); |
this->destroyGLContext(); |
return NULL; |