| Index: src/pathops/SkIntersections.cpp
|
| ===================================================================
|
| --- src/pathops/SkIntersections.cpp (revision 0)
|
| +++ src/pathops/SkIntersections.cpp (revision 0)
|
| @@ -0,0 +1,261 @@
|
| +/*
|
| + * Copyright 2012 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "SkIntersections.h"
|
| +
|
| +int (SkIntersections::*CurveVertical[])(const SkPoint[], SkScalar, SkScalar, SkScalar, bool) = {
|
| + NULL,
|
| + &SkIntersections::verticalLine,
|
| + &SkIntersections::verticalQuad,
|
| + &SkIntersections::verticalCubic
|
| +};
|
| +
|
| +int (SkIntersections::*CurveRay[])(const SkPoint[], const SkDLine&) = {
|
| + NULL,
|
| + NULL,
|
| + &SkIntersections::quadRay,
|
| + &SkIntersections::cubicRay
|
| +};
|
| +
|
| +int SkIntersections::coincidentUsed() const {
|
| + if (!fIsCoincident[0]) {
|
| + SkASSERT(!fIsCoincident[0]);
|
| + return 0;
|
| + }
|
| + int count = 0;
|
| + SkDEBUGCODE(int count2 = 0;)
|
| + for (int index = 0; index < fUsed; ++index) {
|
| + if (fIsCoincident[0] & (1 << index)) {
|
| + ++count;
|
| + }
|
| +#ifdef SK_DEBUG
|
| + if (fIsCoincident[1] & (1 << index)) {
|
| + ++count2;
|
| + }
|
| +#endif
|
| + }
|
| + SkASSERT(count == count2);
|
| + return count;
|
| +}
|
| +
|
| +int SkIntersections::cubicRay(const SkPoint pts[4], const SkDLine& line) {
|
| + SkDCubic cubic;
|
| + cubic.set(pts);
|
| + return intersectRay(cubic, line);
|
| +}
|
| +
|
| +void SkIntersections::flip() {
|
| + for (int index = 0; index < fUsed; ++index) {
|
| + fT[1][index] = 1 - fT[1][index];
|
| + }
|
| +}
|
| +
|
| +void SkIntersections::insertCoincidentPair(double s1, double e1, double s2, double e2,
|
| + const SkDPoint& startPt, const SkDPoint& endPt) {
|
| + if (fSwap) {
|
| + remove(s2, e2, startPt, endPt);
|
| + } else {
|
| + remove(s1, e1, startPt, endPt);
|
| + }
|
| + SkASSERT(coincidentUsed() == fUsed);
|
| + SkASSERT((coincidentUsed() & 1) != 1);
|
| + int i1 = 0;
|
| + int i2 = 0;
|
| + do {
|
| + while (i1 < fUsed && !(fIsCoincident[fSwap] & (1 << i1))) {
|
| + ++i1;
|
| + }
|
| + if (i1 == fUsed) {
|
| + break;
|
| + }
|
| + SkASSERT(i1 < fUsed);
|
| + int iEnd1 = i1 + 1;
|
| + while (!(fIsCoincident[fSwap] & (1 << iEnd1))) {
|
| + ++iEnd1;
|
| + }
|
| + SkASSERT(iEnd1 < fUsed);
|
| + double cs1 = fT[fSwap][i1];
|
| + double ce1 = fT[fSwap][iEnd1];
|
| + bool s1in = between(cs1, s1, ce1) || startPt.approximatelyEqual(fPt[i1])
|
| + || startPt.approximatelyEqual(fPt[iEnd1]);
|
| + bool e1in = between(cs1, e1, ce1) || endPt.approximatelyEqual(fPt[i1])
|
| + || endPt.approximatelyEqual(fPt[iEnd1]);
|
| + while (i2 < fUsed && !(fIsCoincident[fSwap ^ 1] & (1 << i2))) {
|
| + ++i2;
|
| + }
|
| + int iEnd2 = i2 + 1;
|
| + while (!(fIsCoincident[fSwap ^ 1] & (1 << iEnd2))) {
|
| + ++iEnd2;
|
| + }
|
| + SkASSERT(iEnd2 < fUsed);
|
| + double cs2 = fT[fSwap ^ 1][i2];
|
| + double ce2 = fT[fSwap ^ 1][iEnd2];
|
| + bool s2in = between(cs2, s2, ce2) || startPt.approximatelyEqual(fPt[i2])
|
| + || startPt.approximatelyEqual(fPt[iEnd2]);
|
| + bool e2in = between(cs2, e2, ce2) || endPt.approximatelyEqual(fPt[i2])
|
| + || endPt.approximatelyEqual(fPt[iEnd2]);
|
| + if ((s1in | e1in) & (s2in | e2in)) {
|
| + if (s1 < cs1) {
|
| + fT[fSwap][i1] = s1;
|
| + fPt[i1] = startPt;
|
| + } else if (e1 < cs1) {
|
| + fT[fSwap][i1] = e1;
|
| + fPt[i1] = endPt;
|
| + }
|
| + if (s1 > ce1) {
|
| + fT[fSwap][iEnd1] = s1;
|
| + fPt[iEnd1] = startPt;
|
| + } else if (e1 > ce1) {
|
| + fT[fSwap][iEnd1] = e1;
|
| + fPt[iEnd1] = endPt;
|
| + }
|
| + if (s2 > e2) {
|
| + SkTSwap(cs2, ce2);
|
| + SkTSwap(i2, iEnd2);
|
| + }
|
| + if (s2 < cs2) {
|
| + fT[fSwap ^ 1][i2] = s2;
|
| + } else if (e2 < cs2) {
|
| + fT[fSwap ^ 1][i2] = e2;
|
| + }
|
| + if (s2 > ce2) {
|
| + fT[fSwap ^ 1][iEnd2] = s2;
|
| + } else if (e2 > ce2) {
|
| + fT[fSwap ^ 1][iEnd2] = e2;
|
| + }
|
| + return;
|
| + }
|
| + } while (true);
|
| + SkASSERT(fUsed < 9);
|
| + insertCoincident(s1, s2, startPt);
|
| + insertCoincident(e1, e2, endPt);
|
| +}
|
| +
|
| +int SkIntersections::insert(double one, double two, const SkDPoint& pt) {
|
| + SkASSERT(fUsed <= 1 || fT[0][0] <= fT[0][1]);
|
| + int index;
|
| + for (index = 0; index < fUsed; ++index) {
|
| + double oldOne = fT[0][index];
|
| + double oldTwo = fT[1][index];
|
| + if (roughly_equal(oldOne, one) && roughly_equal(oldTwo, two)) {
|
| + if ((precisely_zero(one) && !precisely_zero(oldOne))
|
| + || (precisely_equal(one, 1) && !precisely_equal(oldOne, 1))
|
| + || (precisely_zero(two) && !precisely_zero(oldTwo))
|
| + || (precisely_equal(two, 1) && !precisely_equal(oldTwo, 1))) {
|
| + fT[0][index] = one;
|
| + fT[1][index] = two;
|
| + fPt[index] = pt;
|
| + }
|
| + return -1;
|
| + }
|
| + #if ONE_OFF_DEBUG
|
| + if (pt.roughlyEqual(fPt[index])) {
|
| + SkDebugf("%s t=%1.9g pts roughly equal\n", __FUNCTION__, one);
|
| + }
|
| + #endif
|
| + if (fT[0][index] > one) {
|
| + break;
|
| + }
|
| + }
|
| + SkASSERT(fUsed < 9);
|
| + int remaining = fUsed - index;
|
| + if (remaining > 0) {
|
| + memmove(&fPt[index + 1], &fPt[index], sizeof(fPt[0]) * remaining);
|
| + memmove(&fT[0][index + 1], &fT[0][index], sizeof(fT[0][0]) * remaining);
|
| + memmove(&fT[1][index + 1], &fT[1][index], sizeof(fT[1][0]) * remaining);
|
| + fIsCoincident[0] += fIsCoincident[0] & ~((1 << index) - 1);
|
| + fIsCoincident[1] += fIsCoincident[1] & ~((1 << index) - 1);
|
| + }
|
| + fPt[index] = pt;
|
| + fT[0][index] = one;
|
| + fT[1][index] = two;
|
| + ++fUsed;
|
| + return index;
|
| +}
|
| +
|
| +void SkIntersections::insertCoincident(double one, double two, const SkDPoint& pt) {
|
| + int index = insertSwap(one, two, pt);
|
| + int bit = 1 << index;
|
| + fIsCoincident[0] |= bit;
|
| + fIsCoincident[1] |= bit;
|
| +}
|
| +
|
| +void SkIntersections::offset(int base, double start, double end) {
|
| + for (int index = base; index < fUsed; ++index) {
|
| + double val = fT[fSwap][index];
|
| + val *= end - start;
|
| + val += start;
|
| + fT[fSwap][index] = val;
|
| + }
|
| +}
|
| +
|
| +int SkIntersections::quadRay(const SkPoint pts[3], const SkDLine& line) {
|
| + SkDQuad quad;
|
| + quad.set(pts);
|
| + return intersectRay(quad, line);
|
| +}
|
| +
|
| +void SkIntersections::quickRemoveOne(int index, int replace) {
|
| + if (index < replace) {
|
| + fT[0][index] = fT[0][replace];
|
| + }
|
| +}
|
| +
|
| +void SkIntersections::remove(double one, double two, const SkDPoint& startPt,
|
| + const SkDPoint& endPt) {
|
| + for (int index = fUsed - 1; index >= 0; --index) {
|
| + if (!(fIsCoincident[0] & (1 << index)) && (between(one, fT[fSwap][index], two)
|
| + || startPt.approximatelyEqual(fPt[index])
|
| + || endPt.approximatelyEqual(fPt[index]))) {
|
| + SkASSERT(fUsed > 0);
|
| + removeOne(index);
|
| + }
|
| + }
|
| +}
|
| +
|
| +void SkIntersections::removeOne(int index) {
|
| + int remaining = --fUsed - index;
|
| + if (remaining <= 0) {
|
| + return;
|
| + }
|
| + memmove(&fPt[index], &fPt[index + 1], sizeof(fPt[0]) * remaining);
|
| + memmove(&fT[0][index], &fT[0][index + 1], sizeof(fT[0][0]) * remaining);
|
| + memmove(&fT[1][index], &fT[1][index + 1], sizeof(fT[1][0]) * remaining);
|
| + SkASSERT(fIsCoincident[0] == 0);
|
| + int coBit = fIsCoincident[0] & (1 << index);
|
| + fIsCoincident[0] -= ((fIsCoincident[0] >> 1) & ~((1 << index) - 1)) + coBit;
|
| + SkASSERT(!(coBit ^ (fIsCoincident[1] & (1 << index))));
|
| + fIsCoincident[1] -= ((fIsCoincident[1] >> 1) & ~((1 << index) - 1)) + coBit;
|
| +}
|
| +
|
| +void SkIntersections::swapPts() {
|
| + int index;
|
| + for (index = 0; index < fUsed; ++index) {
|
| + SkTSwap(fT[0][index], fT[1][index]);
|
| + }
|
| +}
|
| +
|
| +int SkIntersections::verticalLine(const SkPoint a[2], SkScalar top, SkScalar bottom,
|
| + SkScalar x, bool flipped) {
|
| + SkDLine line;
|
| + line.set(a);
|
| + return vertical(line, top, bottom, x, flipped);
|
| +}
|
| +
|
| +int SkIntersections::verticalQuad(const SkPoint a[3], SkScalar top, SkScalar bottom,
|
| + SkScalar x, bool flipped) {
|
| + SkDQuad quad;
|
| + quad.set(a);
|
| + return vertical(quad, top, bottom, x, flipped);
|
| +}
|
| +
|
| +int SkIntersections::verticalCubic(const SkPoint a[4], SkScalar top, SkScalar bottom,
|
| + SkScalar x, bool flipped) {
|
| + SkDCubic cubic;
|
| + cubic.set(a);
|
| + return vertical(cubic, top, bottom, x, flipped);
|
| +}
|
|
|